BoxPropAsset class

Пакет: com.hypixel.hytale.builtin.hytalegenerator.assets.props

Файл: com/hypixel/hytale/builtin/hytalegenerator/assets/props/BoxPropAsset.java

extends: PropAsset

Поля (1)

МодификаторыТипИмя
Material var2

Исходный код

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class="kw">package com.hypixel.hytale.builtin.hytalegenerator.assets.props;

class="kw">import com.hypixel.hytale.builtin.hytalegenerator.assets.material.MaterialAsset;
class="kw">import com.hypixel.hytale.builtin.hytalegenerator.assets.patterns.ConstantPatternAsset;
class="kw">import com.hypixel.hytale.builtin.hytalegenerator.assets.patterns.PatternAsset;
class="kw">import com.hypixel.hytale.builtin.hytalegenerator.assets.scanners.DirectScannerAsset;
class="kw">import com.hypixel.hytale.builtin.hytalegenerator.assets.scanners.ScannerAsset;
class="kw">import com.hypixel.hytale.builtin.hytalegenerator.material.Material;
class="kw">import com.hypixel.hytale.builtin.hytalegenerator.props.EmptyProp;
class="kw">import com.hypixel.hytale.builtin.hytalegenerator.props.Prop;
class="kw">import com.hypixel.hytale.builtin.hytalegenerator.props.deprecated.BoxProp;
class="kw">import com.hypixel.hytale.codec.KeyedCodec;
class="kw">import com.hypixel.hytale.codec.builder.BuilderCodec;
class="kw">import com.hypixel.hytale.math.vector.Vector3iUtil;
class="kw">import javax.annotation.Nonnull;
class="kw">import org.joml.Vector3i;

class="kw">public class BoxPropAsset class="kw">extends PropAsset {
   @Nonnull
   class="kw">public class="kw">static class="kw">final BuilderCodec<BoxPropAsset> CODEC = BuilderCodec.builder(BoxPropAsset.class, BoxPropAsset::new, PropAsset.ABSTRACT_CODEC)
      .append(new KeyedCodec<>("Range", Vector3iUtil.CODEC, true), (var0, var1) -> var0.range = var1, var0 -> var0.range)
      .add()
      .append(new KeyedCodec<>("Material", MaterialAsset.CODEC, true), (var0, var1) -> var0.materialAsset = var1, var0 -> var0.materialAsset)
      .add()
      .append(new KeyedCodec<>("Pattern", PatternAsset.CODEC, true), (var0, var1) -> var0.patternAsset = var1, var0 -> var0.patternAsset)
      .add()
      .append(new KeyedCodec<>("Scanner", ScannerAsset.CODEC, true), (var0, var1) -> var0.scannerAsset = var1, var0 -> var0.scannerAsset)
      .add()
      .build();
   class="kw">private Vector3i range = new Vector3i();
   class="kw">private MaterialAsset materialAsset = new MaterialAsset();
   class="kw">private PatternAsset patternAsset = new ConstantPatternAsset();
   class="kw">private ScannerAsset scannerAsset = new DirectScannerAsset();

   class="kw">public BoxPropAsset() {
   }

   @Nonnull
   @Override
   class="kw">public Prop build(@Nonnull PropAsset.Argument var1) {
      if (super.skip()) {
         class="kw">return EmptyProp.INSTANCE;
      }

      Material var2 = this.materialAsset.build(var1.materialCache);
      class="kw">return this.scannerAsset != null && this.patternAsset != null
         ? new BoxProp(this.range, var2, this.scannerAsset.build(ScannerAsset.argumentFrom(var1)), this.patternAsset.build(PatternAsset.argumentFrom(var1)))
         : EmptyProp.INSTANCE;
   }

   @Override
   class="kw">public void cleanUp() {
      this.patternAsset.cleanUp();
      this.scannerAsset.cleanUp();
      this.materialAsset.cleanUp();
   }
}