IntegerBounds3dAsset class

Пакет: com.hypixel.hytale.builtin.hytalegenerator.assets.bounds

Файл: com/hypixel/hytale/builtin/hytalegenerator/assets/bounds/IntegerBounds3dAsset.java

implements: JsonAssetWithMap<String, DefaultAssetMap<String, IntegerBounds3dAsset>>

Поля (1)

МодификаторыТипИмя
Bounds3i var1

Методы (1)

МодификаторыВозвратСигнатура
public String getIdString getId()

Исходный код

Показать/скрыть
class="kw">package com.hypixel.hytale.builtin.hytalegenerator.assets.bounds;

class="kw">import com.hypixel.hytale.assetstore.AssetExtraInfo;
class="kw">import com.hypixel.hytale.assetstore.codec.AssetBuilderCodec;
class="kw">import com.hypixel.hytale.assetstore.map.DefaultAssetMap;
class="kw">import com.hypixel.hytale.assetstore.map.JsonAssetWithMap;
class="kw">import com.hypixel.hytale.builtin.hytalegenerator.bounds.Bounds3i;
class="kw">import com.hypixel.hytale.codec.Codec;
class="kw">import com.hypixel.hytale.codec.KeyedCodec;
class="kw">import com.hypixel.hytale.math.vector.Vector3iUtil;
class="kw">import javax.annotation.Nonnull;
class="kw">import org.joml.Vector3i;

class="kw">public class IntegerBounds3dAsset class="kw">implements JsonAssetWithMap<String, DefaultAssetMap<String, IntegerBounds3dAsset>> {
   @Nonnull
   class="kw">public class="kw">static class="kw">final AssetBuilderCodec<String, IntegerBounds3dAsset> CODEC = AssetBuilderCodec.builder(
         IntegerBounds3dAsset.class,
         IntegerBounds3dAsset::new,
         Codec.STRING,
         (var0, var1) -> var0.id = var1,
         var0 -> var0.id,
         (var0, var1) -> var0.data = var1,
         var0 -> var0.data
      )
      .append(new KeyedCodec<>("PointA", Vector3iUtil.CODEC, true), (var0, var1) -> var0.pointA = var1, var0 -> var0.pointA)
      .add()
      .append(new KeyedCodec<>("PointB", Vector3iUtil.CODEC, true), (var0, var1) -> var0.pointB = var1, var0 -> var0.pointB)
      .add()
      .build();
   class="kw">private String id;
   class="kw">private AssetExtraInfo.Data data;
   class="kw">private Vector3i pointA = new Vector3i();
   class="kw">private Vector3i pointB = new Vector3i();

   class="kw">public IntegerBounds3dAsset() {
   }

   @Nonnull
   class="kw">public Bounds3i build() {
      Bounds3i var1 = new Bounds3i(this.pointA, this.pointB);
      var1.correct();
      class="kw">return var1;
   }

   class="kw">public String getId() {
      class="kw">return this.id;
   }
}