WorldStructure class
Пакет: com.hypixel.hytale.builtin.hytalegenerator.worldstructure
Файл: com/hypixel/hytale/builtin/hytalegenerator/worldstructure/WorldStructure.java
Поля (4)
| Модификаторы | Тип | Имя |
|---|---|---|
|
|
DEFAULT_INSTANCE |
|
ConstantValueDensity |
var0 |
|
Registry |
var1 |
|
int |
var2 |
Методы (2)
| Модификаторы | Возврат | Сигнатура |
|---|---|---|
public |
int |
getBiomeTransitionDistanceint getBiomeTransitionDistance() |
public |
int |
getMaxBiomeEdgeDistanceint getMaxBiomeEdgeDistance() |
Исходный код
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class="kw">package com.hypixel.hytale.builtin.hytalegenerator.worldstructure;
class="kw">import com.hypixel.hytale.builtin.hytalegenerator.Registry;
class="kw">import com.hypixel.hytale.builtin.hytalegenerator.biome.Biome;
class="kw">import com.hypixel.hytale.builtin.hytalegenerator.biome.SimpleBiome;
class="kw">import com.hypixel.hytale.builtin.hytalegenerator.cartas.SimpleNoiseCarta;
class="kw">import com.hypixel.hytale.builtin.hytalegenerator.density.ConstantValueDensity;
class="kw">import com.hypixel.hytale.builtin.hytalegenerator.positionproviders.EmptyPositionProvider;
class="kw">import com.hypixel.hytale.builtin.hytalegenerator.positionproviders.PositionProvider;
class="kw">import javax.annotation.Nonnull;
class="kw">public class WorldStructure {
@Nonnull
class="kw">public class="kw">static class="kw">final WorldStructure DEFAULT_INSTANCE;
@Nonnull
class="kw">private class="kw">final BiCarta<Integer> biomeMap;
@Nonnull
class="kw">private class="kw">final Registry<Biome> biomeRegistry;
class="kw">private class="kw">final int biomeTransitionDistance;
class="kw">private class="kw">final int maxBiomeEdgeDistance;
@Nonnull
class="kw">private class="kw">final PositionProvider spawnPositions;
class="kw">public WorldStructure(@Nonnull BiCarta<Integer> var1, @Nonnull Registry<Biome> var2, int var3, int var4, @Nonnull PositionProvider var5) {
this.biomeMap = var1;
this.biomeRegistry = var2;
this.biomeTransitionDistance = var3;
this.maxBiomeEdgeDistance = var4;
this.spawnPositions = var5;
}
@Nonnull
class="kw">public BiCarta<Integer> getBiomeMap() {
class="kw">return this.biomeMap;
}
@Nonnull
class="kw">public Registry<Biome> getBiomeRegistry() {
class="kw">return this.biomeRegistry;
}
class="kw">public int getBiomeTransitionDistance() {
class="kw">return this.biomeTransitionDistance;
}
class="kw">public int getMaxBiomeEdgeDistance() {
class="kw">return this.maxBiomeEdgeDistance;
}
@Nonnull
class="kw">public PositionProvider getSpawnPositions() {
class="kw">return this.spawnPositions;
}
class="kw">static {
ConstantValueDensity var0 = new ConstantValueDensity(0.0);
Registry var1 = new Registry<>();
int var2 = var1.getIdOrRegister(SimpleBiome.DEFAULT_INSTANCE);
DEFAULT_INSTANCE = new WorldStructure(new SimpleNoiseCarta<>(var0, var2), var1, 32, 0, EmptyPositionProvider.INSTANCE);
}
}