GradientWarpDensityAsset class
Пакет: com.hypixel.hytale.builtin.hytalegenerator.assets.density
Файл: com/hypixel/hytale/builtin/hytalegenerator/assets/density/GradientWarpDensityAsset.java
extends: DensityAsset
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class="kw">package com.hypixel.hytale.builtin.hytalegenerator.assets.density;
class="kw">import com.hypixel.hytale.builtin.hytalegenerator.density.ConstantValueDensity;
class="kw">import com.hypixel.hytale.builtin.hytalegenerator.density.Density;
class="kw">import com.hypixel.hytale.builtin.hytalegenerator.density.GradientWarpDensity;
class="kw">import com.hypixel.hytale.codec.Codec;
class="kw">import com.hypixel.hytale.codec.KeyedCodec;
class="kw">import com.hypixel.hytale.codec.builder.BuilderCodec;
class="kw">import com.hypixel.hytale.codec.validation.Validators;
class="kw">import javax.annotation.Nonnull;
class="kw">public class GradientWarpDensityAsset class="kw">extends DensityAsset {
@Nonnull
class="kw">public class="kw">static class="kw">final BuilderCodec<GradientWarpDensityAsset> CODEC = BuilderCodec.builder(
GradientWarpDensityAsset.class, GradientWarpDensityAsset::new, DensityAsset.ABSTRACT_CODEC
)
.append(new KeyedCodec<>("SampleRange", Codec.DOUBLE, false), (var0, var1) -> var0.sampleRange = var1, var0 -> var0.sampleRange)
.addValidator(Validators.greaterThan(0.0))
.add()
.append(new KeyedCodec<>("WarpFactor", Codec.DOUBLE, false), (var0, var1) -> var0.warpFactor = var1, var0 -> var0.warpFactor)
.add()
.append(new KeyedCodec<>("2D", Codec.BOOLEAN, false), (var0, var1) -> var0.is2d = var1, var0 -> var0.is2d)
.add()
.append(new KeyedCodec<>("YFor2D", Codec.DOUBLE, false), (var0, var1) -> var0.y2d = var1, var0 -> var0.y2d)
.add()
.build();
class="kw">private double sampleRange = 1.0;
class="kw">private double warpFactor = 1.0;
class="kw">private boolean is2d;
class="kw">private double y2d;
class="kw">public GradientWarpDensityAsset() {
}
@Nonnull
@Override
class="kw">public Density build(@Nonnull DensityAsset.Argument var1) {
class="kw">return this.isSkipped()
? new ConstantValueDensity(0.0)
: new GradientWarpDensity(this.buildFirstInput(var1), this.buildSecondInput(var1), this.sampleRange, this.warpFactor);
}
@Override
class="kw">public void cleanUp() {
this.cleanUpInputs();
}
}