BlockSetPatternAsset class
Пакет: com.hypixel.hytale.builtin.hytalegenerator.assets.patterns
Файл: com/hypixel/hytale/builtin/hytalegenerator/assets/patterns/BlockSetPatternAsset.java
extends: PatternAsset
Поля (1)
| Модификаторы | Тип | Имя |
|---|---|---|
|
MaterialSet |
var2 |
Методы (1)
| Модификаторы | Возврат | Сигнатура |
|---|---|---|
abstract |
return new |
MaterialSetPatternreturn new MaterialSetPattern(var2) |
Исходный код
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class="kw">package com.hypixel.hytale.builtin.hytalegenerator.assets.patterns;
class="kw">import com.hypixel.hytale.builtin.hytalegenerator.MaterialSet;
class="kw">import com.hypixel.hytale.builtin.hytalegenerator.assets.blockset.MaterialSetAsset;
class="kw">import com.hypixel.hytale.builtin.hytalegenerator.patterns.ConstantPattern;
class="kw">import com.hypixel.hytale.builtin.hytalegenerator.patterns.MaterialSetPattern;
class="kw">import com.hypixel.hytale.builtin.hytalegenerator.patterns.Pattern;
class="kw">import com.hypixel.hytale.codec.KeyedCodec;
class="kw">import com.hypixel.hytale.codec.builder.BuilderCodec;
class="kw">import javax.annotation.Nonnull;
class="kw">public class BlockSetPatternAsset class="kw">extends PatternAsset {
@Nonnull
class="kw">public class="kw">static class="kw">final BuilderCodec<BlockSetPatternAsset> CODEC = BuilderCodec.builder(
BlockSetPatternAsset.class, BlockSetPatternAsset::new, PatternAsset.ABSTRACT_CODEC
)
.append(new KeyedCodec<>("BlockSet", MaterialSetAsset.CODEC, true), (var0, var1) -> var0.materialSetAsset = var1, var0 -> var0.materialSetAsset)
.add()
.build();
class="kw">private MaterialSetAsset materialSetAsset = new MaterialSetAsset();
class="kw">public BlockSetPatternAsset() {
}
@Nonnull
@Override
class="kw">public Pattern build(@Nonnull PatternAsset.Argument var1) {
if (super.skip()) {
class="kw">return ConstantPattern.INSTANCE_FALSE;
}
MaterialSet var2 = this.materialSetAsset.build(var1.materialCache);
class="kw">return new MaterialSetPattern(var2);
}
@Override
class="kw">public void cleanUp() {
this.materialSetAsset.cleanUp();
}
}