WallPatternAsset class
Пакет: com.hypixel.hytale.builtin.hytalegenerator.assets.patterns
Файл: com/hypixel/hytale/builtin/hytalegenerator/assets/patterns/WallPatternAsset.java
extends: PatternAsset
Поля (2)
| Модификаторы | Тип | Имя |
|---|---|---|
|
Pattern |
var2 |
|
Pattern |
var3 |
Исходный код
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class="kw">package com.hypixel.hytale.builtin.hytalegenerator.assets.patterns;
class="kw">import com.hypixel.hytale.builtin.hytalegenerator.patterns.ConstantPattern;
class="kw">import com.hypixel.hytale.builtin.hytalegenerator.patterns.Pattern;
class="kw">import com.hypixel.hytale.builtin.hytalegenerator.patterns.WallPattern;
class="kw">import com.hypixel.hytale.codec.Codec;
class="kw">import com.hypixel.hytale.codec.KeyedCodec;
class="kw">import com.hypixel.hytale.codec.builder.BuilderCodec;
class="kw">import com.hypixel.hytale.codec.codecs.array.ArrayCodec;
class="kw">import java.util.List;
class="kw">import javax.annotation.Nonnull;
class="kw">public class WallPatternAsset class="kw">extends PatternAsset {
@Nonnull
class="kw">public class="kw">static class="kw">final BuilderCodec<WallPatternAsset> CODEC = BuilderCodec.builder(WallPatternAsset.class, WallPatternAsset::new, PatternAsset.ABSTRACT_CODEC)
.append(new KeyedCodec<>("Wall", PatternAsset.CODEC, true), (var0, var1) -> var0.wall = var1, var0 -> var0.wall)
.add()
.append(new KeyedCodec<>("Origin", PatternAsset.CODEC, true), (var0, var1) -> var0.origin = var1, var0 -> var0.origin)
.add()
.append(new KeyedCodec<>("RequireAllDirections", Codec.BOOLEAN, false), (var0, var1) -> var0.matchAll = var1, var0 -> var0.matchAll)
.add()
.append(
new KeyedCodec<>("Directions", new ArrayCodec<>(WallPattern.WallDirection.CODEC, WallPattern.WallDirection[]::new), true),
(var0, var1) -> var0.directions = var1,
var0 -> var0.directions
)
.add()
.build();
class="kw">private PatternAsset wall = new ConstantPatternAsset();
class="kw">private PatternAsset origin = new ConstantPatternAsset();
class="kw">private WallPattern.WallDirection[] directions = new WallPattern.WallDirection[0];
class="kw">private boolean matchAll = false;
class="kw">public WallPatternAsset() {
}
@Nonnull
@Override
class="kw">public Pattern build(@Nonnull PatternAsset.Argument var1) {
if (super.skip()) {
class="kw">return ConstantPattern.INSTANCE_FALSE;
}
Pattern var2 = this.wall.build(var1);
Pattern var3 = this.origin.build(var1);
class="kw">return new WallPattern(var2, var3, List.of(this.directions), this.matchAll);
}
@Override
class="kw">public void cleanUp() {
this.wall.cleanUp();
this.origin.cleanUp();
}
}