DeployableSpawner class

Пакет: com.hypixel.hytale.builtin.deployables.config

Файл: com/hypixel/hytale/builtin/deployables/config/DeployableSpawner.java

implements: JsonAssetWithMap<String, DefaultAssetMap<String, DeployableSpawner>>

Поля (1)

МодификаторыТипИмя
ASSET_MAP

Методы (5)

МодификаторыВозвратСигнатура
static DefaultAssetMap<String, DeployableSpawner> getAssetMapDefaultAssetMap<String, DeployableSpawner> getAssetMap()
public DeployableConfig getConfigDeployableConfig getConfig()
public String getIdString getId()
public Vector3d[] getPositionOffsetsVector3d[] getPositionOffsets()
if if(ASSET_MAP == null)

Исходный код

Показать/скрыть
class="kw">package com.hypixel.hytale.builtin.deployables.config;

class="kw">import com.hypixel.hytale.assetstore.AssetExtraInfo;
class="kw">import com.hypixel.hytale.assetstore.AssetRegistry;
class="kw">import com.hypixel.hytale.assetstore.codec.AssetBuilderCodec;
class="kw">import com.hypixel.hytale.assetstore.map.DefaultAssetMap;
class="kw">import com.hypixel.hytale.assetstore.map.JsonAssetWithMap;
class="kw">import com.hypixel.hytale.codec.Codec;
class="kw">import com.hypixel.hytale.codec.KeyedCodec;
class="kw">import com.hypixel.hytale.codec.codecs.array.ArrayCodec;
class="kw">import com.hypixel.hytale.codec.validation.Validators;
class="kw">import com.hypixel.hytale.math.vector.Vector3dUtil;
class="kw">import javax.annotation.Nonnull;
class="kw">import org.joml.Vector3d;

class="kw">public class DeployableSpawner class="kw">implements JsonAssetWithMap<String, DefaultAssetMap<String, DeployableSpawner>> {
   @Nonnull
   class="kw">public class="kw">static class="kw">final AssetBuilderCodec<String, DeployableSpawner> CODEC = AssetBuilderCodec.builder(
         DeployableSpawner.class,
         DeployableSpawner::new,
         Codec.STRING,
         (var0, var1) -> var0.id = var1,
         var0 -> var0.id,
         (var0, var1) -> var0.data = var1,
         var0 -> var0.data
      )
      .append(new KeyedCodec<>("Config", DeployableConfig.CODEC), (var0, var1) -> var0.config = var1, var0 -> var0.config)
      .addValidator(Validators.nonNull())
      .add()
      .append(
         new KeyedCodec<>("PositionOffsets", new ArrayCodec<>(Vector3dUtil.CODEC, Vector3d[]::new)),
         (var0, var1) -> var0.positionOffsets = var1,
         var0 -> var0.positionOffsets
      )
      .add()
      .build();
   class="kw">private class="kw">static DefaultAssetMap<String, DeployableSpawner> ASSET_MAP;
   class="kw">protected String id;
   class="kw">protected AssetExtraInfo.Data data;
   class="kw">private DeployableConfig config;
   class="kw">private Vector3d[] positionOffsets;

   class="kw">public DeployableSpawner(String var1, DeployableConfig var2, Vector3d[] var3) {
      this.id = var1;
      this.config = var2;
      this.positionOffsets = var3;
   }

   class="kw">public DeployableSpawner() {
   }

   class="kw">public class="kw">static DefaultAssetMap<String, DeployableSpawner> getAssetMap() {
      if (ASSET_MAP == null) {
         ASSET_MAP = (DefaultAssetMap<String, DeployableSpawner>)AssetRegistry.getAssetStore(DeployableSpawner.class).getAssetMap();
      }

      class="kw">return ASSET_MAP;
   }

   class="kw">public Vector3d[] getPositionOffsets() {
      class="kw">return this.positionOffsets;
   }

   class="kw">public DeployableConfig getConfig() {
      class="kw">return this.config;
   }

   class="kw">public String getId() {
      class="kw">return this.id;
   }
}