BuilderActionSignalWorldEvent class
Пакет: com.hypixel.hytale.builtin.encountermanager.npc.builders
Файл: com/hypixel/hytale/builtin/encountermanager/npc/builders/BuilderActionSignalWorldEvent.java
extends: BuilderActionBase
Поля (1)
| Модификаторы | Тип | Имя |
|---|---|---|
final |
StringHolder |
signalId |
Методы (2)
| Модификаторы | Возврат | Сигнатура |
|---|---|---|
abstract |
return new |
ActionSignalWorldEventreturn new ActionSignalWorldEvent(this, var1) |
public |
String |
getSignalIdString getSignalId(@Nonnull BuilderSupport var1) |
Исходный код
Показать/скрыть
class="kw">package com.hypixel.hytale.builtin.encountermanager.npc.builders;
class="kw">import com.google.gson.JsonElement;
class="kw">import com.hypixel.hytale.builtin.encountermanager.npc.ActionSignalWorldEvent;
class="kw">import com.hypixel.hytale.server.npc.asset.builder.Builder;
class="kw">import com.hypixel.hytale.server.npc.asset.builder.BuilderDescriptorState;
class="kw">import com.hypixel.hytale.server.npc.asset.builder.BuilderSupport;
class="kw">import com.hypixel.hytale.server.npc.asset.builder.InstructionType;
class="kw">import com.hypixel.hytale.server.npc.asset.builder.holder.StringHolder;
class="kw">import com.hypixel.hytale.server.npc.asset.builder.validators.StringNotEmptyValidator;
class="kw">import com.hypixel.hytale.server.npc.corecomponents.builders.BuilderActionBase;
class="kw">import com.hypixel.hytale.server.npc.instructions.Action;
class="kw">import java.util.EnumSet;
class="kw">import javax.annotation.Nonnull;
class="kw">public class BuilderActionSignalWorldEvent class="kw">extends BuilderActionBase {
class="kw">protected class="kw">final StringHolder signalId = new StringHolder();
class="kw">public BuilderActionSignalWorldEvent() {
}
@Nonnull
@Override
class="kw">public String getShortDescription() {
class="kw">return "Signal world events waiting on a matching SignalCondition";
}
@Nonnull
@Override
class="kw">public String getLongDescription() {
class="kw">return "Sends a world-event signal with the given SignalId. Any active world event whose current stage has a matching SignalCondition completes that fork.";
}
@Nonnull
class="kw">public Action build(@Nonnull BuilderSupport var1) {
class="kw">return new ActionSignalWorldEvent(this, var1);
}
@Nonnull
@Override
class="kw">public BuilderDescriptorState getBuilderDescriptorState() {
class="kw">return BuilderDescriptorState.Stable;
}
@Nonnull
@Override
class="kw">public Builder<Action> readConfig(@Nonnull JsonElement var1) {
this.requireString(
var1,
"SignalId",
this.signalId,
StringNotEmptyValidator.get(),
BuilderDescriptorState.Stable,
"The signal id to send. Must match a SignalCondition's SignalId on the target world event.",
null
);
this.requireInstructionType(EnumSet.of(InstructionType.Encounter, InstructionType.EncounterStateTransitions));
class="kw">return this;
}
class="kw">public String getSignalId(@Nonnull BuilderSupport var1) {
class="kw">return this.signalId.get(var1.getExecutionContext());
}
}