MaterialOperation class
Пакет: com.hypixel.hytale.builtin.buildertools.scriptedbrushes.operations.sequential
Файл: com/hypixel/hytale/builtin/buildertools/scriptedbrushes/operations/sequential/MaterialOperation.java
extends: SequenceBrushOperation
Поля (2)
| Модификаторы | Тип | Имя |
|---|---|---|
final |
BuilderCodec<MaterialOperation> |
CODEC |
|
WeightedMap.Builder |
var5 |
Методы (1)
| Модификаторы | Возврат | Сигнатура |
|---|---|---|
abstract |
|
super super("Material", "Change the brush's material", false) |
Исходный код
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class="kw">package com.hypixel.hytale.builtin.buildertools.scriptedbrushes.operations.sequential;
class="kw">import com.hypixel.hytale.builtin.buildertools.scriptedbrushes.BrushConfig;
class="kw">import com.hypixel.hytale.builtin.buildertools.scriptedbrushes.BrushConfigCommandExecutor;
class="kw">import com.hypixel.hytale.builtin.buildertools.scriptedbrushes.operations.system.SequenceBrushOperation;
class="kw">import com.hypixel.hytale.codec.Codec;
class="kw">import com.hypixel.hytale.codec.KeyedCodec;
class="kw">import com.hypixel.hytale.codec.builder.BuilderCodec;
class="kw">import com.hypixel.hytale.common.map.WeightedMap;
class="kw">import com.hypixel.hytale.common.util.ArrayUtil;
class="kw">import com.hypixel.hytale.component.ComponentAccessor;
class="kw">import com.hypixel.hytale.component.Ref;
class="kw">import com.hypixel.hytale.server.core.prefab.selection.mask.BlockPattern;
class="kw">import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
class="kw">import javax.annotation.Nonnull;
class="kw">public class MaterialOperation class="kw">extends SequenceBrushOperation {
class="kw">public class="kw">static class="kw">final BuilderCodec<MaterialOperation> CODEC = BuilderCodec.builder(MaterialOperation.class, MaterialOperation::new)
.append(new KeyedCodec<>("BlockType", Codec.STRING), (var0, var1) -> var0.blockTypeArg = var1, var0 -> var0.blockTypeArg)
.documentation("A single material to set the block type to. You can also use Block Pattern operation to set a pattern of blocks")
.add()
.documentation("Change the brush's material")
.build();
@Nonnull
class="kw">public String blockTypeArg = "Rock_Stone";
class="kw">public MaterialOperation() {
super("Material", "Change the brush's material", false);
}
@Override
class="kw">public void modifyBrushConfig(
@Nonnull Ref<EntityStore> var1, @Nonnull BrushConfig var2, @Nonnull BrushConfigCommandExecutor var3, @Nonnull ComponentAccessor<EntityStore> var4
) {
WeightedMap.Builder var5 = WeightedMap.builder(ArrayUtil.EMPTY_STRING_ARRAY);
var5.put(this.blockTypeArg, 1.0);
var2.setPattern(new BlockPattern(var5.build()));
}
}