SwitchCaseAsset class
Пакет: com.hypixel.hytale.builtin.hytalegenerator.assets.density
Файл: com/hypixel/hytale/builtin/hytalegenerator/assets/density/SwitchDensityAsset.java
implements: Cleanable, JsonAssetWithMap<String, DefaultAssetMap<String, SwitchDensityAsset.SwitchCaseAsset>>
Поля (5)
| Модификаторы | Тип | Имя |
|---|---|---|
|
public static final AssetBuilderCodec<String, SwitchDensityAsset.SwitchCaseAsset> |
CODEC |
|
private String |
caseState |
|
private AssetExtraInfo.Data |
data |
|
private DensityAsset |
densityAsset |
|
private String |
id |
Методы (2)
| Модификаторы | Возврат | Сигнатура |
|---|---|---|
|
public void |
cleanUppublic void cleanUp() |
|
public String |
getIdpublic String getId() |
Исходный код
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class="kw">package com.hypixel.hytale.builtin.hytalegenerator.assets.density;
class="kw">import com.hypixel.hytale.assetstore.AssetExtraInfo;
class="kw">import com.hypixel.hytale.assetstore.codec.AssetBuilderCodec;
class="kw">import com.hypixel.hytale.assetstore.map.DefaultAssetMap;
class="kw">import com.hypixel.hytale.assetstore.map.JsonAssetWithMap;
class="kw">import com.hypixel.hytale.builtin.hytalegenerator.assets.Cleanable;
class="kw">import com.hypixel.hytale.builtin.hytalegenerator.density.ConstantValueDensity;
class="kw">import com.hypixel.hytale.builtin.hytalegenerator.density.Density;
class="kw">import com.hypixel.hytale.builtin.hytalegenerator.density.SwitchDensity;
class="kw">import com.hypixel.hytale.codec.Codec;
class="kw">import com.hypixel.hytale.codec.KeyedCodec;
class="kw">import com.hypixel.hytale.codec.builder.BuilderCodec;
class="kw">import com.hypixel.hytale.codec.codecs.array.ArrayCodec;
class="kw">import it.unimi.dsi.fastutil.ints.IntArrayList;
class="kw">import java.util.ArrayList;
class="kw">import java.util.Objects;
class="kw">import javax.annotation.Nonnull;
class="kw">public class SwitchDensityAsset class="kw">extends DensityAsset {
@Nonnull
class="kw">public class="kw">static class="kw">final BuilderCodec<SwitchDensityAsset> CODEC = BuilderCodec.builder(
SwitchDensityAsset.class, SwitchDensityAsset::new, DensityAsset.ABSTRACT_CODEC
)
.append(
new KeyedCodec<>("SwitchCases", new ArrayCodec<>(SwitchDensityAsset.SwitchCaseAsset.CODEC, SwitchDensityAsset.SwitchCaseAsset[]::new), false),
(var0, var1) -> var0.switchCaseAssets = var1,
var0 -> var0.switchCaseAssets
)
.add()
.build();
@Nonnull
class="kw">public class="kw">static class="kw">final String DEFAULT_STATE = "Default";
class="kw">public class="kw">static class="kw">final int DEFAULT_STATE_HASH = 0;
class="kw">private SwitchDensityAsset.SwitchCaseAsset[] switchCaseAssets = new SwitchDensityAsset.SwitchCaseAsset[0];
class="kw">public SwitchDensityAsset() {
}
@Nonnull
@Override
class="kw">public Density build(@Nonnull DensityAsset.Argument var1) {
if (this.isSkipped()) {
class="kw">return new ConstantValueDensity(0.0);
}
IntArrayList var2 = new IntArrayList();
ArrayList var3 = new ArrayList<>();
for (int var4 = 0; var4 < this.switchCaseAssets.length; var4++) {
if (this.switchCaseAssets[var4] != null && this.switchCaseAssets[var4].densityAsset != null) {
String var5 = this.switchCaseAssets[var4].caseState;
int var6 = getHashFromState(var5);
Density var7 = this.switchCaseAssets[var4].densityAsset.build(var1);
var2.add(var6);
var3.add(var7);
}
}
class="kw">return new SwitchDensity(var3, var2);
}
class="kw">public class="kw">static int getHashFromState(String var0) {
class="kw">return "Default".equals(var0) ? 0 : Objects.hash(var0);
}
@Override
class="kw">public void cleanUp() {
this.cleanUpInputs();
for (SwitchDensityAsset.SwitchCaseAsset var4 : this.switchCaseAssets) {
var4.cleanUp();
}
}
class="kw">public class="kw">static class SwitchCaseAsset class="kw">implements Cleanable, JsonAssetWithMap<String, DefaultAssetMap<String, SwitchDensityAsset.SwitchCaseAsset>> {
@Nonnull
class="kw">public class="kw">static class="kw">final AssetBuilderCodec<String, SwitchDensityAsset.SwitchCaseAsset> CODEC = AssetBuilderCodec.builder(
SwitchDensityAsset.SwitchCaseAsset.class,
SwitchDensityAsset.SwitchCaseAsset::new,
Codec.STRING,
(var0, var1) -> var0.id = var1,
var0 -> var0.id,
(var0, var1) -> var0.data = var1,
var0 -> var0.data
)
.append(new KeyedCodec<>("CaseState", Codec.STRING, true), (var0, var1) -> var0.caseState = var1, var0 -> var0.caseState)
.add()
.append(new KeyedCodec<>("Density", DensityAsset.CODEC, true), (var0, var1) -> var0.densityAsset = var1, var0 -> var0.densityAsset)
.add()
.build();
class="kw">private String id;
class="kw">private AssetExtraInfo.Data data;
class="kw">private String caseState = "";
class="kw">private DensityAsset densityAsset;
class="kw">public SwitchCaseAsset() {
}
class="kw">public String getId() {
class="kw">return this.id;
}
@Override
class="kw">public void cleanUp() {
this.densityAsset.cleanUp();
}
}
}