MoveCommand class
Пакет: com.hypixel.hytale.builtin.buildertools.commands
Файл: com/hypixel/hytale/builtin/buildertools/commands/MoveCommand.java
extends: AbstractPlayerCommand
Поля (10)
| Модификаторы | Тип | Имя |
|---|---|---|
|
private final RequiredArg<RelativeDirection> |
directionArg |
|
private final RequiredArg<Integer> |
distanceArg |
|
private final RequiredArg<Integer> |
distanceArg |
|
private final FlagArg |
emptyFlag |
|
private final FlagArg |
emptyFlag |
|
private final FlagArg |
entitiesFlag |
|
private final FlagArg |
entitiesFlag |
|
Player |
var7 |
|
HeadRotation |
var8 |
|
Vector3i |
var9 |
Методы (7)
| Модификаторы | Возврат | Сигнатура |
|---|---|---|
|
public |
MoveWithDirectionAndDistanceCommandpublic MoveWithDirectionAndDistanceCommand() |
|
public |
MoveWithDistanceCommandpublic MoveWithDistanceCommand() |
|
protected void |
executeprotected void execute(@Nonnull CommandContext var1, @Nonnull Store<EntityStore> var2, @Nonnull Ref<EntityStore> var3, @Nonnull PlayerRef var4, @Nonnull World var5) |
|
protected void |
executeprotected void execute(@Nonnull CommandContext var1, @Nonnull Store<EntityStore> var2, @Nonnull Ref<EntityStore> var3, @Nonnull PlayerRef var4, @Nonnull World var5) |
static |
void |
executeMovevoid executeMove(@Nonnull Store<EntityStore> var0,
@Nonnull Ref<EntityStore> var1,
@Nonnull PlayerRef var2,
@Nullable RelativeDirection var3,
int var4,
boolean var5,
boolean var6) |
abstract |
|
super super("move", "server.commands.move.desc") |
abstract |
|
super super("server.commands.move.desc") |
Исходный код
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class="kw">package com.hypixel.hytale.builtin.buildertools.commands;
class="kw">import com.hypixel.hytale.builtin.buildertools.BuilderToolsPlugin;
class="kw">import com.hypixel.hytale.builtin.buildertools.PrototypePlayerBuilderToolSettings;
class="kw">import com.hypixel.hytale.component.Ref;
class="kw">import com.hypixel.hytale.component.Store;
class="kw">import com.hypixel.hytale.server.core.command.system.CommandContext;
class="kw">import com.hypixel.hytale.server.core.command.system.arguments.system.FlagArg;
class="kw">import com.hypixel.hytale.server.core.command.system.arguments.system.RequiredArg;
class="kw">import com.hypixel.hytale.server.core.command.system.arguments.types.ArgTypes;
class="kw">import com.hypixel.hytale.server.core.command.system.arguments.types.RelativeDirection;
class="kw">import com.hypixel.hytale.server.core.command.system.basecommands.AbstractPlayerCommand;
class="kw">import com.hypixel.hytale.server.core.entity.entities.Player;
class="kw">import com.hypixel.hytale.server.core.modules.entity.component.HeadRotation;
class="kw">import com.hypixel.hytale.server.core.universe.PlayerRef;
class="kw">import com.hypixel.hytale.server.core.universe.world.World;
class="kw">import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
class="kw">import javax.annotation.Nonnull;
class="kw">import javax.annotation.Nullable;
class="kw">import org.joml.Vector3i;
class="kw">public class MoveCommand class="kw">extends AbstractPlayerCommand {
@Nonnull
class="kw">private class="kw">final FlagArg emptyFlag = this.withFlagArg("empty", "server.commands.move.empty.desc");
@Nonnull
class="kw">private class="kw">final FlagArg entitiesFlag = this.withFlagArg("entities", "server.commands.move.entities.desc");
class="kw">public MoveCommand() {
super("move", "server.commands.move.desc");
this.setPermissionGroups("hytale:WorldEditor");
this.addUsageVariant(new MoveCommand.MoveWithDistanceCommand());
this.addUsageVariant(new MoveCommand.MoveWithDirectionAndDistanceCommand());
}
@Override
class="kw">protected void execute(
@Nonnull CommandContext var1, @Nonnull Store<EntityStore> var2, @Nonnull Ref<EntityStore> var3, @Nonnull PlayerRef var4, @Nonnull World var5
) {
executeMove(var2, var3, var4, null, 1, this.emptyFlag.get(var1), this.entitiesFlag.get(var1));
}
class="kw">private class="kw">static void executeMove(
@Nonnull Store<EntityStore> var0,
@Nonnull Ref<EntityStore> var1,
@Nonnull PlayerRef var2,
@Nullable RelativeDirection var3,
int var4,
boolean var5,
boolean var6
) {
Player var7 = var0.getComponent(var1, Player.getComponentType());
assert var7 != null;
if (PrototypePlayerBuilderToolSettings.isOkayToDoCommandsOnSelection(var1, var2, var0)) {
HeadRotation var8 = var0.getComponent(var1, HeadRotation.getComponentType());
assert var8 != null;
Vector3i var9 = RelativeDirection.toDirectionVector(var3, var8).mul(var4);
BuilderToolsPlugin.addToQueue(var7, var2, (var3x, var4x, var5x) -> var4x.move(var3x, var9, var5, var6, var5x));
}
}
class="kw">private class="kw">static class MoveWithDirectionAndDistanceCommand class="kw">extends AbstractPlayerCommand {
@Nonnull
class="kw">private class="kw">final RequiredArg<RelativeDirection> directionArg = this.withRequiredArg(
"direction", "server.commands.move.direction.desc", RelativeDirection.ARGUMENT_TYPE
);
@Nonnull
class="kw">private class="kw">final RequiredArg<Integer> distanceArg = this.withRequiredArg("distance", "server.commands.move.distance.desc", ArgTypes.INTEGER);
@Nonnull
class="kw">private class="kw">final FlagArg emptyFlag = this.withFlagArg("empty", "server.commands.move.empty.desc");
@Nonnull
class="kw">private class="kw">final FlagArg entitiesFlag = this.withFlagArg("entities", "server.commands.move.entities.desc");
class="kw">public MoveWithDirectionAndDistanceCommand() {
super("server.commands.move.desc");
this.setPermissionGroups("hytale:WorldEditor");
}
@Override
class="kw">protected void execute(
@Nonnull CommandContext var1, @Nonnull Store<EntityStore> var2, @Nonnull Ref<EntityStore> var3, @Nonnull PlayerRef var4, @Nonnull World var5
) {
MoveCommand.executeMove(
var2, var3, var4, this.directionArg.get(var1), this.distanceArg.get(var1), this.emptyFlag.get(var1), this.entitiesFlag.get(var1)
);
}
}
class="kw">private class="kw">static class MoveWithDistanceCommand class="kw">extends AbstractPlayerCommand {
@Nonnull
class="kw">private class="kw">final RequiredArg<Integer> distanceArg = this.withRequiredArg("distance", "server.commands.move.distance.desc", ArgTypes.INTEGER);
@Nonnull
class="kw">private class="kw">final FlagArg emptyFlag = this.withFlagArg("empty", "server.commands.move.empty.desc");
@Nonnull
class="kw">private class="kw">final FlagArg entitiesFlag = this.withFlagArg("entities", "server.commands.move.entities.desc");
class="kw">public MoveWithDistanceCommand() {
super("server.commands.move.desc");
this.setPermissionGroups("hytale:WorldEditor");
}
@Override
class="kw">protected void execute(
@Nonnull CommandContext var1, @Nonnull Store<EntityStore> var2, @Nonnull Ref<EntityStore> var3, @Nonnull PlayerRef var4, @Nonnull World var5
) {
MoveCommand.executeMove(var2, var3, var4, null, this.distanceArg.get(var1), this.emptyFlag.get(var1), this.entitiesFlag.get(var1));
}
}
}