BuilderActionSignalWorldEvent class

Пакет: com.hypixel.hytale.builtin.encountermanager.npc.builders

Файл: com/hypixel/hytale/builtin/encountermanager/npc/builders/BuilderActionSignalWorldEvent.java

extends: BuilderActionBase

Поля (1)

МодификаторыТипИмя
final StringHolder signalId

Методы (2)

МодификаторыВозвратСигнатура
abstract return new ActionSignalWorldEventreturn new ActionSignalWorldEvent(this, var1)
public String getSignalIdString getSignalId(@Nonnull BuilderSupport var1)

Исходный код

Показать/скрыть
class="kw">package com.hypixel.hytale.builtin.encountermanager.npc.builders;

class="kw">import com.google.gson.JsonElement;
class="kw">import com.hypixel.hytale.builtin.encountermanager.npc.ActionSignalWorldEvent;
class="kw">import com.hypixel.hytale.server.npc.asset.builder.Builder;
class="kw">import com.hypixel.hytale.server.npc.asset.builder.BuilderDescriptorState;
class="kw">import com.hypixel.hytale.server.npc.asset.builder.BuilderSupport;
class="kw">import com.hypixel.hytale.server.npc.asset.builder.InstructionType;
class="kw">import com.hypixel.hytale.server.npc.asset.builder.holder.StringHolder;
class="kw">import com.hypixel.hytale.server.npc.asset.builder.validators.StringNotEmptyValidator;
class="kw">import com.hypixel.hytale.server.npc.corecomponents.builders.BuilderActionBase;
class="kw">import com.hypixel.hytale.server.npc.instructions.Action;
class="kw">import java.util.EnumSet;
class="kw">import javax.annotation.Nonnull;

class="kw">public class BuilderActionSignalWorldEvent class="kw">extends BuilderActionBase {
   class="kw">protected class="kw">final StringHolder signalId = new StringHolder();

   class="kw">public BuilderActionSignalWorldEvent() {
   }

   @Nonnull
   @Override
   class="kw">public String getShortDescription() {
      class="kw">return "Signal world events waiting on a matching SignalCondition";
   }

   @Nonnull
   @Override
   class="kw">public String getLongDescription() {
      class="kw">return "Sends a world-event signal with the given SignalId. Any active world event whose current stage has a matching SignalCondition completes that fork.";
   }

   @Nonnull
   class="kw">public Action build(@Nonnull BuilderSupport var1) {
      class="kw">return new ActionSignalWorldEvent(this, var1);
   }

   @Nonnull
   @Override
   class="kw">public BuilderDescriptorState getBuilderDescriptorState() {
      class="kw">return BuilderDescriptorState.Stable;
   }

   @Nonnull
   @Override
   class="kw">public Builder<Action> readConfig(@Nonnull JsonElement var1) {
      this.requireString(
         var1,
         "SignalId",
         this.signalId,
         StringNotEmptyValidator.get(),
         BuilderDescriptorState.Stable,
         "The signal id to send. Must match a SignalCondition's SignalId on the target world event.",
         null
      );
      this.requireInstructionType(EnumSet.of(InstructionType.Encounter, InstructionType.EncounterStateTransitions));
      class="kw">return this;
   }

   class="kw">public String getSignalId(@Nonnull BuilderSupport var1) {
      class="kw">return this.signalId.get(var1.getExecutionContext());
   }
}