ClampCurveAsset class
Пакет: com.hypixel.hytale.builtin.hytalegenerator.assets.curves
Файл: com/hypixel/hytale/builtin/hytalegenerator/assets/curves/ClampCurveAsset.java
extends: CurveAsset
Поля (3)
| Модификаторы | Тип | Имя |
|---|---|---|
|
double |
var1 |
|
Double2DoubleFunction |
var3 |
|
double |
var4 |
Методы (1)
| Модификаторы | Возврат | Сигнатура |
|---|---|---|
|
|
if if(this.curveAsset == null) |
Исходный код
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class="kw">package com.hypixel.hytale.builtin.hytalegenerator.assets.curves;
class="kw">import com.hypixel.hytale.builtin.hytalegenerator.math.Calculator;
class="kw">import com.hypixel.hytale.codec.Codec;
class="kw">import com.hypixel.hytale.codec.KeyedCodec;
class="kw">import com.hypixel.hytale.codec.builder.BuilderCodec;
class="kw">import it.unimi.dsi.fastutil.doubles.Double2DoubleFunction;
class="kw">import javax.annotation.Nonnull;
class="kw">public class ClampCurveAsset class="kw">extends CurveAsset {
@Nonnull
class="kw">public class="kw">static class="kw">final BuilderCodec<ClampCurveAsset> CODEC = BuilderCodec.builder(ClampCurveAsset.class, ClampCurveAsset::new, CurveAsset.ABSTRACT_CODEC)
.append(new KeyedCodec<>("Curve", CurveAsset.CODEC, false), (var0, var1) -> var0.curveAsset = var1, var0 -> var0.curveAsset)
.add()
.append(new KeyedCodec<>("WallA", Codec.DOUBLE, false), (var0, var1) -> var0.wallA = var1, var0 -> var0.wallA)
.add()
.append(new KeyedCodec<>("WallB", Codec.DOUBLE, false), (var0, var1) -> var0.wallB = var1, var0 -> var0.wallB)
.add()
.build();
class="kw">private CurveAsset curveAsset = new ConstantCurveAsset();
class="kw">private double wallA = 1.0;
class="kw">private double wallB = -1.0;
class="kw">public ClampCurveAsset() {
}
@Nonnull
@Override
class="kw">public Double2DoubleFunction build() {
double var1 = (this.wallA + this.wallB) / 2.0;
if (this.curveAsset == null) {
class="kw">return var2 -> var1;
}
Double2DoubleFunction var3 = this.curveAsset.build();
class="kw">return var2 -> {
double var4 = var3.applyAsDouble(var2);
class="kw">return Calculator.clamp(this.wallA, var4, this.wallB);
};
}
@Override
class="kw">public void cleanUp() {
this.curveAsset.cleanUp();
}
}