FastGradientWarpDensityAsset class
Пакет: com.hypixel.hytale.builtin.hytalegenerator.assets.density
Файл: com/hypixel/hytale/builtin/hytalegenerator/assets/density/FastGradientWarpDensityAsset.java
extends: DensityAsset
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class="kw">package com.hypixel.hytale.builtin.hytalegenerator.assets.density;
class="kw">import com.hypixel.hytale.builtin.hytalegenerator.density.ConstantValueDensity;
class="kw">import com.hypixel.hytale.builtin.hytalegenerator.density.Density;
class="kw">import com.hypixel.hytale.builtin.hytalegenerator.density.FastGradientWarpDensity;
class="kw">import com.hypixel.hytale.codec.Codec;
class="kw">import com.hypixel.hytale.codec.KeyedCodec;
class="kw">import com.hypixel.hytale.codec.builder.BuilderCodec;
class="kw">import com.hypixel.hytale.codec.validation.Validators;
class="kw">import javax.annotation.Nonnull;
class="kw">public class FastGradientWarpDensityAsset class="kw">extends DensityAsset {
@Nonnull
class="kw">public class="kw">static class="kw">final BuilderCodec<FastGradientWarpDensityAsset> CODEC = BuilderCodec.builder(
FastGradientWarpDensityAsset.class, FastGradientWarpDensityAsset::new, DensityAsset.ABSTRACT_CODEC
)
.append(new KeyedCodec<>("WarpScale", Codec.FLOAT, false), (var0, var1) -> var0.warpScale = var1, var0 -> var0.warpScale)
.addValidator(Validators.greaterThan(0.0F))
.add()
.<Integer>append(new KeyedCodec<>("WarpOctaves", Codec.INTEGER, false), (var0, var1) -> var0.warpOctaves = var1, var0 -> var0.warpOctaves)
.addValidator(Validators.greaterThan(0))
.add()
.<Float>append(new KeyedCodec<>("WarpLacunarity", Codec.FLOAT, false), (var0, var1) -> var0.warpLacunarity = var1, var0 -> var0.warpLacunarity)
.addValidator(Validators.greaterThanOrEqual(0.0F))
.add()
.<Float>append(new KeyedCodec<>("WarpPersistence", Codec.FLOAT, false), (var0, var1) -> var0.warpPersistence = var1, var0 -> var0.warpPersistence)
.addValidator(Validators.greaterThanOrEqual(0.0F))
.add()
.<Float>append(new KeyedCodec<>("WarpFactor", Codec.FLOAT, false), (var0, var1) -> var0.warpFactor = var1, var0 -> var0.warpFactor)
.addValidator(Validators.greaterThanOrEqual(0.0F))
.add()
.append(new KeyedCodec<>("Seed", Codec.STRING, false), (var0, var1) -> var0.seed = var1, var0 -> var0.seed)
.add()
.build();
class="kw">private float warpLacunarity = 2.0F;
class="kw">private float warpPersistence = 0.5F;
class="kw">private int warpOctaves = 1;
class="kw">private float warpScale = 1.0F;
class="kw">private float warpFactor = 1.0F;
class="kw">private String seed = "A";
class="kw">public FastGradientWarpDensityAsset() {
}
@Nonnull
@Override
class="kw">public Density build(@Nonnull DensityAsset.Argument var1) {
class="kw">return this.isSkipped()
? new ConstantValueDensity(0.0)
: new FastGradientWarpDensity(
this.buildFirstInput(var1),
this.warpLacunarity,
this.warpPersistence,
this.warpOctaves,
1.0F / this.warpScale,
this.warpFactor,
var1.parentSeed.child(this.seed).createSupplier().get()
);
}
@Override
class="kw">public void cleanUp() {
this.cleanUpInputs();
}
}