ColumnPropAsset class
Пакет: com.hypixel.hytale.builtin.hytalegenerator.assets.props
Файл: com/hypixel/hytale/builtin/hytalegenerator/assets/props/ColumnPropAsset.java
extends: PropAsset
Поля (12)
| Модификаторы | Тип | Имя |
|---|---|---|
|
public static final AssetBuilderCodec<String, ColumnPropAsset.ColumnBlock> |
CODEC |
|
private AssetExtraInfo.Data |
data |
|
private String |
id |
|
private MaterialAsset |
materialAsset |
|
IntArrayList |
var2 |
|
ArrayList |
var3 |
|
Directionality |
var5 |
|
Scanner |
var6 |
|
BlockMask |
var7 |
|
|
var7 |
|
|
var7 |
|
private int |
y |
Методы (6)
| Модификаторы | Возврат | Сигнатура |
|---|---|---|
|
public |
ColumnBlockpublic ColumnBlock() |
abstract |
return new |
ColumnPropreturn new ColumnProp(var2, var3, var7, var6, var5, var1.materialCache) |
|
|
for for(int var4 = 0; var4 < this.columnBlocks.length; var4++) |
|
public String |
getIdpublic String getId() |
|
|
if if(this.directionalityAsset == null) |
|
|
if if(this.blockMaskAsset != null) |
Исходный код
Показать/скрыть
class="kw">package com.hypixel.hytale.builtin.hytalegenerator.assets.props;
class="kw">import com.hypixel.hytale.assetstore.AssetExtraInfo;
class="kw">import com.hypixel.hytale.assetstore.codec.AssetBuilderCodec;
class="kw">import com.hypixel.hytale.assetstore.map.DefaultAssetMap;
class="kw">import com.hypixel.hytale.assetstore.map.JsonAssetWithMap;
class="kw">import com.hypixel.hytale.builtin.hytalegenerator.BlockMask;
class="kw">import com.hypixel.hytale.builtin.hytalegenerator.assets.blockmask.BlockMaskAsset;
class="kw">import com.hypixel.hytale.builtin.hytalegenerator.assets.material.MaterialAsset;
class="kw">import com.hypixel.hytale.builtin.hytalegenerator.assets.props.prefabprop.directionality.DirectionalityAsset;
class="kw">import com.hypixel.hytale.builtin.hytalegenerator.assets.props.prefabprop.directionality.StaticDirectionalityAsset;
class="kw">import com.hypixel.hytale.builtin.hytalegenerator.assets.scanners.DirectScannerAsset;
class="kw">import com.hypixel.hytale.builtin.hytalegenerator.assets.scanners.ScannerAsset;
class="kw">import com.hypixel.hytale.builtin.hytalegenerator.material.Material;
class="kw">import com.hypixel.hytale.builtin.hytalegenerator.props.EmptyProp;
class="kw">import com.hypixel.hytale.builtin.hytalegenerator.props.Prop;
class="kw">import com.hypixel.hytale.builtin.hytalegenerator.props.deprecated.ColumnProp;
class="kw">import com.hypixel.hytale.builtin.hytalegenerator.props.deprecated.directionality.Directionality;
class="kw">import com.hypixel.hytale.builtin.hytalegenerator.scanners.Scanner;
class="kw">import com.hypixel.hytale.codec.Codec;
class="kw">import com.hypixel.hytale.codec.KeyedCodec;
class="kw">import com.hypixel.hytale.codec.builder.BuilderCodec;
class="kw">import com.hypixel.hytale.codec.codecs.array.ArrayCodec;
class="kw">import it.unimi.dsi.fastutil.ints.IntArrayList;
class="kw">import java.util.ArrayList;
class="kw">import javax.annotation.Nonnull;
class="kw">public class ColumnPropAsset class="kw">extends PropAsset {
@Nonnull
class="kw">public class="kw">static class="kw">final BuilderCodec<ColumnPropAsset> CODEC = BuilderCodec.builder(ColumnPropAsset.class, ColumnPropAsset::new, PropAsset.ABSTRACT_CODEC)
.append(
new KeyedCodec<>("ColumnBlocks", new ArrayCodec<>(ColumnPropAsset.ColumnBlock.CODEC, ColumnPropAsset.ColumnBlock[]::new), true),
(var0, var1) -> var0.columnBlocks = var1,
var0 -> var0.columnBlocks
)
.add()
.append(new KeyedCodec<>("BlockMask", BlockMaskAsset.CODEC, false), (var0, var1) -> var0.blockMaskAsset = var1, var0 -> var0.blockMaskAsset)
.add()
.append(
new KeyedCodec<>("Directionality", DirectionalityAsset.CODEC, true), (var0, var1) -> var0.directionalityAsset = var1, var0 -> var0.directionalityAsset
)
.add()
.append(new KeyedCodec<>("Scanner", ScannerAsset.CODEC, true), (var0, var1) -> var0.scannerAsset = var1, var0 -> var0.scannerAsset)
.add()
.build();
class="kw">private ColumnPropAsset.ColumnBlock[] columnBlocks = new ColumnPropAsset.ColumnBlock[0];
class="kw">private BlockMaskAsset blockMaskAsset = new BlockMaskAsset();
class="kw">private DirectionalityAsset directionalityAsset = new StaticDirectionalityAsset();
class="kw">private ScannerAsset scannerAsset = new DirectScannerAsset();
class="kw">public ColumnPropAsset() {
}
@Nonnull
@Override
class="kw">public Prop build(@Nonnull PropAsset.Argument var1) {
if (super.skip()) {
class="kw">return EmptyProp.INSTANCE;
}
if (this.directionalityAsset == null) {
class="kw">return EmptyProp.INSTANCE;
}
IntArrayList var2 = new IntArrayList();
ArrayList var3 = new ArrayList<>();
for (int var4 = 0; var4 < this.columnBlocks.length; var4++) {
var2.add(this.columnBlocks[var4].y);
var3.add(this.columnBlocks[var4].materialAsset.build(var1.materialCache));
}
BlockMask var7;
if (this.blockMaskAsset != null) {
var7 = this.blockMaskAsset.build(var1.materialCache);
} else {
var7 = new BlockMask();
}
Directionality var5 = this.directionalityAsset.build(DirectionalityAsset.argumentFrom(var1));
Scanner var6 = this.scannerAsset.build(ScannerAsset.argumentFrom(var1));
class="kw">return new ColumnProp(var2, var3, var7, var6, var5, var1.materialCache);
}
@Override
class="kw">public void cleanUp() {
this.blockMaskAsset.cleanUp();
this.directionalityAsset.cleanUp();
this.scannerAsset.cleanUp();
}
class="kw">public class="kw">static class ColumnBlock class="kw">implements JsonAssetWithMap<String, DefaultAssetMap<String, ColumnPropAsset.ColumnBlock>> {
@Nonnull
class="kw">public class="kw">static class="kw">final AssetBuilderCodec<String, ColumnPropAsset.ColumnBlock> CODEC = AssetBuilderCodec.builder(
ColumnPropAsset.ColumnBlock.class,
ColumnPropAsset.ColumnBlock::new,
Codec.STRING,
(var0, var1) -> var0.id = var1,
var0 -> var0.id,
(var0, var1) -> var0.data = var1,
var0 -> var0.data
)
.append(new KeyedCodec<>("Y", Codec.INTEGER, true), (var0, var1) -> var0.y = var1, var0 -> var0.y)
.add()
.append(new KeyedCodec<>("Material", MaterialAsset.CODEC, true), (var0, var1) -> var0.materialAsset = var1, var0 -> var0.materialAsset)
.add()
.build();
class="kw">private String id;
class="kw">private AssetExtraInfo.Data data;
class="kw">private int y = 1;
class="kw">private MaterialAsset materialAsset = new MaterialAsset("Empty", "Empty", false);
class="kw">public ColumnBlock() {
}
class="kw">public String getId() {
class="kw">return this.id;
}
}
}