Пакет: com.hypixel.hytale.server.core.modules.entity.damage

ИмяТипextends
ApplyDamage class DamageEventSystem
ApplyParticles class DamageEventSystem
ApplySoundEffects class DamageEventSystem
ArmorDamageReduction class DamageEventSystem
ArmorKnockbackReduction class DamageEventSystem
ArmorResistanceModifiers class
BreathingSystem class DelayedEntitySystem<EntityStore>
CanBreathe class DelayedEntitySystem<EntityStore>
CheckBrokenItemsRespawnSystem class RespawnSystems.OnRespawnSystem
ClearEntityEffects class DeathSystems.OnDeathSystem
ClearEntityEffectsRespawnSystem class RespawnSystems.OnRespawnSystem
ClearHealth class DeathSystems.OnDeathSystem
ClearInteractions class DeathSystems.OnDeathSystem
ClearInteractionsRespawnSystem class RespawnSystems.OnRespawnSystem
ClearRespawnUI class RespawnSystems.OnRespawnSystem
CommandSource class
CorpseRemoval class EntityTickingSystem<EntityStore>
Damage class CancellableEcsEvent
DamageArmor class DamageEventSystem
DamageAttackerTool class DamageEventSystem
DamageCalculatorSystems class
DamageCause class
DamageEventSystem class EntityEventSystem<EntityStore, Damage>
DamageModule class JavaPlugin
DamageSequence class
DamageStamina class DamageEventSystem
DamageSystems class
DeathAnimation class DeathSystems.OnDeathSystem
DeathComponent class
DeathItemLoss class
DeathSystems class
DeferredCorpseRemoval class
DropPlayerDeathItems class DeathSystems.OnDeathSystem
EntitySource class
EntityUIEvents class DamageEventSystem
EnvironmentSource class
FallDamageNPCs class EntityTickingSystem<EntityStore>
FallDamagePlayers class EntityTickingSystem<EntityStore>
FilterNPCWorldConfig class DamageEventSystem
FilterPlayerWorldConfig class DamageEventSystem
FilterUnkillable class DamageEventSystem
HackKnockbackValues class EntityTickingSystem<EntityStore>
HitAnimation class DamageEventSystem
InvulnerableBreathing class RefChangeSystem<EntityStore, Invulnerable>
KillFeed class DeathSystems.OnDeathSystem
OnDeathSystem class RefChangeSystem<EntityStore, DeathComponent>
OnRespawnSystem class RefChangeSystem<EntityStore, DeathComponent>
OrderGatherFilter class
OutOfWorldDamage class DelayedEntitySystem<EntityStore>
Particles class
PlayerDamageFilterSystem class DamageEventSystem
PlayerDeathMarker class DeathSystems.OnDeathSystem
PlayerDeathScreen class DeathSystems.OnDeathSystem
PlayerDropItemsConfig class DeathSystems.OnDeathSystem
PlayerHitIndicators class DamageEventSystem
PlayerKilledPlayer class DeathSystems.OnDeathSystem
ProjectileSource class Damage.EntitySource
RecordLastCombat class DamageEventSystem
ReenableVoiceOnRespawn class RespawnSystems.OnRespawnSystem
ResetPlayerRespawnSystem class RespawnSystems.OnRespawnSystem
ResetStatsRespawnSystem class RespawnSystems.OnRespawnSystem
ResistanceCalculationType enum
ResistanceModifier class
RespawnSystems class
ReticleEvents class DamageEventSystem
RunDeathInteractions class DeathSystems.OnDeathSystem
Sequence class
SequenceModifier class DamageEventSystem
SoundEffect class
Source interface
SpawnedDeathAnimation class RefSystem<EntityStore>
StopVoiceOnDeath class DeathSystems.OnDeathSystem
TickCorpseRemoval class EntityTickingSystem<EntityStore>
TrackLastDamage class DamageEventSystem
WieldingDamageReduction class DamageEventSystem
WieldingKnockbackReduction class DamageEventSystem