GradientDensityAsset class

Пакет: com.hypixel.hytale.builtin.hytalegenerator.assets.density

Файл: com/hypixel/hytale/builtin/hytalegenerator/assets/density/GradientDensityAsset.java

extends: DensityAsset

Методы (3)

МодификаторыВозвратСигнатура
public void acceptpublic void accept(Vector3d var1, ValidationResults var2)
if if(var1.x == 0.0 && var1.y == 0.0 && var1.z == 0.0)
public void updateSchemapublic void updateSchema(SchemaContext var1, Schema var2)

Исходный код

Показать/скрыть
class="kw">package com.hypixel.hytale.builtin.hytalegenerator.assets.density;

class="kw">import com.hypixel.hytale.builtin.hytalegenerator.density.ConstantValueDensity;
class="kw">import com.hypixel.hytale.builtin.hytalegenerator.density.Density;
class="kw">import com.hypixel.hytale.builtin.hytalegenerator.density.GradientDensity;
class="kw">import com.hypixel.hytale.codec.Codec;
class="kw">import com.hypixel.hytale.codec.KeyedCodec;
class="kw">import com.hypixel.hytale.codec.builder.BuilderCodec;
class="kw">import com.hypixel.hytale.codec.schema.SchemaContext;
class="kw">import com.hypixel.hytale.codec.schema.config.Schema;
class="kw">import com.hypixel.hytale.codec.validation.ValidationResults;
class="kw">import com.hypixel.hytale.codec.validation.Validator;
class="kw">import com.hypixel.hytale.codec.validation.Validators;
class="kw">import com.hypixel.hytale.math.vector.Vector3dUtil;
class="kw">import javax.annotation.Nonnull;
class="kw">import org.joml.Vector3d;

class="kw">public class GradientDensityAsset class="kw">extends DensityAsset {
   @Nonnull
   class="kw">public class="kw">static class="kw">final BuilderCodec<GradientDensityAsset> CODEC = BuilderCodec.builder(
         GradientDensityAsset.class, GradientDensityAsset::new, DensityAsset.ABSTRACT_CODEC
      )
      .append(new KeyedCodec<>("Axis", Vector3dUtil.CODEC, false), (var0, var1) -> var0.axis = var1, var0 -> var0.axis)
      .addValidator(new Validator<Vector3d>() {
         class="kw">public void accept(Vector3d var1, ValidationResults var2) {
            if (var1.x == 0.0 && var1.y == 0.0 && var1.z == 0.0) {
               var2.fail("Axis can't be zero.");
            }
         }

         @Override
         class="kw">public void updateSchema(SchemaContext var1, Schema var2) {
         }
      })
      .add()
      .<Double>append(new KeyedCodec<>("SampleRange", Codec.DOUBLE, false), (var0, var1) -> var0.sampleRange = var1, var0 -> var0.sampleRange)
      .addValidator(Validators.greaterThan(0.0))
      .add()
      .build();
   class="kw">private Vector3d axis = new Vector3d(0.0, 1.0, 0.0);
   class="kw">private double sampleRange = 1.0;

   class="kw">public GradientDensityAsset() {
   }

   @Nonnull
   @Override
   class="kw">public Density build(@Nonnull DensityAsset.Argument var1) {
      class="kw">return this.isSkipped() ? new ConstantValueDensity(0.0) : new GradientDensity(this.buildFirstInput(var1), this.sampleRange, new Vector3d(this.axis));
   }

   @Override
   class="kw">public void cleanUp() {
      this.cleanUpInputs();
   }
}