Argument class
Пакет: com.hypixel.hytale.builtin.hytalegenerator.assets.worldstructures
Файл: com/hypixel/hytale/builtin/hytalegenerator/assets/worldstructures/WorldStructureAsset.java
Поля (4)
| Модификаторы | Тип | Имя |
|---|---|---|
|
public MaterialCache |
materialCache |
|
public SeedBox |
parentSeed |
|
public ThreadBridge |
threadBridge |
|
public WorkerIndexer.Id |
workerId |
Исходный код
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class="kw">package com.hypixel.hytale.builtin.hytalegenerator.assets.worldstructures;
class="kw">import com.hypixel.hytale.assetstore.AssetExtraInfo;
class="kw">import com.hypixel.hytale.assetstore.codec.AssetCodecMapCodec;
class="kw">import com.hypixel.hytale.assetstore.codec.ContainedAssetCodec;
class="kw">import com.hypixel.hytale.assetstore.map.DefaultAssetMap;
class="kw">import com.hypixel.hytale.assetstore.map.JsonAssetWithMap;
class="kw">import com.hypixel.hytale.builtin.hytalegenerator.assets.Cleanable;
class="kw">import com.hypixel.hytale.builtin.hytalegenerator.assets.ThreadBridge;
class="kw">import com.hypixel.hytale.builtin.hytalegenerator.assets.positionproviders.PositionProviderAsset;
class="kw">import com.hypixel.hytale.builtin.hytalegenerator.material.MaterialCache;
class="kw">import com.hypixel.hytale.builtin.hytalegenerator.rng.SeedBox;
class="kw">import com.hypixel.hytale.builtin.hytalegenerator.workerindexer.WorkerIndexer;
class="kw">import com.hypixel.hytale.builtin.hytalegenerator.worldstructure.WorldStructure;
class="kw">import com.hypixel.hytale.codec.Codec;
class="kw">import com.hypixel.hytale.codec.builder.BuilderCodec;
class="kw">import com.hypixel.hytale.codec.codecs.array.ArrayCodec;
class="kw">import javax.annotation.Nonnull;
class="kw">public class="kw">abstract class WorldStructureAsset class="kw">implements Cleanable, JsonAssetWithMap<String, DefaultAssetMap<String, WorldStructureAsset>> {
@Nonnull
class="kw">public class="kw">static class="kw">final AssetCodecMapCodec<String, WorldStructureAsset> CODEC = new AssetCodecMapCodec<>(
Codec.STRING, (var0, var1) -> var0.id = var1, var0 -> var0.id, (var0, var1) -> var0.data = var1, var0 -> var0.data
);
@Nonnull
class="kw">public class="kw">static class="kw">final Codec<String> CHILD_ASSET_CODEC = new ContainedAssetCodec<>(WorldStructureAsset.class, CODEC);
@Nonnull
class="kw">public class="kw">static class="kw">final Codec<String[]> CHILD_ASSET_CODEC_ARRAY = new ArrayCodec<>(CHILD_ASSET_CODEC, String[]::new);
@Nonnull
class="kw">public class="kw">static class="kw">final BuilderCodec<WorldStructureAsset> ABSTRACT_CODEC = BuilderCodec.abstractBuilder(WorldStructureAsset.class).build();
class="kw">private String id;
class="kw">private AssetExtraInfo.Data data;
class="kw">protected WorldStructureAsset() {
}
@Nonnull
class="kw">public class="kw">abstract WorldStructure build(@Nonnull WorldStructureAsset.Argument var1);
@Nonnull
class="kw">public class="kw">abstract PositionProviderAsset getSpawnPositionsAsset();
class="kw">public String getId() {
class="kw">return this.id;
}
class="kw">public void setId(String var1) {
this.id = var1;
}
@Override
class="kw">public void cleanUp() {
}
class="kw">public class="kw">static class Argument {
@Nonnull
class="kw">public MaterialCache materialCache;
@Nonnull
class="kw">public SeedBox parentSeed;
@Nonnull
class="kw">public WorkerIndexer.Id workerId;
@Nonnull
class="kw">public ThreadBridge threadBridge;
class="kw">public Argument(@Nonnull MaterialCache var1, @Nonnull SeedBox var2, @Nonnull WorkerIndexer.Id var3, @Nonnull ThreadBridge var4) {
this.materialCache = var1;
this.parentSeed = var2;
this.workerId = var3;
this.threadBridge = var4;
}
class="kw">public Argument(@Nonnull WorldStructureAsset.Argument var1) {
this.materialCache = var1.materialCache;
this.parentSeed = var1.parentSeed;
this.workerId = var1.workerId;
this.threadBridge = var1.threadBridge;
}
}
}