StackWithDirectionAndCountCommand class
Пакет: com.hypixel.hytale.builtin.buildertools.commands
Файл: com/hypixel/hytale/builtin/buildertools/commands/StackCommand.java
extends: AbstractPlayerCommand
Поля (4)
| Модификаторы | Тип | Имя |
|---|---|---|
|
private final RequiredArg<Integer> |
countArg |
|
private final RequiredArg<RelativeDirection> |
directionArg |
|
private final FlagArg |
emptyFlag |
|
private final OptionalArg<Integer> |
spacingArg |
Методы (2)
| Модификаторы | Возврат | Сигнатура |
|---|---|---|
|
protected void |
executeprotected void execute(@Nonnull CommandContext var1, @Nonnull Store<EntityStore> var2, @Nonnull Ref<EntityStore> var3, @Nonnull PlayerRef var4, @Nonnull World var5) |
abstract |
|
super super("server.commands.stack.desc") |
Исходный код
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class="kw">package com.hypixel.hytale.builtin.buildertools.commands;
class="kw">import com.hypixel.hytale.builtin.buildertools.BuilderToolsPlugin;
class="kw">import com.hypixel.hytale.builtin.buildertools.PrototypePlayerBuilderToolSettings;
class="kw">import com.hypixel.hytale.component.Ref;
class="kw">import com.hypixel.hytale.component.Store;
class="kw">import com.hypixel.hytale.server.core.command.system.CommandContext;
class="kw">import com.hypixel.hytale.server.core.command.system.arguments.system.FlagArg;
class="kw">import com.hypixel.hytale.server.core.command.system.arguments.system.OptionalArg;
class="kw">import com.hypixel.hytale.server.core.command.system.arguments.system.RequiredArg;
class="kw">import com.hypixel.hytale.server.core.command.system.arguments.types.ArgTypes;
class="kw">import com.hypixel.hytale.server.core.command.system.arguments.types.RelativeDirection;
class="kw">import com.hypixel.hytale.server.core.command.system.basecommands.AbstractPlayerCommand;
class="kw">import com.hypixel.hytale.server.core.entity.entities.Player;
class="kw">import com.hypixel.hytale.server.core.modules.entity.component.HeadRotation;
class="kw">import com.hypixel.hytale.server.core.universe.PlayerRef;
class="kw">import com.hypixel.hytale.server.core.universe.world.World;
class="kw">import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
class="kw">import javax.annotation.Nonnull;
class="kw">import javax.annotation.Nullable;
class="kw">import org.joml.Vector3i;
class="kw">public class StackCommand class="kw">extends AbstractPlayerCommand {
@Nonnull
class="kw">private class="kw">final FlagArg emptyFlag = this.withFlagArg("empty", "server.commands.stack.empty.desc");
@Nonnull
class="kw">private class="kw">final OptionalArg<Integer> spacingArg = this.withOptionalArg("spacing", "server.commands.stack.spacing.desc", ArgTypes.INTEGER);
class="kw">public StackCommand() {
super("stack", "server.commands.stack.desc");
this.setPermissionGroups("hytale:WorldEditor");
this.addUsageVariant(new StackCommand.StackWithCountCommand());
this.addUsageVariant(new StackCommand.StackWithDirectionAndCountCommand());
}
@Override
class="kw">protected void execute(
@Nonnull CommandContext var1, @Nonnull Store<EntityStore> var2, @Nonnull Ref<EntityStore> var3, @Nonnull PlayerRef var4, @Nonnull World var5
) {
executeStack(var2, var3, null, 1, this.emptyFlag.get(var1), this.spacingArg.provided(var1) ? this.spacingArg.get(var1) : 0);
}
class="kw">private class="kw">static void executeStack(
@Nonnull Store<EntityStore> var0, @Nonnull Ref<EntityStore> var1, @Nullable RelativeDirection var2, int var3, boolean var4, int var5
) {
Player var6 = var0.getComponent(var1, Player.getComponentType());
assert var6 != null;
PlayerRef var7 = var0.getComponent(var1, PlayerRef.getComponentType());
assert var7 != null;
if (PrototypePlayerBuilderToolSettings.isOkayToDoCommandsOnSelection(var1, var7, var0)) {
HeadRotation var8 = var0.getComponent(var1, HeadRotation.getComponentType());
assert var8 != null;
Vector3i var9 = RelativeDirection.toDirectionVector(var2, var8);
BuilderToolsPlugin.addToQueue(var6, var7, (var4x, var5x, var6x) -> var5x.stack(var4x, var9, var3, var4, var5, var6x));
}
}
class="kw">private class="kw">static class StackWithCountCommand class="kw">extends AbstractPlayerCommand {
@Nonnull
class="kw">private class="kw">final RequiredArg<Integer> countArg = this.withRequiredArg("count", "server.commands.stack.count.desc", ArgTypes.INTEGER);
@Nonnull
class="kw">private class="kw">final FlagArg emptyFlag = this.withFlagArg("empty", "server.commands.stack.empty.desc");
@Nonnull
class="kw">private class="kw">final OptionalArg<Integer> spacingArg = this.withOptionalArg("spacing", "server.commands.stack.spacing.desc", ArgTypes.INTEGER);
class="kw">public StackWithCountCommand() {
super("server.commands.stack.desc");
this.setPermissionGroups("hytale:WorldEditor");
}
@Override
class="kw">protected void execute(
@Nonnull CommandContext var1, @Nonnull Store<EntityStore> var2, @Nonnull Ref<EntityStore> var3, @Nonnull PlayerRef var4, @Nonnull World var5
) {
StackCommand.executeStack(
var2, var3, null, this.countArg.get(var1), this.emptyFlag.get(var1), this.spacingArg.provided(var1) ? this.spacingArg.get(var1) : 0
);
}
}
class="kw">private class="kw">static class StackWithDirectionAndCountCommand class="kw">extends AbstractPlayerCommand {
@Nonnull
class="kw">private class="kw">final RequiredArg<RelativeDirection> directionArg = this.withRequiredArg(
"direction", "server.commands.stack.direction.desc", RelativeDirection.ARGUMENT_TYPE
);
@Nonnull
class="kw">private class="kw">final RequiredArg<Integer> countArg = this.withRequiredArg("count", "server.commands.stack.count.desc", ArgTypes.INTEGER);
@Nonnull
class="kw">private class="kw">final FlagArg emptyFlag = this.withFlagArg("empty", "server.commands.stack.empty.desc");
@Nonnull
class="kw">private class="kw">final OptionalArg<Integer> spacingArg = this.withOptionalArg("spacing", "server.commands.stack.spacing.desc", ArgTypes.INTEGER);
class="kw">public StackWithDirectionAndCountCommand() {
super("server.commands.stack.desc");
this.setPermissionGroups("hytale:WorldEditor");
}
@Override
class="kw">protected void execute(
@Nonnull CommandContext var1, @Nonnull Store<EntityStore> var2, @Nonnull Ref<EntityStore> var3, @Nonnull PlayerRef var4, @Nonnull World var5
) {
StackCommand.executeStack(
var2,
var3,
this.directionArg.get(var1),
this.countArg.get(var1),
this.emptyFlag.get(var1),
this.spacingArg.provided(var1) ? this.spacingArg.get(var1) : 0
);
}
}
}