Action enum

Пакет: com.hypixel.hytale.builtin.instances.page

Файл: com/hypixel/hytale/builtin/instances/page/ConfigureInstanceBlockPage.java

Поля (1)

МодификаторыТипИмя
Save, PositionOffset, Rotation

Исходный код

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class="kw">package com.hypixel.hytale.builtin.instances.page;

class="kw">import com.hypixel.hytale.builtin.instances.InstancesPlugin;
class="kw">import com.hypixel.hytale.builtin.instances.blocks.ConfigurableInstanceBlock;
class="kw">import com.hypixel.hytale.codec.Codec;
class="kw">import com.hypixel.hytale.codec.KeyedCodec;
class="kw">import com.hypixel.hytale.codec.builder.BuilderCodec;
class="kw">import com.hypixel.hytale.codec.codecs.EnumCodec;
class="kw">import com.hypixel.hytale.component.Ref;
class="kw">import com.hypixel.hytale.component.Store;
class="kw">import com.hypixel.hytale.math.vector.Rotation3f;
class="kw">import com.hypixel.hytale.protocol.packets.interface_.CustomPageLifetime;
class="kw">import com.hypixel.hytale.protocol.packets.interface_.CustomUIEventBindingType;
class="kw">import com.hypixel.hytale.protocol.packets.interface_.Page;
class="kw">import com.hypixel.hytale.server.core.entity.entities.Player;
class="kw">import com.hypixel.hytale.server.core.entity.entities.player.pages.InteractiveCustomUIPage;
class="kw">import com.hypixel.hytale.server.core.modules.block.BlockModule;
class="kw">import com.hypixel.hytale.server.core.ui.DropdownEntryInfo;
class="kw">import com.hypixel.hytale.server.core.ui.LocalizableString;
class="kw">import com.hypixel.hytale.server.core.ui.builder.EventData;
class="kw">import com.hypixel.hytale.server.core.ui.builder.UICommandBuilder;
class="kw">import com.hypixel.hytale.server.core.ui.builder.UIEventBuilder;
class="kw">import com.hypixel.hytale.server.core.universe.PlayerRef;
class="kw">import com.hypixel.hytale.server.core.universe.world.storage.ChunkStore;
class="kw">import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
class="kw">import it.unimi.dsi.fastutil.objects.ObjectArrayList;
class="kw">import java.util.List;
class="kw">import javax.annotation.Nonnull;
class="kw">import javax.annotation.Nullable;
class="kw">import org.joml.Vector3d;

class="kw">public class ConfigureInstanceBlockPage class="kw">extends InteractiveCustomUIPage<ConfigureInstanceBlockPage.PageData> {
   @Nonnull
   class="kw">private class="kw">final ConfigurableInstanceBlock instanceBlock;
   @Nonnull
   class="kw">private class="kw">final Ref<ChunkStore> ref;
   @Nullable
   class="kw">private Vector3d positionOffset;
   @Nullable
   class="kw">private Rotation3f rotation;

   class="kw">public ConfigureInstanceBlockPage(@Nonnull PlayerRef var1, @Nonnull Ref<ChunkStore> var2) {
      super(var1, CustomPageLifetime.CanDismissOrCloseThroughInteraction, ConfigureInstanceBlockPage.PageData.CODEC);
      this.instanceBlock = var2.getStore().getComponent(var2, ConfigurableInstanceBlock.getComponentType());
      this.ref = var2;
      this.positionOffset = this.instanceBlock.getPositionOffset() != null ? new Vector3d(this.instanceBlock.getPositionOffset()) : null;
      this.rotation = this.instanceBlock.getRotation() != null ? new Rotation3f(this.instanceBlock.getRotation()) : null;
   }

   @Override
   class="kw">public void build(@Nonnull Ref<EntityStore> var1, @Nonnull UICommandBuilder var2, @Nonnull UIEventBuilder var3, @Nonnull Store<EntityStore> var4) {
      var2.append("Pages/ConfigureInstanceBlockPage.ui");
      ObjectArrayList var5 = new ObjectArrayList();
      var5.add(new DropdownEntryInfo(LocalizableString.fromMessageId("server.customUI.configureInstanceBlockPage.noInstances"), ""));
      List var6 = InstancesPlugin.get().getInstanceAssets();
      var6.sort(String::compareToIgnoreCase);

      for (String var8 : var6) {
         var5.add(new DropdownEntryInfo(LocalizableString.fromString(var8), var8));
      }

      var2.set("#Instance #Input.Entries", var5);
      var2.set("#Instance #Input.Value", this.instanceBlock.getInstanceName() == null ? "" : this.instanceBlock.getInstanceName());
      this.buildPositionOffset(var2);
      var3.addEventBinding(
         CustomUIEventBindingType.ValueChanged,
         "#PositionOffset #Use #CheckBox",
         new EventData()
            .append("Action", ConfigureInstanceBlockPage.Action.PositionOffset.name())
            .append("@PositionOffset", "#PositionOffset #Use #CheckBox.Value"),
         false
      );
      this.buildRotation(var2);
      var3.addEventBinding(
         CustomUIEventBindingType.ValueChanged,
         "#Rotation #Use #CheckBox",
         new EventData().append("Action", ConfigureInstanceBlockPage.Action.Rotation.name()).append("@Rotation", "#Rotation #Use #CheckBox.Value"),
         false
      );
      var2.set("#InstanceKey #Input.Value", this.instanceBlock.getInstanceKey() == null ? "" : this.instanceBlock.getInstanceKey());
      var2.set("#PersonalReturnPoint #CheckBox.Value", this.instanceBlock.isPersonalReturnPoint());
      var2.set("#CloseOnBlockRemove #CheckBox.Value", this.instanceBlock.isCloseOnRemove());
      var2.set("#RemoveBlockAfter #Input.Value", this.instanceBlock.getRemoveBlockAfter());
      var3.addEventBinding(
         CustomUIEventBindingType.Activating,
         "#SaveButton",
         new EventData()
            .append("Action", ConfigureInstanceBlockPage.Action.Save.name())
            .append("@Instance", "#Instance #Input.Value")
            .append("@InstanceKey", "#InstanceKey #Input.Value")
            .append("@PositionOffset", "#PositionOffset #Use #CheckBox.Value")
            .append("@PositionOffsetX", "#PositionOffset #X #Input.Value")
            .append("@PositionOffsetY", "#PositionOffset #Y #Input.Value")
            .append("@PositionOffsetZ", "#PositionOffset #Z #Input.Value")
            .append("@Rotation", "#Rotation #Use #CheckBox.Value")
            .append("@RotationPitch", "#Rotation #Pitch #Input.Value")
            .append("@RotationYaw", "#Rotation #Yaw #Input.Value")
            .append("@RotationRoll", "#Rotation #Roll #Input.Value")
            .append("@PersonalReturnPoint", "#PersonalReturnPoint #CheckBox.Value")
            .append("@CloseOnBlockRemove", "#CloseOnBlockRemove #CheckBox.Value")
            .append("@RemoveBlockAfter", "#RemoveBlockAfter #Input.Value")
      );
   }

   class="kw">public void handleDataEvent(@Nonnull Ref<EntityStore> var1, @Nonnull Store<EntityStore> var2, @Nonnull ConfigureInstanceBlockPage.PageData var3) {
      Player var4 = var2.getComponent(var1, Player.getComponentType());
      BlockModule.BlockStateInfo var5 = this.ref.getStore().getComponent(this.ref, BlockModule.BlockStateInfo.getComponentType());
      class="kw">switch (var3.action) {
         case Save:
            this.instanceBlock.setInstanceName(this.emptyToNull(var3.instance));
            this.instanceBlock.setInstanceKey(this.emptyToNull(var3.instanceKey));
            this.instanceBlock.setPersonalReturnPoint(var3.personalReturnPoint);
            this.instanceBlock.setCloseOnRemove(var3.closeOnBlockRemove);
            this.instanceBlock.setRemoveBlockAfter(var3.removeBlockAfter);
            if (var3.positionOffset) {
               this.instanceBlock.setPositionOffset(new Vector3d(var3.positionX, var3.positionY, var3.positionZ));
            } else {
               this.instanceBlock.setPositionOffset(null);
            }

            if (var3.rotation) {
               this.instanceBlock
                  .setRotation(
                     new Rotation3f(
                        var3.rotationPitch * (float) (Math.PI / 180.0),
                        var3.rotationYaw * (float) (Math.PI / 180.0),
                        var3.rotationRoll * (float) (Math.PI / 180.0)
                     )
                  );
            } else {
               this.instanceBlock.setRotation(null);
            }

            var5.markNeedsSaving();
            var4.getPageManager().setPage(var1, var2, Page.None);
            break;
         case PositionOffset:
            if (var3.positionOffset) {
               this.positionOffset = new Vector3d();
            } else {
               this.positionOffset = null;
            }

            var5.markNeedsSaving();
            UICommandBuilder var7 = new UICommandBuilder();
            this.buildPositionOffset(var7);
            this.sendUpdate(var7);
            break;
         case Rotation:
            if (var3.rotation) {
               this.rotation = new Rotation3f();
            } else {
               this.rotation = null;
            }

            var5.markNeedsSaving();
            UICommandBuilder var6 = new UICommandBuilder();
            this.buildRotation(var6);
            this.sendUpdate(var6);
      }
   }

   class="kw">private String emptyToNull(@Nullable String var1) {
      class="kw">return var1 != null && !var1.isEmpty() ? var1 : null;
   }

   class="kw">private void buildPositionOffset(@Nonnull UICommandBuilder var1) {
      boolean var2 = this.positionOffset != null;
      var1.set("#PositionOffset #Use #CheckBox.Value", var2);
      var1.set("#PositionOffset #X.Visible", var2);
      var1.set("#PositionOffset #Y.Visible", var2);
      var1.set("#PositionOffset #Z.Visible", var2);
      if (var2) {
         var1.set("#PositionOffset #X #Input.Value", this.positionOffset.x);
         var1.set("#PositionOffset #Y #Input.Value", this.positionOffset.y);
         var1.set("#PositionOffset #Z #Input.Value", this.positionOffset.z);
      }
   }

   class="kw">private void buildRotation(@Nonnull UICommandBuilder var1) {
      boolean var2 = this.rotation != null;
      var1.set("#Rotation #Use #CheckBox.Value", var2);
      var1.set("#Rotation #Pitch.Visible", var2);
      var1.set("#Rotation #Yaw.Visible", var2);
      var1.set("#Rotation #Roll.Visible", var2);
      if (var2) {
         var1.set("#Rotation #Pitch #Input.Value", this.rotation.x * (180.0F / (float)Math.PI));
         var1.set("#Rotation #Yaw #Input.Value", this.rotation.y * (180.0F / (float)Math.PI));
         var1.set("#Rotation #Roll #Input.Value", this.rotation.z * (180.0F / (float)Math.PI));
      }
   }

   class="kw">public enum Action {
      Save,
      PositionOffset,
      Rotation;

      Action() {
      }
   }

   class="kw">public class="kw">static class PageData {
      @Nonnull
      class="kw">public class="kw">static class="kw">final String INSTANCE = "@Instance";
      @Nonnull
      class="kw">public class="kw">static class="kw">final String INSTANCE_KEY = "@InstanceKey";
      @Nonnull
      class="kw">public class="kw">static class="kw">final String POSITION_OFFSET = "@PositionOffset";
      @Nonnull
      class="kw">public class="kw">static class="kw">final String POSITION_OFFSET_X = "@PositionOffsetX";
      @Nonnull
      class="kw">public class="kw">static class="kw">final String POSITION_OFFSET_Y = "@PositionOffsetY";
      @Nonnull
      class="kw">public class="kw">static class="kw">final String POSITION_OFFSET_Z = "@PositionOffsetZ";
      @Nonnull
      class="kw">public class="kw">static class="kw">final String ROTATION = "@Rotation";
      @Nonnull
      class="kw">public class="kw">static class="kw">final String ROTATION_PITCH = "@RotationPitch";
      @Nonnull
      class="kw">public class="kw">static class="kw">final String ROTATION_YAW = "@RotationYaw";
      @Nonnull
      class="kw">public class="kw">static class="kw">final String ROTATION_ROLL = "@RotationRoll";
      @Nonnull
      class="kw">public class="kw">static class="kw">final String PERSONAL_RETURN_POINT = "@PersonalReturnPoint";
      @Nonnull
      class="kw">public class="kw">static class="kw">final String CLOSE_ON_BLOCK_REMOVE = "@CloseOnBlockRemove";
      @Nonnull
      class="kw">public class="kw">static class="kw">final String REMOVE_BLOCK_AFTER = "@RemoveBlockAfter";
      class="kw">public class="kw">static class="kw">final BuilderCodec<ConfigureInstanceBlockPage.PageData> CODEC = BuilderCodec.builder(
            ConfigureInstanceBlockPage.PageData.class, ConfigureInstanceBlockPage.PageData::new
         )
         .addField(
            new KeyedCodec<>("Action", new EnumCodec<>(ConfigureInstanceBlockPage.Action.class)), (var0, var1) -> var0.action = var1, var0 -> var0.action
         )
         .addField(new KeyedCodec<>("@Instance", Codec.STRING), (var0, var1) -> var0.instance = var1, var0 -> var0.instance)
         .addField(new KeyedCodec<>("@InstanceKey", Codec.STRING), (var0, var1) -> var0.instanceKey = var1, var0 -> var0.instanceKey)
         .addField(new KeyedCodec<>("@PositionOffset", Codec.BOOLEAN), (var0, var1) -> var0.positionOffset = var1, var0 -> var0.positionOffset)
         .addField(new KeyedCodec<>("@PositionOffsetX", Codec.DOUBLE), (var0, var1) -> var0.positionX = var1, var0 -> var0.positionX)
         .addField(new KeyedCodec<>("@PositionOffsetY", Codec.DOUBLE), (var0, var1) -> var0.positionY = var1, var0 -> var0.positionY)
         .addField(new KeyedCodec<>("@PositionOffsetZ", Codec.DOUBLE), (var0, var1) -> var0.positionZ = var1, var0 -> var0.positionZ)
         .addField(new KeyedCodec<>("@Rotation", Codec.BOOLEAN), (var0, var1) -> var0.rotation = var1, var0 -> var0.rotation)
         .addField(new KeyedCodec<>("@RotationPitch", Codec.FLOAT), (var0, var1) -> var0.rotationPitch = var1, var0 -> var0.rotationPitch)
         .addField(new KeyedCodec<>("@RotationYaw", Codec.FLOAT), (var0, var1) -> var0.rotationYaw = var1, var0 -> var0.rotationYaw)
         .addField(new KeyedCodec<>("@RotationRoll", Codec.FLOAT), (var0, var1) -> var0.rotationRoll = var1, var0 -> var0.rotationRoll)
         .addField(new KeyedCodec<>("@PersonalReturnPoint", Codec.BOOLEAN), (var0, var1) -> var0.personalReturnPoint = var1, var0 -> var0.personalReturnPoint)
         .addField(new KeyedCodec<>("@CloseOnBlockRemove", Codec.BOOLEAN), (var0, var1) -> var0.closeOnBlockRemove = var1, var0 -> var0.closeOnBlockRemove)
         .addField(new KeyedCodec<>("@RemoveBlockAfter", Codec.DOUBLE), (var0, var1) -> var0.removeBlockAfter = var1, var0 -> var0.removeBlockAfter)
         .build();
      class="kw">public ConfigureInstanceBlockPage.Action action;
      class="kw">public String instance;
      class="kw">public String instanceKey;
      class="kw">public boolean positionOffset;
      class="kw">public double positionX;
      class="kw">public double positionY;
      class="kw">public double positionZ;
      class="kw">public boolean rotation;
      class="kw">public float rotationPitch;
      class="kw">public float rotationYaw;
      class="kw">public float rotationRoll;
      class="kw">public boolean personalReturnPoint;
      class="kw">public boolean closeOnBlockRemove;
      class="kw">public double removeBlockAfter;

      class="kw">public PageData() {
      }
   }
}