EventStartInteraction class

Пакет: com.hypixel.hytale.builtin.adventure.worldevents.interaction

Файл: com/hypixel/hytale/builtin/adventure/worldevents/interaction/EventStartInteraction.java

extends: SimpleInstantInteraction

Поля (1)

МодификаторыТипИмя
final String ID

Методы (1)

МодификаторыВозвратСигнатура
if if(this.event != null)

Исходный код

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class="kw">package com.hypixel.hytale.builtin.adventure.worldevents.interaction;

class="kw">import com.hypixel.hytale.builtin.adventure.worldevents.WorldEventRecord;
class="kw">import com.hypixel.hytale.builtin.adventure.worldevents.action.EventStartAction;
class="kw">import com.hypixel.hytale.codec.KeyedCodec;
class="kw">import com.hypixel.hytale.codec.builder.BuilderCodec;
class="kw">import com.hypixel.hytale.protocol.InteractionType;
class="kw">import com.hypixel.hytale.server.core.entity.InteractionContext;
class="kw">import com.hypixel.hytale.server.core.modules.interaction.interaction.CooldownHandler;
class="kw">import com.hypixel.hytale.server.core.modules.interaction.interaction.config.SimpleInstantInteraction;
class="kw">import com.hypixel.hytale.server.core.modules.interaction.interaction.config.SimpleInteraction;
class="kw">import javax.annotation.Nonnull;
class="kw">import javax.annotation.Nullable;

class="kw">public class EventStartInteraction class="kw">extends SimpleInstantInteraction {
   class="kw">public class="kw">static class="kw">final String ID = "EventStartInteraction";
   class="kw">public class="kw">static class="kw">final BuilderCodec<EventStartInteraction> CODEC = BuilderCodec.builder(
         EventStartInteraction.class, EventStartInteraction::new, SimpleInteraction.ABSTRACT_CODEC
      )
      .documentation("An interaction that starts a world-event in the current world.")
      .<WorldEventRecord>append(new KeyedCodec<>("Event", WorldEventRecord.CODEC), (var0, var1) -> var0.event = var1, var0 -> var0.event)
      .documentation("The world-event to start.")
      .addValidator(WorldEventRecord.VALIDATOR)
      .add()
      .build();
   @Nullable
   class="kw">protected WorldEventRecord event;

   class="kw">public EventStartInteraction() {
   }

   @Override
   class="kw">protected void firstRun(@Nonnull InteractionType var1, @Nonnull InteractionContext var2, @Nonnull CooldownHandler var3) {
      if (this.event != null) {
         if (var2.getCommandBuffer() != null) {
            EventStartAction.startEvent(var2.getCommandBuffer(), this.event);
         }
      }
   }
}