ProximityConnectorNodeActionAsset class
Пакет: com.hypixel.hytale.builtin.hytalegenerator.assets.graph.nodeactions
Файл: com/hypixel/hytale/builtin/hytalegenerator/assets/graph/nodeactions/ProximityConnectorNodeActionAsset.java
extends: NodeActionAsset
Поля (1)
| Модификаторы | Тип | Имя |
|---|---|---|
|
int |
var2 |
Исходный код
Показать/скрыть
class="kw">package com.hypixel.hytale.builtin.hytalegenerator.assets.graph.nodeactions;
class="kw">import com.hypixel.hytale.builtin.hytalegenerator.assets.graph.GraphGeneratorAsset;
class="kw">import com.hypixel.hytale.builtin.hytalegenerator.assets.graph.nodeselectors.AllNodeSelectorAsset;
class="kw">import com.hypixel.hytale.builtin.hytalegenerator.assets.graph.nodeselectors.NodeSelectorAsset;
class="kw">import com.hypixel.hytale.builtin.hytalegenerator.graph.nodeactions.EmptyNodeAction;
class="kw">import com.hypixel.hytale.builtin.hytalegenerator.graph.nodeactions.NodeAction;
class="kw">import com.hypixel.hytale.builtin.hytalegenerator.graph.nodeactions.ProximityConnectorNodeAction;
class="kw">import com.hypixel.hytale.codec.Codec;
class="kw">import com.hypixel.hytale.codec.KeyedCodec;
class="kw">import com.hypixel.hytale.codec.builder.BuilderCodec;
class="kw">import com.hypixel.hytale.codec.validation.Validators;
class="kw">import javax.annotation.Nonnull;
class="kw">public class ProximityConnectorNodeActionAsset class="kw">extends NodeActionAsset {
@Nonnull
class="kw">public class="kw">static class="kw">final BuilderCodec<ProximityConnectorNodeActionAsset> CODEC = BuilderCodec.builder(
ProximityConnectorNodeActionAsset.class, ProximityConnectorNodeActionAsset::new, NodeActionAsset.ABSTRACT_CODEC
)
.append(new KeyedCodec<>("Range", Codec.DOUBLE, true), (var0, var1) -> var0.range = var1, var0 -> var0.range)
.addValidator(Validators.greaterThanOrEqual(0.0))
.add()
.append(new KeyedCodec<>("NodeSelector", NodeSelectorAsset.CODEC, true), (var0, var1) -> var0.nodeSelectorAsset = var1, var0 -> var0.nodeSelectorAsset)
.add()
.<Integer>append(new KeyedCodec<>("Cap", Codec.INTEGER, false), (var0, var1) -> var0.cap = var1, var0 -> var0.cap)
.addValidator(Validators.greaterThanOrEqual(-1))
.add()
.append(new KeyedCodec<>("Seed", Codec.STRING, false), (var0, var1) -> var0.seed = var1, var0 -> var0.seed)
.add()
.build();
class="kw">private double range = 0.0;
@Nonnull
class="kw">private NodeSelectorAsset nodeSelectorAsset = new AllNodeSelectorAsset();
class="kw">private int cap = -1;
@Nonnull
class="kw">private String seed = "";
class="kw">public ProximityConnectorNodeActionAsset() {
}
@Nonnull
@Override
class="kw">public NodeAction build(@Nonnull GraphGeneratorAsset.Argument var1) {
if (super.skip()) {
class="kw">return EmptyNodeAction.INSTANCE;
}
int var2 = var1.parentSeed.child(this.seed).createSupplier().get();
class="kw">return new ProximityConnectorNodeAction(this.range, this.nodeSelectorAsset.build(var1), var2, this.cap);
}
@Override
class="kw">public void cleanUp() {
this.nodeSelectorAsset.cleanUp();
}
}