YSampledDensityAsset class

Пакет: com.hypixel.hytale.builtin.hytalegenerator.assets.density

Файл: com/hypixel/hytale/builtin/hytalegenerator/assets/density/YSampledDensityAsset.java

extends: DensityAsset

Методы (1)

МодификаторыВозвратСигнатура
abstract return new ConstantValueDensityreturn new ConstantValueDensity(0.0)

Исходный код

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class="kw">package com.hypixel.hytale.builtin.hytalegenerator.assets.density;

class="kw">import com.hypixel.hytale.builtin.hytalegenerator.density.ConstantValueDensity;
class="kw">import com.hypixel.hytale.builtin.hytalegenerator.density.Density;
class="kw">import com.hypixel.hytale.builtin.hytalegenerator.density.YSampledDensity;
class="kw">import com.hypixel.hytale.codec.Codec;
class="kw">import com.hypixel.hytale.codec.KeyedCodec;
class="kw">import com.hypixel.hytale.codec.builder.BuilderCodec;
class="kw">import com.hypixel.hytale.codec.validation.Validators;
class="kw">import javax.annotation.Nonnull;

class="kw">public class YSampledDensityAsset class="kw">extends DensityAsset {
   @Nonnull
   class="kw">public class="kw">static class="kw">final BuilderCodec<YSampledDensityAsset> CODEC = BuilderCodec.builder(
         YSampledDensityAsset.class, YSampledDensityAsset::new, DensityAsset.ABSTRACT_CODEC
      )
      .append(new KeyedCodec<>("SampleDistance", Codec.DOUBLE, true), (var0, var1) -> var0.sampleDistance = var1, var0 -> var0.sampleDistance)
      .addValidator(Validators.greaterThan(0.0))
      .add()
      .append(new KeyedCodec<>("SampleOffset", Codec.DOUBLE, true), (var0, var1) -> var0.sampleOffset = var1, var0 -> var0.sampleOffset)
      .add()
      .append(new KeyedCodec<>("Interpolate", Codec.BOOLEAN, true), (var0, var1) -> var0.interpolate = var1, var0 -> var0.interpolate)
      .add()
      .build();
   class="kw">private double sampleDistance = 4.0;
   class="kw">private double sampleOffset = 0.0;
   class="kw">private boolean interpolate = true;

   class="kw">public YSampledDensityAsset() {
   }

   @Nonnull
   @Override
   class="kw">public Density build(@Nonnull DensityAsset.Argument var1) {
      if (this.isSkipped()) {
         class="kw">return new ConstantValueDensity(0.0);
      } else {
         class="kw">return this.sampleDistance <= 0.0
            ? new ConstantValueDensity(0.0)
            : new YSampledDensity(this.buildFirstInput(var1), this.sampleDistance, this.sampleOffset, this.interpolate);
      }
   }

   @Override
   class="kw">public void cleanUp() {
      this.cleanUpInputs();
   }
}