CuboidPatternAsset class
Пакет: com.hypixel.hytale.builtin.hytalegenerator.assets.patterns
Файл: com/hypixel/hytale/builtin/hytalegenerator/assets/patterns/CuboidPatternAsset.java
extends: PatternAsset
Поля (1)
| Модификаторы | Тип | Имя |
|---|---|---|
|
Pattern |
var2 |
Методы (1)
| Модификаторы | Возврат | Сигнатура |
|---|---|---|
abstract |
return new |
CuboidPatternreturn new CuboidPattern(var2, this.min, this.max) |
Исходный код
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class="kw">package com.hypixel.hytale.builtin.hytalegenerator.assets.patterns;
class="kw">import com.hypixel.hytale.builtin.hytalegenerator.patterns.ConstantPattern;
class="kw">import com.hypixel.hytale.builtin.hytalegenerator.patterns.CuboidPattern;
class="kw">import com.hypixel.hytale.builtin.hytalegenerator.patterns.Pattern;
class="kw">import com.hypixel.hytale.codec.KeyedCodec;
class="kw">import com.hypixel.hytale.codec.builder.BuilderCodec;
class="kw">import com.hypixel.hytale.math.vector.Vector3iUtil;
class="kw">import javax.annotation.Nonnull;
class="kw">import org.joml.Vector3i;
class="kw">public class CuboidPatternAsset class="kw">extends PatternAsset {
@Nonnull
class="kw">public class="kw">static class="kw">final BuilderCodec<CuboidPatternAsset> CODEC = BuilderCodec.builder(
CuboidPatternAsset.class, CuboidPatternAsset::new, PatternAsset.ABSTRACT_CODEC
)
.append(new KeyedCodec<>("SubPattern", PatternAsset.CODEC, true), (var0, var1) -> var0.subPatternAsset = var1, var0 -> var0.subPatternAsset)
.add()
.append(new KeyedCodec<>("Min", Vector3iUtil.CODEC, true), (var0, var1) -> var0.min = var1, var0 -> var0.min)
.add()
.append(new KeyedCodec<>("Max", Vector3iUtil.CODEC, true), (var0, var1) -> var0.max = var1, var0 -> var0.max)
.add()
.build();
class="kw">private PatternAsset subPatternAsset = new ConstantPatternAsset();
class="kw">private Vector3i min = new Vector3i();
class="kw">private Vector3i max = new Vector3i();
class="kw">public CuboidPatternAsset() {
}
@Nonnull
@Override
class="kw">public Pattern build(@Nonnull PatternAsset.Argument var1) {
if (super.skip()) {
class="kw">return ConstantPattern.INSTANCE_FALSE;
}
Pattern var2 = this.subPatternAsset.build(var1);
class="kw">return new CuboidPattern(var2, this.min, this.max);
}
@Override
class="kw">public void cleanUp() {
this.subPatternAsset.cleanUp();
}
}