OffsetDensityAsset class

Пакет: com.hypixel.hytale.builtin.hytalegenerator.assets.density

Файл: com/hypixel/hytale/builtin/hytalegenerator/assets/density/OffsetDensityAsset.java

extends: DensityAsset

Исходный код

Показать/скрыть
class="kw">package com.hypixel.hytale.builtin.hytalegenerator.assets.density;

class="kw">import com.hypixel.hytale.builtin.hytalegenerator.assets.curves.legacy.NodeFunctionYOutAsset;
class="kw">import com.hypixel.hytale.builtin.hytalegenerator.density.ConstantValueDensity;
class="kw">import com.hypixel.hytale.builtin.hytalegenerator.density.Density;
class="kw">import com.hypixel.hytale.builtin.hytalegenerator.density.OffsetDensity;
class="kw">import com.hypixel.hytale.codec.KeyedCodec;
class="kw">import com.hypixel.hytale.codec.builder.BuilderCodec;
class="kw">import javax.annotation.Nonnull;

class="kw">public class OffsetDensityAsset class="kw">extends DensityAsset {
   @Nonnull
   class="kw">public class="kw">static class="kw">final BuilderCodec<OffsetDensityAsset> CODEC = BuilderCodec.builder(
         OffsetDensityAsset.class, OffsetDensityAsset::new, DensityAsset.ABSTRACT_CODEC
      )
      .append(
         new KeyedCodec<>("FunctionForY", NodeFunctionYOutAsset.CODEC, true),
         (var0, var1) -> var0.nodeFunctionYOutAsset = var1,
         var0 -> var0.nodeFunctionYOutAsset
      )
      .add()
      .build();
   @Nonnull
   class="kw">private NodeFunctionYOutAsset nodeFunctionYOutAsset = new NodeFunctionYOutAsset();

   class="kw">public OffsetDensityAsset() {
   }

   @Nonnull
   @Override
   class="kw">public Density build(@Nonnull DensityAsset.Argument var1) {
      class="kw">return this.isSkipped() ? new ConstantValueDensity(0.0) : new OffsetDensity(this.nodeFunctionYOutAsset.build(), this.buildFirstInput(var1));
   }

   @Override
   class="kw">public void cleanUp() {
      this.cleanUpInputs();
      this.nodeFunctionYOutAsset.cleanUp();
   }
}