SliderDensityAsset class
Пакет: com.hypixel.hytale.builtin.hytalegenerator.assets.density
Файл: com/hypixel/hytale/builtin/hytalegenerator/assets/density/SliderDensityAsset.java
extends: DensityAsset
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class="kw">package com.hypixel.hytale.builtin.hytalegenerator.assets.density;
class="kw">import com.hypixel.hytale.builtin.hytalegenerator.density.ConstantValueDensity;
class="kw">import com.hypixel.hytale.builtin.hytalegenerator.density.Density;
class="kw">import com.hypixel.hytale.builtin.hytalegenerator.density.SliderDensity;
class="kw">import com.hypixel.hytale.codec.Codec;
class="kw">import com.hypixel.hytale.codec.KeyedCodec;
class="kw">import com.hypixel.hytale.codec.builder.BuilderCodec;
class="kw">import javax.annotation.Nonnull;
class="kw">public class SliderDensityAsset class="kw">extends DensityAsset {
@Nonnull
class="kw">public class="kw">static class="kw">final BuilderCodec<SliderDensityAsset> CODEC = BuilderCodec.builder(
SliderDensityAsset.class, SliderDensityAsset::new, DensityAsset.ABSTRACT_CODEC
)
.append(new KeyedCodec<>("SlideX", Codec.DOUBLE, false), (var0, var1) -> var0.slideX = var1, var0 -> var0.slideX)
.add()
.append(new KeyedCodec<>("SlideY", Codec.DOUBLE, false), (var0, var1) -> var0.slideY = var1, var0 -> var0.slideY)
.add()
.append(new KeyedCodec<>("SlideZ", Codec.DOUBLE, false), (var0, var1) -> var0.slideZ = var1, var0 -> var0.slideZ)
.add()
.build();
class="kw">private double slideX = 0.0;
class="kw">private double slideY = 0.0;
class="kw">private double slideZ = 0.0;
class="kw">public SliderDensityAsset() {
}
@Nonnull
@Override
class="kw">public Density build(@Nonnull DensityAsset.Argument var1) {
class="kw">return this.isSkipped() ? new ConstantValueDensity(0.0) : new SliderDensity(this.slideX, this.slideY, this.slideZ, this.buildFirstInput(var1));
}
@Override
class="kw">public void cleanUp() {
this.cleanUpInputs();
}
}