OrthogonalRotationAsset class
Пакет: com.hypixel.hytale.builtin.hytalegenerator.assets.material
Файл: com/hypixel/hytale/builtin/hytalegenerator/assets/material/OrthogonalRotationAsset.java
implements: JsonAssetWithMap<String, DefaultAssetMap<String, OrthogonalRotationAsset>>
Методы (2)
| Модификаторы | Возврат | Сигнатура |
|---|---|---|
public |
String |
getIdString getId() |
public |
boolean |
isNoneboolean isNone() |
Исходный код
Показать/скрыть
class="kw">package com.hypixel.hytale.builtin.hytalegenerator.assets.material;
class="kw">import com.hypixel.hytale.assetstore.AssetExtraInfo;
class="kw">import com.hypixel.hytale.assetstore.codec.AssetBuilderCodec;
class="kw">import com.hypixel.hytale.assetstore.map.DefaultAssetMap;
class="kw">import com.hypixel.hytale.assetstore.map.JsonAssetWithMap;
class="kw">import com.hypixel.hytale.codec.Codec;
class="kw">import com.hypixel.hytale.codec.KeyedCodec;
class="kw">import com.hypixel.hytale.server.core.asset.type.blocktype.config.Rotation;
class="kw">import com.hypixel.hytale.server.core.asset.type.blocktype.config.RotationTuple;
class="kw">import javax.annotation.Nonnull;
class="kw">public class OrthogonalRotationAsset class="kw">implements JsonAssetWithMap<String, DefaultAssetMap<String, OrthogonalRotationAsset>> {
@Nonnull
class="kw">public class="kw">static class="kw">final AssetBuilderCodec<String, OrthogonalRotationAsset> CODEC = AssetBuilderCodec.builder(
OrthogonalRotationAsset.class,
OrthogonalRotationAsset::new,
Codec.STRING,
(var0, var1) -> var0.id = var1,
var0 -> var0.id,
(var0, var1) -> var0.data = var1,
var0 -> var0.data
)
.append(new KeyedCodec<>("Yaw", Rotation.CODEC, false), (var0, var1) -> var0.yaw = var1, var0 -> var0.yaw)
.add()
.append(new KeyedCodec<>("Pitch", Rotation.CODEC, false), (var0, var1) -> var0.pitch = var1, var0 -> var0.pitch)
.add()
.append(new KeyedCodec<>("Roll", Rotation.CODEC, false), (var0, var1) -> var0.roll = var1, var0 -> var0.roll)
.add()
.build();
class="kw">private String id;
class="kw">private AssetExtraInfo.Data data;
@Nonnull
class="kw">private Rotation yaw = Rotation.None;
@Nonnull
class="kw">private Rotation pitch = Rotation.None;
@Nonnull
class="kw">private Rotation roll = Rotation.None;
class="kw">public OrthogonalRotationAsset() {
}
@Nonnull
class="kw">public RotationTuple build() {
class="kw">return RotationTuple.of(this.yaw, this.pitch, this.roll);
}
class="kw">public boolean isNone() {
class="kw">return this.yaw == Rotation.None && this.pitch == Rotation.None && this.roll == Rotation.None;
}
class="kw">public String getId() {
class="kw">return this.id;
}
}