DistanceDensityAsset class
Пакет: com.hypixel.hytale.builtin.hytalegenerator.assets.density
Файл: com/hypixel/hytale/builtin/hytalegenerator/assets/density/DistanceDensityAsset.java
extends: DensityAsset
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class="kw">package com.hypixel.hytale.builtin.hytalegenerator.assets.density;
class="kw">import com.hypixel.hytale.builtin.hytalegenerator.assets.curves.ConstantCurveAsset;
class="kw">import com.hypixel.hytale.builtin.hytalegenerator.assets.curves.CurveAsset;
class="kw">import com.hypixel.hytale.builtin.hytalegenerator.density.ConstantValueDensity;
class="kw">import com.hypixel.hytale.builtin.hytalegenerator.density.Density;
class="kw">import com.hypixel.hytale.builtin.hytalegenerator.density.DistanceDensity;
class="kw">import com.hypixel.hytale.codec.KeyedCodec;
class="kw">import com.hypixel.hytale.codec.builder.BuilderCodec;
class="kw">import javax.annotation.Nonnull;
class="kw">public class DistanceDensityAsset class="kw">extends DensityAsset {
@Nonnull
class="kw">public class="kw">static class="kw">final BuilderCodec<DistanceDensityAsset> CODEC = BuilderCodec.builder(
DistanceDensityAsset.class, DistanceDensityAsset::new, DensityAsset.ABSTRACT_CODEC
)
.append(new KeyedCodec<>("Curve", CurveAsset.CODEC, false), (var0, var1) -> var0.densityCurveAsset = var1, var0 -> var0.densityCurveAsset)
.add()
.build();
class="kw">private CurveAsset densityCurveAsset = new ConstantCurveAsset();
class="kw">public DistanceDensityAsset() {
}
@Nonnull
@Override
class="kw">public Density build(@Nonnull DensityAsset.Argument var1) {
class="kw">return !this.isSkipped() && this.densityCurveAsset != null ? new DistanceDensity(this.densityCurveAsset.build()) : new ConstantValueDensity(0.0);
}
@Override
class="kw">public void cleanUp() {
this.cleanUpInputs();
this.densityCurveAsset.cleanUp();
}
}