GetCommand class
Пакет: com.hypixel.hytale.builtin.fluid
Файл: com/hypixel/hytale/builtin/fluid/FluidCommand.java
extends: AbstractPlayerCommand
Поля (12)
| Модификаторы | Тип | Имя |
|---|---|---|
|
private static final Message |
MESSAGE_COMMANDS_ERRORS_PLAYER_NOT_LOOKING_AT_BLOCK |
|
private static final Message |
MESSAGE_COMMANDS_NO_SECTION_COMPONENT |
|
private final OptionalArg<RelativeIntPosition> |
targetOffset |
|
Store |
var3 |
|
FluidSection |
var4 |
|
int |
var5 |
|
RelativeIntPosition |
var6 |
|
Fluid |
var6 |
|
Vector3i |
var7 |
|
byte |
var7 |
|
ChunkStore |
var8 |
|
Vector3i |
var9 |
Методы (4)
| Модификаторы | Возврат | Сигнатура |
|---|---|---|
|
protected void |
executeprotected void execute(@Nonnull CommandContext var1, @Nonnull Store<EntityStore> var2, @Nonnull Ref<EntityStore> var3, @Nonnull PlayerRef var4, @Nonnull World var5) |
|
|
if if(var7 == null) |
|
|
if if(var4 == null) |
abstract |
|
super super("get", "server.commands.fluid.get.desc") |
Исходный код
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class="kw">package com.hypixel.hytale.builtin.fluid;
class="kw">import com.hypixel.hytale.component.Ref;
class="kw">import com.hypixel.hytale.component.Store;
class="kw">import com.hypixel.hytale.math.util.ChunkUtil;
class="kw">import com.hypixel.hytale.math.util.MathUtil;
class="kw">import com.hypixel.hytale.math.vector.Vector3iUtil;
class="kw">import com.hypixel.hytale.server.core.Message;
class="kw">import com.hypixel.hytale.server.core.asset.type.fluid.Fluid;
class="kw">import com.hypixel.hytale.server.core.command.system.CommandContext;
class="kw">import com.hypixel.hytale.server.core.command.system.arguments.system.OptionalArg;
class="kw">import com.hypixel.hytale.server.core.command.system.arguments.system.RequiredArg;
class="kw">import com.hypixel.hytale.server.core.command.system.arguments.types.ArgTypes;
class="kw">import com.hypixel.hytale.server.core.command.system.arguments.types.AssetArgumentType;
class="kw">import com.hypixel.hytale.server.core.command.system.arguments.types.RelativeIntPosition;
class="kw">import com.hypixel.hytale.server.core.command.system.arguments.types.SingleArgumentType;
class="kw">import com.hypixel.hytale.server.core.command.system.basecommands.AbstractCommandCollection;
class="kw">import com.hypixel.hytale.server.core.command.system.basecommands.AbstractPlayerCommand;
class="kw">import com.hypixel.hytale.server.core.universe.PlayerRef;
class="kw">import com.hypixel.hytale.server.core.universe.world.World;
class="kw">import com.hypixel.hytale.server.core.universe.world.chunk.WorldChunk;
class="kw">import com.hypixel.hytale.server.core.universe.world.chunk.section.ChunkSection;
class="kw">import com.hypixel.hytale.server.core.universe.world.chunk.section.FluidSection;
class="kw">import com.hypixel.hytale.server.core.universe.world.storage.ChunkStore;
class="kw">import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
class="kw">import com.hypixel.hytale.server.core.util.TargetUtil;
class="kw">import javax.annotation.Nonnull;
class="kw">import org.joml.Vector3i;
class="kw">public class FluidCommand class="kw">extends AbstractCommandCollection {
@Nonnull
class="kw">private class="kw">static class="kw">final SingleArgumentType<Fluid> FLUID_ARG = new AssetArgumentType("Fluid", Fluid.class, "server.commands.fluid.fluidArgType.desc");
class="kw">public FluidCommand() {
super("fluid", "server.commands.fluid.desc");
this.setPermissionGroups("hytale:WorldEditor");
this.addSubCommand(new FluidCommand.SetCommand());
this.addSubCommand(new FluidCommand.GetCommand());
this.addSubCommand(new FluidCommand.SetRadiusCommand());
}
class="kw">public class="kw">static class GetCommand class="kw">extends AbstractPlayerCommand {
@Nonnull
class="kw">private class="kw">static class="kw">final Message MESSAGE_COMMANDS_ERRORS_PLAYER_NOT_LOOKING_AT_BLOCK = Message.translation("server.commands.errors.playerNotLookingAtBlock");
@Nonnull
class="kw">private class="kw">static class="kw">final Message MESSAGE_COMMANDS_NO_SECTION_COMPONENT = Message.translation("server.commands.noSectionComponent");
@Nonnull
class="kw">private class="kw">final OptionalArg<RelativeIntPosition> targetOffset = this.withOptionalArg(
"offset", "server.commands.fluid.get.offset.desc", ArgTypes.RELATIVE_BLOCK_POSITION
);
class="kw">public GetCommand() {
super("get", "server.commands.fluid.get.desc");
}
@Override
class="kw">protected void execute(
@Nonnull CommandContext var1, @Nonnull Store<EntityStore> var2, @Nonnull Ref<EntityStore> var3, @Nonnull PlayerRef var4, @Nonnull World var5
) {
RelativeIntPosition var6 = this.targetOffset.get(var1);
Vector3i var7 = TargetUtil.getTargetBlock(var3, 8.0, var2);
if (var7 == null) {
var4.sendMessage(MESSAGE_COMMANDS_ERRORS_PLAYER_NOT_LOOKING_AT_BLOCK);
} else {
ChunkStore var8 = var5.getChunkStore();
Vector3i var9 = var6 == null ? var7 : var6.getBlockPosition(Vector3iUtil.toVector3d(var7), var8);
var8.getChunkSectionReferenceAtBlockAsync(var9.x, var9.y, var9.z)
.thenAcceptAsync(
var2x -> {
Store var3 = var2x.getStore();
FluidSection var4 = var3.getComponent((Ref<ChunkStore>)var2x, FluidSection.getComponentType());
if (var4 == null) {
var4.sendMessage(MESSAGE_COMMANDS_NO_SECTION_COMPONENT);
} else {
int var5 = ChunkUtil.indexBlock(var9.x, var9.y, var9.z);
Fluid var6 = var4.getFluid(var5);
byte var7 = var4.getFluidLevel(var5);
var4.sendMessage(
Message.translation("server.commands.get.success")
.param("x", var9.x)
.param("y", var9.y)
.param("z", var9.z)
.param("id", var6.getId())
.param("level", var7)
);
}
},
var5
);
}
}
}
class="kw">public class="kw">static class SetCommand class="kw">extends AbstractPlayerCommand {
@Nonnull
class="kw">private class="kw">static class="kw">final Message MESSAGE_COMMANDS_ERRORS_PLAYER_NOT_LOOKING_AT_BLOCK = Message.translation("server.commands.errors.playerNotLookingAtBlock");
@Nonnull
class="kw">private class="kw">static class="kw">final Message MESSAGE_COMMANDS_SET_UNKNOWN_FLUID = Message.translation("server.commands.set.unknownFluid");
@Nonnull
class="kw">private class="kw">static class="kw">final Message MESSAGE_COMMANDS_NO_SECTION_COMPONENT = Message.translation("server.commands.noSectionComponent");
@Nonnull
class="kw">private class="kw">final RequiredArg<Fluid> fluid = this.withRequiredArg("fluid", "server.commands.fluid.set.fluid.desc", FluidCommand.FLUID_ARG);
@Nonnull
class="kw">private class="kw">final RequiredArg<Integer> level = this.withRequiredArg("level", "server.commands.fluid.set.level.desc", ArgTypes.INTEGER);
@Nonnull
class="kw">private class="kw">final OptionalArg<RelativeIntPosition> targetOffset = this.withOptionalArg(
"offset", "server.commands.fluid.set.offset.desc", ArgTypes.RELATIVE_BLOCK_POSITION
);
class="kw">public SetCommand() {
super("set", "server.commands.fluid.set.desc");
}
@Override
class="kw">protected void execute(
@Nonnull CommandContext var1, @Nonnull Store<EntityStore> var2, @Nonnull Ref<EntityStore> var3, @Nonnull PlayerRef var4, @Nonnull World var5
) {
RelativeIntPosition var6 = this.targetOffset.get(var1);
Vector3i var7 = TargetUtil.getTargetBlock(var3, 8.0, var2);
if (var7 == null) {
var4.sendMessage(MESSAGE_COMMANDS_ERRORS_PLAYER_NOT_LOOKING_AT_BLOCK);
} else {
ChunkStore var8 = var5.getChunkStore();
Vector3i var9 = var6 == null ? var7 : var6.getBlockPosition(Vector3iUtil.toVector3d(var7), var8);
Fluid var10 = this.fluid.get(var1);
if (var10 == null) {
var4.sendMessage(MESSAGE_COMMANDS_SET_UNKNOWN_FLUID);
} else {
Integer var11 = this.level.get(var1);
if (var11 > var10.getMaxFluidLevel()) {
var11 = var10.getMaxFluidLevel();
var4.sendMessage(Message.translation("server.commands.set.maxFluidLevelClamped").param("level", var10.getMaxFluidLevel()));
}
Integer var12 = var11;
var8.getChunkSectionReferenceAtBlockAsync(var9.x, var9.y, var9.z)
.thenAcceptAsync(
var4x -> {
Store var5 = var4x.getStore();
FluidSection var6 = var5.getComponent((Ref<ChunkStore>)var4x, FluidSection.getComponentType());
if (var6 == null) {
var4.sendMessage(MESSAGE_COMMANDS_NO_SECTION_COMPONENT);
} else {
int var7 = ChunkUtil.indexBlock(var9.x, var9.y, var9.z);
var6.setFluid(var7, var10, var12.byteValue());
var4.sendMessage(
Message.translation("server.commands.set.success")
.param("x", var9.x)
.param("y", var9.y)
.param("z", var9.z)
.param("id", var10.getId())
.param("level", var12)
);
ChunkSection var8 = var5.getComponent((Ref<ChunkStore>)var4x, ChunkSection.getComponentType());
var8.markNeedsSaving();
WorldChunk var9 = var5.getComponent(var8.getChunkColumnReference(), WorldChunk.getComponentType());
var9.setTicking(var9.x, var9.y, var9.z, true);
}
},
var5
);
}
}
}
}
class="kw">public class="kw">static class SetRadiusCommand class="kw">extends AbstractPlayerCommand {
@Nonnull
class="kw">private class="kw">static class="kw">final Message MESSAGE_COMMANDS_SET_UNKNOWN_FLUID = Message.translation("server.commands.set.unknownFluid");
@Nonnull
class="kw">private class="kw">static class="kw">final Message MESSAGE_COMMANDS_ERRORS_PLAYER_NOT_LOOKING_AT_BLOCK = Message.translation("server.commands.errors.playerNotLookingAtBlock");
@Nonnull
class="kw">private class="kw">final RequiredArg<Integer> radius = this.withRequiredArg("radius", "server.commands.fluid.setradius.radius.desc", ArgTypes.INTEGER);
@Nonnull
class="kw">private class="kw">final RequiredArg<Fluid> fluid = this.withRequiredArg("fluid", "server.commands.fluid.setradius.fluid.desc", FluidCommand.FLUID_ARG);
@Nonnull
class="kw">private class="kw">final RequiredArg<Integer> level = this.withRequiredArg("level", "server.commands.fluid.setradius.level.desc", ArgTypes.INTEGER);
@Nonnull
class="kw">private class="kw">final OptionalArg<RelativeIntPosition> targetOffset = this.withOptionalArg(
"offset", "server.commands.fluid.setradius.offset.desc", ArgTypes.RELATIVE_BLOCK_POSITION
);
class="kw">public SetRadiusCommand() {
super("setradius", "server.commands.fluid.setradius.desc");
}
@Override
class="kw">protected void execute(
@Nonnull CommandContext var1, @Nonnull Store<EntityStore> var2, @Nonnull Ref<EntityStore> var3, @Nonnull PlayerRef var4, @Nonnull World var5
) {
RelativeIntPosition var6 = this.targetOffset.get(var1);
Vector3i var7 = TargetUtil.getTargetBlock(var3, 8.0, var2);
if (var7 == null) {
var4.sendMessage(MESSAGE_COMMANDS_ERRORS_PLAYER_NOT_LOOKING_AT_BLOCK);
} else {
ChunkStore var8 = var5.getChunkStore();
Vector3i var9 = var6 == null ? var7 : var6.getBlockPosition(Vector3iUtil.toVector3d(var7), var8);
Fluid var10 = this.fluid.get(var1);
if (var10 == null) {
var4.sendMessage(MESSAGE_COMMANDS_SET_UNKNOWN_FLUID);
} else {
Integer var11 = this.level.get(var1);
if (var11 > var10.getMaxFluidLevel()) {
var11 = var10.getMaxFluidLevel();
var4.sendMessage(Message.translation("server.commands.set.maxFluidLevelClamped").param("level", var10.getMaxFluidLevel()));
}
Integer var12 = this.radius.get(var1);
int var13 = var9.x - var12;
int var14 = var9.x + var12;
int var15 = var9.y - var12;
int var16 = var9.y + var12;
int var17 = var9.z - var12;
int var18 = var9.z + var12;
int var19 = ChunkUtil.chunkCoordinate(var13);
int var20 = ChunkUtil.chunkCoordinate(var14);
int var21 = ChunkUtil.chunkCoordinate(var15);
int var22 = ChunkUtil.chunkCoordinate(var16);
int var23 = ChunkUtil.chunkCoordinate(var17);
int var24 = ChunkUtil.chunkCoordinate(var18);
byte var25 = var11.byteValue();
for (int var26 = var19; var26 <= var20; var26++) {
for (int var27 = var23; var27 <= var24; var27++) {
int var28 = ChunkUtil.minBlock(var26);
int var29 = ChunkUtil.minBlock(var27);
int var30 = MathUtil.clamp(var13 - var28, 0, 32);
int var31 = MathUtil.clamp(var14 - var28, 0, 32);
int var32 = MathUtil.clamp(var17 - var29, 0, 32);
int var33 = MathUtil.clamp(var18 - var29, 0, 32);
for (int var34 = var21; var34 <= var22; var34++) {
var8.getChunkSectionReferenceAsync(var26, var34, var27).thenAcceptAsync(var9x -> {
Store var10 = var9x.getStore();
FluidSection var11 = var10.getComponent((Ref<ChunkStore>)var9x, FluidSection.getComponentType());
if (var11 != null) {
ChunkSection var12 = var10.getComponent((Ref<ChunkStore>)var9x, ChunkSection.getComponentType());
if (var12 != null) {
var12.markNeedsSaving();
WorldChunk var13 = var10.getComponent(var12.getChunkColumnReference(), WorldChunk.getComponentType());
if (var13 != null) {
int var14 = MathUtil.clamp(var15 - ChunkUtil.minBlock(var11.getY()), 0, 32);
int var15 = MathUtil.clamp(var16 - ChunkUtil.minBlock(var11.getY()), 0, 32);
for (int var16 = var14; var16 < var15; var16++) {
for (int var17 = var32; var17 < var33; var17++) {
for (int var18 = var30; var18 < var31; var18++) {
int var19 = ChunkUtil.indexBlock(var18, var16, var17);
var11.setFluid(var19, var10, var25);
var13.setTicking(var9.x, var9.y, var9.z, true);
}
}
}
}
}
}
}, var5);
}
}
}
}
}
}
}
}