CubeDensityAsset class

Пакет: com.hypixel.hytale.builtin.hytalegenerator.assets.density

Файл: com/hypixel/hytale/builtin/hytalegenerator/assets/density/CubeDensityAsset.java

extends: DensityAsset

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class="kw">package com.hypixel.hytale.builtin.hytalegenerator.assets.density;

class="kw">import com.hypixel.hytale.builtin.hytalegenerator.assets.curves.ConstantCurveAsset;
class="kw">import com.hypixel.hytale.builtin.hytalegenerator.assets.curves.CurveAsset;
class="kw">import com.hypixel.hytale.builtin.hytalegenerator.density.ConstantValueDensity;
class="kw">import com.hypixel.hytale.builtin.hytalegenerator.density.CubeDensity;
class="kw">import com.hypixel.hytale.builtin.hytalegenerator.density.Density;
class="kw">import com.hypixel.hytale.codec.KeyedCodec;
class="kw">import com.hypixel.hytale.codec.builder.BuilderCodec;
class="kw">import javax.annotation.Nonnull;

class="kw">public class CubeDensityAsset class="kw">extends DensityAsset {
   @Nonnull
   class="kw">public class="kw">static class="kw">final BuilderCodec<CubeDensityAsset> CODEC = BuilderCodec.builder(CubeDensityAsset.class, CubeDensityAsset::new, DensityAsset.ABSTRACT_CODEC)
      .append(new KeyedCodec<>("Curve", CurveAsset.CODEC, false), (var0, var1) -> var0.densityCurveAsset = var1, var0 -> var0.densityCurveAsset)
      .add()
      .build();
   class="kw">private CurveAsset densityCurveAsset = new ConstantCurveAsset();

   class="kw">public CubeDensityAsset() {
   }

   @Nonnull
   @Override
   class="kw">public Density build(@Nonnull DensityAsset.Argument var1) {
      class="kw">return !this.isSkipped() && this.densityCurveAsset != null ? new CubeDensity(this.densityCurveAsset.build()) : new ConstantValueDensity(0.0);
   }

   @Override
   class="kw">public void cleanUp() {
      this.cleanUpInputs();
      this.densityCurveAsset.cleanUp();
   }
}