DeployableSpawner class
Пакет: com.hypixel.hytale.builtin.deployables.config
Файл: com/hypixel/hytale/builtin/deployables/config/DeployableSpawner.java
implements: JsonAssetWithMap<String, DefaultAssetMap<String, DeployableSpawner>>
Поля (1)
| Модификаторы | Тип | Имя |
|---|---|---|
|
|
ASSET_MAP |
Методы (5)
| Модификаторы | Возврат | Сигнатура |
|---|---|---|
static |
DefaultAssetMap<String, DeployableSpawner> |
getAssetMapDefaultAssetMap<String, DeployableSpawner> getAssetMap() |
public |
DeployableConfig |
getConfigDeployableConfig getConfig() |
public |
String |
getIdString getId() |
public |
Vector3d[] |
getPositionOffsetsVector3d[] getPositionOffsets() |
|
|
if if(ASSET_MAP == null) |
Исходный код
Показать/скрыть
class="kw">package com.hypixel.hytale.builtin.deployables.config;
class="kw">import com.hypixel.hytale.assetstore.AssetExtraInfo;
class="kw">import com.hypixel.hytale.assetstore.AssetRegistry;
class="kw">import com.hypixel.hytale.assetstore.codec.AssetBuilderCodec;
class="kw">import com.hypixel.hytale.assetstore.map.DefaultAssetMap;
class="kw">import com.hypixel.hytale.assetstore.map.JsonAssetWithMap;
class="kw">import com.hypixel.hytale.codec.Codec;
class="kw">import com.hypixel.hytale.codec.KeyedCodec;
class="kw">import com.hypixel.hytale.codec.codecs.array.ArrayCodec;
class="kw">import com.hypixel.hytale.codec.validation.Validators;
class="kw">import com.hypixel.hytale.math.vector.Vector3dUtil;
class="kw">import javax.annotation.Nonnull;
class="kw">import org.joml.Vector3d;
class="kw">public class DeployableSpawner class="kw">implements JsonAssetWithMap<String, DefaultAssetMap<String, DeployableSpawner>> {
@Nonnull
class="kw">public class="kw">static class="kw">final AssetBuilderCodec<String, DeployableSpawner> CODEC = AssetBuilderCodec.builder(
DeployableSpawner.class,
DeployableSpawner::new,
Codec.STRING,
(var0, var1) -> var0.id = var1,
var0 -> var0.id,
(var0, var1) -> var0.data = var1,
var0 -> var0.data
)
.append(new KeyedCodec<>("Config", DeployableConfig.CODEC), (var0, var1) -> var0.config = var1, var0 -> var0.config)
.addValidator(Validators.nonNull())
.add()
.append(
new KeyedCodec<>("PositionOffsets", new ArrayCodec<>(Vector3dUtil.CODEC, Vector3d[]::new)),
(var0, var1) -> var0.positionOffsets = var1,
var0 -> var0.positionOffsets
)
.add()
.build();
class="kw">private class="kw">static DefaultAssetMap<String, DeployableSpawner> ASSET_MAP;
class="kw">protected String id;
class="kw">protected AssetExtraInfo.Data data;
class="kw">private DeployableConfig config;
class="kw">private Vector3d[] positionOffsets;
class="kw">public DeployableSpawner(String var1, DeployableConfig var2, Vector3d[] var3) {
this.id = var1;
this.config = var2;
this.positionOffsets = var3;
}
class="kw">public DeployableSpawner() {
}
class="kw">public class="kw">static DefaultAssetMap<String, DeployableSpawner> getAssetMap() {
if (ASSET_MAP == null) {
ASSET_MAP = (DefaultAssetMap<String, DeployableSpawner>)AssetRegistry.getAssetStore(DeployableSpawner.class).getAssetMap();
}
class="kw">return ASSET_MAP;
}
class="kw">public Vector3d[] getPositionOffsets() {
class="kw">return this.positionOffsets;
}
class="kw">public DeployableConfig getConfig() {
class="kw">return this.config;
}
class="kw">public String getId() {
class="kw">return this.id;
}
}