AndPatternAsset class
Пакет: com.hypixel.hytale.builtin.hytalegenerator.assets.patterns
Файл: com/hypixel/hytale/builtin/hytalegenerator/assets/patterns/AndPatternAsset.java
extends: PatternAsset
Поля (1)
| Модификаторы | Тип | Имя |
|---|---|---|
|
ArrayList |
var2 |
Методы (3)
| Модификаторы | Возврат | Сигнатура |
|---|---|---|
abstract |
return new |
AndPatternreturn new AndPattern(var2) |
|
|
for for(PatternAsset var6 : this.patternAssets) |
|
|
for for(PatternAsset var4 : this.patternAssets) |
Исходный код
Показать/скрыть
class="kw">package com.hypixel.hytale.builtin.hytalegenerator.assets.patterns;
class="kw">import com.hypixel.hytale.builtin.hytalegenerator.patterns.AndPattern;
class="kw">import com.hypixel.hytale.builtin.hytalegenerator.patterns.ConstantPattern;
class="kw">import com.hypixel.hytale.builtin.hytalegenerator.patterns.Pattern;
class="kw">import com.hypixel.hytale.codec.KeyedCodec;
class="kw">import com.hypixel.hytale.codec.builder.BuilderCodec;
class="kw">import com.hypixel.hytale.codec.codecs.array.ArrayCodec;
class="kw">import java.util.ArrayList;
class="kw">import javax.annotation.Nonnull;
class="kw">public class AndPatternAsset class="kw">extends PatternAsset {
@Nonnull
class="kw">public class="kw">static class="kw">final BuilderCodec<AndPatternAsset> CODEC = BuilderCodec.builder(AndPatternAsset.class, AndPatternAsset::new, PatternAsset.ABSTRACT_CODEC)
.append(
new KeyedCodec<>("Patterns", new ArrayCodec<>(PatternAsset.CODEC, PatternAsset[]::new), true),
(var0, var1) -> var0.patternAssets = var1,
var0 -> var0.patternAssets
)
.add()
.build();
class="kw">private PatternAsset[] patternAssets = new PatternAsset[0];
class="kw">public AndPatternAsset() {
}
@Nonnull
@Override
class="kw">public Pattern build(@Nonnull PatternAsset.Argument var1) {
if (super.skip()) {
class="kw">return ConstantPattern.INSTANCE_FALSE;
}
ArrayList var2 = new ArrayList<>(this.patternAssets.length);
for (PatternAsset var6 : this.patternAssets) {
if (!var6.skip()) {
var2.add(var6.build(var1));
}
}
class="kw">return new AndPattern(var2);
}
@Override
class="kw">public void cleanUp() {
for (PatternAsset var4 : this.patternAssets) {
var4.cleanUp();
}
}
}