MoveWithDirectionAndDistanceCommand class

Пакет: com.hypixel.hytale.builtin.buildertools.commands

Файл: com/hypixel/hytale/builtin/buildertools/commands/MoveCommand.java

extends: AbstractPlayerCommand

Поля (4)

МодификаторыТипИмя
private final RequiredArg<RelativeDirection> directionArg
private final RequiredArg<Integer> distanceArg
private final FlagArg emptyFlag
private final FlagArg entitiesFlag

Методы (2)

МодификаторыВозвратСигнатура
protected void executeprotected void execute(@Nonnull CommandContext var1, @Nonnull Store<EntityStore> var2, @Nonnull Ref<EntityStore> var3, @Nonnull PlayerRef var4, @Nonnull World var5)
abstract super super("server.commands.move.desc")

Исходный код

Показать/скрыть
class="kw">package com.hypixel.hytale.builtin.buildertools.commands;

class="kw">import com.hypixel.hytale.builtin.buildertools.BuilderToolsPlugin;
class="kw">import com.hypixel.hytale.builtin.buildertools.PrototypePlayerBuilderToolSettings;
class="kw">import com.hypixel.hytale.component.Ref;
class="kw">import com.hypixel.hytale.component.Store;
class="kw">import com.hypixel.hytale.server.core.command.system.CommandContext;
class="kw">import com.hypixel.hytale.server.core.command.system.arguments.system.FlagArg;
class="kw">import com.hypixel.hytale.server.core.command.system.arguments.system.RequiredArg;
class="kw">import com.hypixel.hytale.server.core.command.system.arguments.types.ArgTypes;
class="kw">import com.hypixel.hytale.server.core.command.system.arguments.types.RelativeDirection;
class="kw">import com.hypixel.hytale.server.core.command.system.basecommands.AbstractPlayerCommand;
class="kw">import com.hypixel.hytale.server.core.entity.entities.Player;
class="kw">import com.hypixel.hytale.server.core.modules.entity.component.HeadRotation;
class="kw">import com.hypixel.hytale.server.core.universe.PlayerRef;
class="kw">import com.hypixel.hytale.server.core.universe.world.World;
class="kw">import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
class="kw">import javax.annotation.Nonnull;
class="kw">import javax.annotation.Nullable;
class="kw">import org.joml.Vector3i;

class="kw">public class MoveCommand class="kw">extends AbstractPlayerCommand {
   @Nonnull
   class="kw">private class="kw">final FlagArg emptyFlag = this.withFlagArg("empty", "server.commands.move.empty.desc");
   @Nonnull
   class="kw">private class="kw">final FlagArg entitiesFlag = this.withFlagArg("entities", "server.commands.move.entities.desc");

   class="kw">public MoveCommand() {
      super("move", "server.commands.move.desc");
      this.setPermissionGroups("hytale:WorldEditor");
      this.addUsageVariant(new MoveCommand.MoveWithDistanceCommand());
      this.addUsageVariant(new MoveCommand.MoveWithDirectionAndDistanceCommand());
   }

   @Override
   class="kw">protected void execute(
      @Nonnull CommandContext var1, @Nonnull Store<EntityStore> var2, @Nonnull Ref<EntityStore> var3, @Nonnull PlayerRef var4, @Nonnull World var5
   ) {
      executeMove(var2, var3, var4, null, 1, this.emptyFlag.get(var1), this.entitiesFlag.get(var1));
   }

   class="kw">private class="kw">static void executeMove(
      @Nonnull Store<EntityStore> var0,
      @Nonnull Ref<EntityStore> var1,
      @Nonnull PlayerRef var2,
      @Nullable RelativeDirection var3,
      int var4,
      boolean var5,
      boolean var6
   ) {
      Player var7 = var0.getComponent(var1, Player.getComponentType());
      assert var7 != null;
      if (PrototypePlayerBuilderToolSettings.isOkayToDoCommandsOnSelection(var1, var2, var0)) {
         HeadRotation var8 = var0.getComponent(var1, HeadRotation.getComponentType());
         assert var8 != null;
         Vector3i var9 = RelativeDirection.toDirectionVector(var3, var8).mul(var4);
         BuilderToolsPlugin.addToQueue(var7, var2, (var3x, var4x, var5x) -> var4x.move(var3x, var9, var5, var6, var5x));
      }
   }

   class="kw">private class="kw">static class MoveWithDirectionAndDistanceCommand class="kw">extends AbstractPlayerCommand {
      @Nonnull
      class="kw">private class="kw">final RequiredArg<RelativeDirection> directionArg = this.withRequiredArg(
         "direction", "server.commands.move.direction.desc", RelativeDirection.ARGUMENT_TYPE
      );
      @Nonnull
      class="kw">private class="kw">final RequiredArg<Integer> distanceArg = this.withRequiredArg("distance", "server.commands.move.distance.desc", ArgTypes.INTEGER);
      @Nonnull
      class="kw">private class="kw">final FlagArg emptyFlag = this.withFlagArg("empty", "server.commands.move.empty.desc");
      @Nonnull
      class="kw">private class="kw">final FlagArg entitiesFlag = this.withFlagArg("entities", "server.commands.move.entities.desc");

      class="kw">public MoveWithDirectionAndDistanceCommand() {
         super("server.commands.move.desc");
         this.setPermissionGroups("hytale:WorldEditor");
      }

      @Override
      class="kw">protected void execute(
         @Nonnull CommandContext var1, @Nonnull Store<EntityStore> var2, @Nonnull Ref<EntityStore> var3, @Nonnull PlayerRef var4, @Nonnull World var5
      ) {
         MoveCommand.executeMove(
            var2, var3, var4, this.directionArg.get(var1), this.distanceArg.get(var1), this.emptyFlag.get(var1), this.entitiesFlag.get(var1)
         );
      }
   }

   class="kw">private class="kw">static class MoveWithDistanceCommand class="kw">extends AbstractPlayerCommand {
      @Nonnull
      class="kw">private class="kw">final RequiredArg<Integer> distanceArg = this.withRequiredArg("distance", "server.commands.move.distance.desc", ArgTypes.INTEGER);
      @Nonnull
      class="kw">private class="kw">final FlagArg emptyFlag = this.withFlagArg("empty", "server.commands.move.empty.desc");
      @Nonnull
      class="kw">private class="kw">final FlagArg entitiesFlag = this.withFlagArg("entities", "server.commands.move.entities.desc");

      class="kw">public MoveWithDistanceCommand() {
         super("server.commands.move.desc");
         this.setPermissionGroups("hytale:WorldEditor");
      }

      @Override
      class="kw">protected void execute(
         @Nonnull CommandContext var1, @Nonnull Store<EntityStore> var2, @Nonnull Ref<EntityStore> var3, @Nonnull PlayerRef var4, @Nonnull World var5
      ) {
         MoveCommand.executeMove(var2, var3, var4, null, this.distanceArg.get(var1), this.emptyFlag.get(var1), this.entitiesFlag.get(var1));
      }
   }
}