MaterialSetAsset class
Пакет: com.hypixel.hytale.builtin.hytalegenerator.assets.blockset
Файл: com/hypixel/hytale/builtin/hytalegenerator/assets/blockset/MaterialSetAsset.java
implements: JsonAssetWithMap<String, DefaultAssetMap<String, MaterialSetAsset>>, Cleanable
Поля (1)
| Модификаторы | Тип | Имя |
|---|---|---|
|
List |
var2 |
Методы (5)
| Модификаторы | Возврат | Сигнатура |
|---|---|---|
abstract |
return new |
MaterialSetreturn new MaterialSet(this.inclusive, var2) |
|
|
for for(MaterialAsset var6 : this.materialAssets) |
|
|
for for(MaterialAsset var4 : this.materialAssets) |
public |
String |
getIdString getId() |
|
|
if if(var6 != null) |
Исходный код
Показать/скрыть
class="kw">package com.hypixel.hytale.builtin.hytalegenerator.assets.blockset;
class="kw">import com.hypixel.hytale.assetstore.AssetExtraInfo;
class="kw">import com.hypixel.hytale.assetstore.codec.AssetBuilderCodec;
class="kw">import com.hypixel.hytale.assetstore.map.DefaultAssetMap;
class="kw">import com.hypixel.hytale.assetstore.map.JsonAssetWithMap;
class="kw">import com.hypixel.hytale.builtin.hytalegenerator.MaterialSet;
class="kw">import com.hypixel.hytale.builtin.hytalegenerator.assets.Cleanable;
class="kw">import com.hypixel.hytale.builtin.hytalegenerator.assets.material.MaterialAsset;
class="kw">import com.hypixel.hytale.builtin.hytalegenerator.material.Material;
class="kw">import com.hypixel.hytale.builtin.hytalegenerator.material.MaterialCache;
class="kw">import com.hypixel.hytale.codec.Codec;
class="kw">import com.hypixel.hytale.codec.KeyedCodec;
class="kw">import com.hypixel.hytale.codec.codecs.array.ArrayCodec;
class="kw">import it.unimi.dsi.fastutil.objects.ObjectArrayList;
class="kw">import java.util.List;
class="kw">import javax.annotation.Nonnull;
class="kw">public class MaterialSetAsset class="kw">implements JsonAssetWithMap<String, DefaultAssetMap<String, MaterialSetAsset>>, Cleanable {
@Nonnull
class="kw">public class="kw">static class="kw">final AssetBuilderCodec<String, MaterialSetAsset> CODEC = AssetBuilderCodec.builder(
MaterialSetAsset.class,
MaterialSetAsset::new,
Codec.STRING,
(var0, var1) -> var0.id = var1,
var0 -> var0.id,
(var0, var1) -> var0.data = var1,
var0 -> var0.data
)
.append(new KeyedCodec<>("Inclusive", Codec.BOOLEAN, false), (var0, var1) -> var0.inclusive = var1, var0 -> var0.inclusive)
.add()
.append(
new KeyedCodec<>("Materials", new ArrayCodec<>(MaterialAsset.CODEC, MaterialAsset[]::new), true),
(var0, var1) -> var0.materialAssets = var1,
var0 -> var0.materialAssets
)
.add()
.build();
class="kw">private String id;
class="kw">private AssetExtraInfo.Data data;
class="kw">private boolean inclusive = true;
class="kw">private MaterialAsset[] materialAssets = new MaterialAsset[0];
class="kw">public MaterialSetAsset() {
}
@Nonnull
class="kw">public MaterialSet build(@Nonnull MaterialCache var1) {
List var2 = new ObjectArrayList(this.materialAssets.length);
for (MaterialAsset var6 : this.materialAssets) {
if (var6 != null) {
var2.add(var6.build(var1));
}
}
class="kw">return new MaterialSet(this.inclusive, var2);
}
class="kw">public String getId() {
class="kw">return this.id;
}
@Override
class="kw">public void cleanUp() {
for (MaterialAsset var4 : this.materialAssets) {
var4.cleanUp();
}
}
}