DeployableProjectileShooterComponent class

Пакет: com.hypixel.hytale.builtin.deployables.component

Файл: com/hypixel/hytale/builtin/deployables/component/DeployableProjectileShooterComponent.java

implements: Component<EntityStore>

Поля (3)

МодификаторыТипИмя
StandardPhysicsProvider var3
Ref var6
DeployableProjectileComponent var7

Методы (6)

МодификаторыВозвратСигнатура
public Ref<EntityStore> getActiveTargetRef<EntityStore> getActiveTarget()
static ComponentType<EntityStore, DeployableProjectileShooterComponent> getComponentTypeComponentType<EntityStore, DeployableProjectileShooterComponent> getComponentType()
if if(var3 != null)
if if(var4x != null)
public void setActiveTargetvoid setActiveTarget(Ref<EntityStore> var1)
public void spawnProjectilevoid spawnProjectile(@Nonnull Ref<EntityStore> var1, @Nonnull CommandBuffer<EntityStore> var2, @Nonnull ProjectileConfig var3, @Nonnull Vector3d var4, @Nonnull Vector3d var5)

Исходный код

Показать/скрыть
class="kw">package com.hypixel.hytale.builtin.deployables.component;

class="kw">import com.hypixel.hytale.builtin.deployables.DeployablesPlugin;
class="kw">import com.hypixel.hytale.component.CommandBuffer;
class="kw">import com.hypixel.hytale.component.Component;
class="kw">import com.hypixel.hytale.component.ComponentType;
class="kw">import com.hypixel.hytale.component.Ref;
class="kw">import com.hypixel.hytale.server.core.modules.projectile.ProjectileModule;
class="kw">import com.hypixel.hytale.server.core.modules.projectile.config.ProjectileConfig;
class="kw">import com.hypixel.hytale.server.core.modules.projectile.config.StandardPhysicsProvider;
class="kw">import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
class="kw">import it.unimi.dsi.fastutil.objects.ReferenceArrayList;
class="kw">import java.util.List;
class="kw">import javax.annotation.Nonnull;
class="kw">import org.joml.Vector3d;

class="kw">public class DeployableProjectileShooterComponent class="kw">implements Component<EntityStore> {
   @Nonnull
   class="kw">protected class="kw">final List<Ref<EntityStore>> projectiles = new ReferenceArrayList();
   @Nonnull
   class="kw">protected class="kw">final List<Ref<EntityStore>> projectilesForRemoval = new ReferenceArrayList();
   class="kw">protected Ref<EntityStore> activeTarget;

   class="kw">public DeployableProjectileShooterComponent() {
   }

   class="kw">public class="kw">static ComponentType<EntityStore, DeployableProjectileShooterComponent> getComponentType() {
      class="kw">return DeployablesPlugin.get().getDeployableProjectileShooterComponentType();
   }

   class="kw">public void spawnProjectile(
      @Nonnull Ref<EntityStore> var1, @Nonnull CommandBuffer<EntityStore> var2, @Nonnull ProjectileConfig var3, @Nonnull Vector3d var4, @Nonnull Vector3d var5
   ) {
      Ref var6 = ProjectileModule.get().spawnProjectile(var1, var2, var3, var4, var5);
      DeployableProjectileComponent var7 = var2.addComponent(var6, DeployableProjectileComponent.getComponentType());
      var7.setPreviousTickPosition(var4);
      var2.run(var2x -> {
         if (var6.isValid()) {
            StandardPhysicsProvider var3 = var2x.getComponent(var6, StandardPhysicsProvider.getComponentType());
            if (var3 != null) {
               var3.setImpactConsumer((var1x, var2xx, var3x, var4x, var5x, var6x) -> {
                  if (var4x != null) {
                     var7.setHitEntityRef(var4x);
                  }
               });
               var3.setBounceConsumer(null);
            }
         }
      });
      this.projectiles.add(var6);
   }

   @Nonnull
   class="kw">public List<Ref<EntityStore>> getProjectiles() {
      class="kw">return this.projectiles;
   }

   @Nonnull
   class="kw">public List<Ref<EntityStore>> getProjectilesForRemoval() {
      class="kw">return this.projectilesForRemoval;
   }

   class="kw">public Ref<EntityStore> getActiveTarget() {
      class="kw">return this.activeTarget;
   }

   class="kw">public void setActiveTarget(Ref<EntityStore> var1) {
      this.activeTarget = var1;
   }

   @Override
   class="kw">public Component<EntityStore> clone() {
      class="kw">return this;
   }
}