BlockPatternOperation class
Пакет: com.hypixel.hytale.builtin.buildertools.scriptedbrushes.operations.sequential
Файл: com/hypixel/hytale/builtin/buildertools/scriptedbrushes/operations/sequential/BlockPatternOperation.java
extends: SequenceBrushOperation
Поля (1)
| Модификаторы | Тип | Имя |
|---|---|---|
final |
BuilderCodec<BlockPatternOperation> |
CODEC |
Методы (1)
| Модификаторы | Возврат | Сигнатура |
|---|---|---|
abstract |
|
super super("Block Pattern", "Change the material of the brush to a pattern of blocks", false) |
Исходный код
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class="kw">package com.hypixel.hytale.builtin.buildertools.scriptedbrushes.operations.sequential;
class="kw">import com.hypixel.hytale.builtin.buildertools.scriptedbrushes.BrushConfig;
class="kw">import com.hypixel.hytale.builtin.buildertools.scriptedbrushes.BrushConfigCommandExecutor;
class="kw">import com.hypixel.hytale.builtin.buildertools.scriptedbrushes.operations.system.SequenceBrushOperation;
class="kw">import com.hypixel.hytale.codec.KeyedCodec;
class="kw">import com.hypixel.hytale.codec.builder.BuilderCodec;
class="kw">import com.hypixel.hytale.component.ComponentAccessor;
class="kw">import com.hypixel.hytale.component.Ref;
class="kw">import com.hypixel.hytale.server.core.prefab.selection.mask.BlockPattern;
class="kw">import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
class="kw">import javax.annotation.Nonnull;
class="kw">public class BlockPatternOperation class="kw">extends SequenceBrushOperation {
class="kw">public class="kw">static class="kw">final BuilderCodec<BlockPatternOperation> CODEC = BuilderCodec.builder(BlockPatternOperation.class, BlockPatternOperation::new)
.append(new KeyedCodec<>("BlockPattern", BlockPattern.CODEC), (var0, var1) -> var0.blockPatternArg = var1, var0 -> var0.blockPatternArg)
.documentation("The pattern of blocks to use in your set")
.add()
.documentation("Change the material of the brush to a pattern of blocks")
.build();
@Nonnull
class="kw">public BlockPattern blockPatternArg = BlockPattern.parse("Rock_Stone");
class="kw">public BlockPatternOperation() {
super("Block Pattern", "Change the material of the brush to a pattern of blocks", false);
}
@Override
class="kw">public void modifyBrushConfig(
@Nonnull Ref<EntityStore> var1, @Nonnull BrushConfig var2, @Nonnull BrushConfigCommandExecutor var3, @Nonnull ComponentAccessor<EntityStore> var4
) {
var2.setPattern(this.blockPatternArg);
}
}