TargetType enum
Пакет: com.hypixel.hytale.builtin.npccombatactionevaluator.conditions
Файл: com/hypixel/hytale/builtin/npccombatactionevaluator/conditions/TargetMemoryCountCondition.java
Поля (1)
| Модификаторы | Тип | Имя |
|---|---|---|
|
Hostile,
Friendly, |
All |
Исходный код
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class="kw">package com.hypixel.hytale.builtin.npccombatactionevaluator.conditions;
class="kw">import com.hypixel.hytale.builtin.npccombatactionevaluator.memory.TargetMemory;
class="kw">import com.hypixel.hytale.codec.KeyedCodec;
class="kw">import com.hypixel.hytale.codec.builder.BuilderCodec;
class="kw">import com.hypixel.hytale.codec.codecs.EnumCodec;
class="kw">import com.hypixel.hytale.component.ArchetypeChunk;
class="kw">import com.hypixel.hytale.component.CommandBuffer;
class="kw">import com.hypixel.hytale.component.ComponentType;
class="kw">import com.hypixel.hytale.component.Ref;
class="kw">import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
class="kw">import com.hypixel.hytale.server.npc.decisionmaker.core.EvaluationContext;
class="kw">import com.hypixel.hytale.server.npc.decisionmaker.core.conditions.base.ScaledCurveCondition;
class="kw">import javax.annotation.Nonnull;
class="kw">public class TargetMemoryCountCondition class="kw">extends ScaledCurveCondition {
@Nonnull
class="kw">public class="kw">static class="kw">final EnumCodec<TargetMemoryCountCondition.TargetType> TARGET_TYPE_CODEC = new EnumCodec<>(TargetMemoryCountCondition.TargetType.class)
.documentKey(TargetMemoryCountCondition.TargetType.All, "All known targets.")
.documentKey(TargetMemoryCountCondition.TargetType.Friendly, "Known friendly targets.")
.documentKey(TargetMemoryCountCondition.TargetType.Hostile, "Known hostile targets.");
@Nonnull
class="kw">public class="kw">static class="kw">final BuilderCodec<TargetMemoryCountCondition> CODEC = BuilderCodec.builder(
TargetMemoryCountCondition.class, TargetMemoryCountCondition::new, ScaledCurveCondition.ABSTRACT_CODEC
)
.documentation("A scaled curve condition that returns a utility value based on the number of known targets in the memory.")
.<TargetMemoryCountCondition.TargetType>appendInherited(
new KeyedCodec<>("TargetType", TARGET_TYPE_CODEC),
(var0, var1) -> var0.targetType = var1,
var0 -> var0.targetType,
(var0, var1) -> var0.targetType = var1.targetType
)
.documentation("The type of targets to count.")
.add()
.build();
@Nonnull
class="kw">protected class="kw">static class="kw">final ComponentType<EntityStore, TargetMemory> TARGET_MEMORY_COMPONENT_TYPE = TargetMemory.getComponentType();
class="kw">protected TargetMemoryCountCondition.TargetType targetType = TargetMemoryCountCondition.TargetType.Hostile;
class="kw">public TargetMemoryCountCondition() {
}
@Override
class="kw">protected double getInput(
int var1, @Nonnull ArchetypeChunk<EntityStore> var2, Ref<EntityStore> var3, CommandBuffer<EntityStore> var4, EvaluationContext var5
) {
TargetMemory var6 = var2.getComponent(var1, TARGET_MEMORY_COMPONENT_TYPE);
assert var6 != null;
class="kw">return class="kw">switch (this.targetType) {
case Hostile -> var6.getKnownHostiles().size();
case Friendly -> var6.getKnownFriendlies().size();
case All -> var6.getKnownFriendlies().size() + var6.getKnownHostiles().size();
};
}
class="kw">private enum TargetType {
Hostile,
Friendly,
All;
TargetType() {
}
}
}