RotateAxisVariant class

Пакет: com.hypixel.hytale.builtin.buildertools.commands

Файл: com/hypixel/hytale/builtin/buildertools/commands/RotateCommand.java

extends: AbstractPlayerCommand

Поля (6)

МодификаторыТипИмя
private static final Message MESSAGE_BUILDER_TOOLS_ROTATE_ANGLE_USAGE
private final RequiredArg<Integer> angleArg
private final DefaultArg<Axis> axisArg
Player var6
int var7
Axis var8

Методы (3)

МодификаторыВозвратСигнатура
protected void executeprotected void execute(@Nonnull CommandContext var1, @Nonnull Store<EntityStore> var2, @Nonnull Ref<EntityStore> var3, @Nonnull PlayerRef var4, @Nonnull World var5)
if if(var7 % 90 != 0)
abstract super super("server.commands.rotate.axis.variant.desc")

Исходный код

Показать/скрыть
class="kw">package com.hypixel.hytale.builtin.buildertools.commands;

class="kw">import com.hypixel.hytale.builtin.buildertools.BuilderToolsPlugin;
class="kw">import com.hypixel.hytale.builtin.buildertools.PrototypePlayerBuilderToolSettings;
class="kw">import com.hypixel.hytale.component.Ref;
class="kw">import com.hypixel.hytale.component.Store;
class="kw">import com.hypixel.hytale.math.Axis;
class="kw">import com.hypixel.hytale.server.core.Message;
class="kw">import com.hypixel.hytale.server.core.command.system.CommandContext;
class="kw">import com.hypixel.hytale.server.core.command.system.arguments.system.DefaultArg;
class="kw">import com.hypixel.hytale.server.core.command.system.arguments.system.RequiredArg;
class="kw">import com.hypixel.hytale.server.core.command.system.arguments.types.ArgTypes;
class="kw">import com.hypixel.hytale.server.core.command.system.arguments.types.EnumArgumentType;
class="kw">import com.hypixel.hytale.server.core.command.system.basecommands.AbstractCommandCollection;
class="kw">import com.hypixel.hytale.server.core.command.system.basecommands.AbstractPlayerCommand;
class="kw">import com.hypixel.hytale.server.core.entity.entities.Player;
class="kw">import com.hypixel.hytale.server.core.universe.PlayerRef;
class="kw">import com.hypixel.hytale.server.core.universe.world.World;
class="kw">import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
class="kw">import javax.annotation.Nonnull;

class="kw">public class RotateCommand class="kw">extends AbstractCommandCollection {
   class="kw">public RotateCommand() {
      super("rotate", "server.commands.rotate.desc");
      this.setPermissionGroups("hytale:WorldEditor");
      this.addUsageVariant(new RotateCommand.RotateArbitraryVariant());
      this.addUsageVariant(new RotateCommand.RotateAxisVariant());
   }

   class="kw">private class="kw">static class RotateArbitraryVariant class="kw">extends AbstractPlayerCommand {
      @Nonnull
      class="kw">private class="kw">final RequiredArg<Float> yawArg = this.withRequiredArg("yaw", "server.commands.rotate.yaw.desc", ArgTypes.FLOAT);
      @Nonnull
      class="kw">private class="kw">final RequiredArg<Float> pitchArg = this.withRequiredArg("pitch", "server.commands.rotate.pitch.desc", ArgTypes.FLOAT);
      @Nonnull
      class="kw">private class="kw">final RequiredArg<Float> rollArg = this.withRequiredArg("roll", "server.commands.rotate.roll.desc", ArgTypes.FLOAT);

      RotateArbitraryVariant() {
         super("server.commands.rotate.arbitrary.variant.desc");
      }

      @Override
      class="kw">protected void execute(
         @Nonnull CommandContext var1, @Nonnull Store<EntityStore> var2, @Nonnull Ref<EntityStore> var3, @Nonnull PlayerRef var4, @Nonnull World var5
      ) {
         Player var6 = var2.getComponent(var3, Player.getComponentType());
         assert var6 != null;
         if (PrototypePlayerBuilderToolSettings.isOkayToDoCommandsOnSelection(var3, var4, var2)) {
            float var7 = this.yawArg.get(var1);
            float var8 = this.pitchArg.get(var1);
            float var9 = this.rollArg.get(var1);
            boolean var10 = var7 % 90.0F == 0.0F && var8 % 90.0F == 0.0F && var9 % 90.0F == 0.0F;
            if (var10 && var8 == 0.0F && var9 == 0.0F) {
               BuilderToolsPlugin.addToQueue(var6, var4, (var1x, var2x, var3x) -> var2x.rotate(var1x, Axis.Y, (int)var7, var3x));
            } else {
               BuilderToolsPlugin.addToQueue(var6, var4, (var3x, var4x, var5x) -> var4x.rotateArbitrary(var3x, var7, var8, var9, var5x));
            }
         }
      }
   }

   class="kw">private class="kw">static class RotateAxisVariant class="kw">extends AbstractPlayerCommand {
      @Nonnull
      class="kw">private class="kw">static class="kw">final Message MESSAGE_BUILDER_TOOLS_ROTATE_ANGLE_USAGE = Message.translation("server.builderTools.rotate.angleUsage");
      @Nonnull
      class="kw">private class="kw">final RequiredArg<Integer> angleArg = this.withRequiredArg("angle", "server.commands.rotate.angle.desc", ArgTypes.INTEGER);
      @Nonnull
      class="kw">private class="kw">final DefaultArg<Axis> axisArg = this.withDefaultArg(
         "axis", "server.commands.rotate.axis.desc", new EnumArgumentType<>("server.commands.parsing.argtype.axis.name", Axis.class), Axis.Y, "Y"
      );

      RotateAxisVariant() {
         super("server.commands.rotate.axis.variant.desc");
      }

      @Override
      class="kw">protected void execute(
         @Nonnull CommandContext var1, @Nonnull Store<EntityStore> var2, @Nonnull Ref<EntityStore> var3, @Nonnull PlayerRef var4, @Nonnull World var5
      ) {
         Player var6 = var2.getComponent(var3, Player.getComponentType());
         assert var6 != null;
         if (PrototypePlayerBuilderToolSettings.isOkayToDoCommandsOnSelection(var3, var4, var2)) {
            int var7 = this.angleArg.get(var1);
            Axis var8 = this.axisArg.get(var1);
            if (var7 % 90 != 0) {
               var1.sendMessage(MESSAGE_BUILDER_TOOLS_ROTATE_ANGLE_USAGE);
            } else {
               BuilderToolsPlugin.addToQueue(var6, var4, (var2x, var3x, var4x) -> var3x.rotate(var2x, var8, var7, var4x));
            }
         }
      }
   }
}