PipelineDensityAsset class
Пакет: com.hypixel.hytale.builtin.hytalegenerator.assets.density
Файл: com/hypixel/hytale/builtin/hytalegenerator/assets/density/PipelineDensityAsset.java
extends: DensityAsset
Поля (2)
| Модификаторы | Тип | Имя |
|---|---|---|
|
Density[] |
var2 |
|
Density |
var4 |
Методы (4)
| Модификаторы | Возврат | Сигнатура |
|---|---|---|
abstract |
return new |
ConstantValueDensityreturn new ConstantValueDensity(0.0) |
|
|
for for(int var3 = 1; var3 < this.pipeline.length; var3++) |
|
|
for for(DensityAsset var4 : this.pipeline) |
|
|
if if(this.pipeline.length == 0) |
Исходный код
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class="kw">package com.hypixel.hytale.builtin.hytalegenerator.assets.density;
class="kw">import com.hypixel.hytale.builtin.hytalegenerator.density.ConstantValueDensity;
class="kw">import com.hypixel.hytale.builtin.hytalegenerator.density.Density;
class="kw">import com.hypixel.hytale.codec.KeyedCodec;
class="kw">import com.hypixel.hytale.codec.builder.BuilderCodec;
class="kw">import com.hypixel.hytale.codec.codecs.array.ArrayCodec;
class="kw">import javax.annotation.Nonnull;
class="kw">public class PipelineDensityAsset class="kw">extends DensityAsset {
@Nonnull
class="kw">private class="kw">static class="kw">final DensityAsset[] EMPTY_INPUTS = new DensityAsset[0];
@Nonnull
class="kw">public class="kw">static class="kw">final BuilderCodec<PipelineDensityAsset> CODEC = BuilderCodec.builder(
PipelineDensityAsset.class, PipelineDensityAsset::new, DensityAsset.ABSTRACT_CODEC
)
.append(
new KeyedCodec<>("Pipeline", new ArrayCodec<>(DensityAsset.CODEC, DensityAsset[]::new)), (var0, var1) -> var0.pipeline = var1, var0 -> var0.pipeline
)
.add()
.build();
class="kw">private DensityAsset[] pipeline = new DensityAsset[0];
class="kw">public PipelineDensityAsset() {
}
@Nonnull
@Override
class="kw">public Density build(@Nonnull DensityAsset.Argument var1) {
if (this.isSkipped()) {
class="kw">return new ConstantValueDensity(0.0);
}
if (this.pipeline.length == 0) {
class="kw">return this.buildFirstInput(var1);
}
Density[] var2 = new Density[]{this.pipeline[0].build(var1)};
var2[0].setInputs(this.buildInputsArray(var1));
for (int var3 = 1; var3 < this.pipeline.length; var3++) {
Density var4 = this.pipeline[var3].buildWithInputs(var1, var2);
var2[0] = var4;
}
class="kw">return var2[0];
}
@Override
class="kw">public void cleanUp() {
this.cleanUpInputs();
for (DensityAsset var4 : this.pipeline) {
var4.cleanUp();
}
}
}