DownwardDepthMaterialProviderAsset class
Пакет: com.hypixel.hytale.builtin.hytalegenerator.assets.materialproviders
Файл: com/hypixel/hytale/builtin/hytalegenerator/assets/materialproviders/DownwardDepthMaterialProviderAsset.java
extends: MaterialProviderAsset
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class="kw">package com.hypixel.hytale.builtin.hytalegenerator.assets.materialproviders;
class="kw">import com.hypixel.hytale.builtin.hytalegenerator.material.Material;
class="kw">import com.hypixel.hytale.builtin.hytalegenerator.materialproviders.DownwardDepthMaterialProvider;
class="kw">import com.hypixel.hytale.builtin.hytalegenerator.materialproviders.MaterialProvider;
class="kw">import com.hypixel.hytale.codec.Codec;
class="kw">import com.hypixel.hytale.codec.KeyedCodec;
class="kw">import com.hypixel.hytale.codec.builder.BuilderCodec;
class="kw">import javax.annotation.Nonnull;
class="kw">public class DownwardDepthMaterialProviderAsset class="kw">extends MaterialProviderAsset {
@Nonnull
class="kw">public class="kw">static class="kw">final BuilderCodec<DownwardDepthMaterialProviderAsset> CODEC = BuilderCodec.builder(
DownwardDepthMaterialProviderAsset.class, DownwardDepthMaterialProviderAsset::new, MaterialProviderAsset.ABSTRACT_CODEC
)
.append(new KeyedCodec<>("Depth", Codec.INTEGER, true), (var0, var1) -> var0.depth = var1, var0 -> var0.depth)
.add()
.append(
new KeyedCodec<>("Material", MaterialProviderAsset.CODEC, true), (var0, var1) -> var0.materialProviderAsset = var1, var0 -> var0.materialProviderAsset
)
.add()
.build();
class="kw">private int depth;
class="kw">private MaterialProviderAsset materialProviderAsset = new ConstantMaterialProviderAsset();
class="kw">public DownwardDepthMaterialProviderAsset() {
}
@Nonnull
@Override
class="kw">public MaterialProvider<Material> build(@Nonnull MaterialProviderAsset.Argument var1) {
class="kw">return super.skip() ? MaterialProvider.noMaterialProvider() : new DownwardDepthMaterialProvider<>(this.materialProviderAsset.build(var1), this.depth);
}
@Override
class="kw">public void cleanUp() {
this.materialProviderAsset.cleanUp();
}
}