BuilderSensorCombatActionEvaluator class
Пакет: com.hypixel.hytale.builtin.npccombatactionevaluator.corecomponents.builders
Файл: com/hypixel/hytale/builtin/npccombatactionevaluator/corecomponents/builders/BuilderSensorCombatActionEvaluator.java
extends: BuilderSensorBase
Поля (3)
| Модификаторы | Тип | Имя |
|---|---|---|
|
boolean |
var6 |
|
|
var6 |
|
String |
var7 |
Методы (8)
| Модификаторы | Возврат | Сигнатура |
|---|---|---|
abstract |
return new |
SensorCombatActionEvaluatorreturn new SensorCombatActionEvaluator(this, var1) |
public |
double |
getAllowableDeviationdouble getAllowableDeviation(@Nonnull BuilderSupport var1) |
public |
int |
getMaxRangeStoreSlotint getMaxRangeStoreSlot(BuilderSupport var1) |
public |
int |
getMinRangeStoreSlotint getMinRangeStoreSlot(BuilderSupport var1) |
public |
int |
getPositioningAngleStoreSlotint getPositioningAngleStoreSlot(BuilderSupport var1) |
public |
int |
getTargetSlotint getTargetSlot(@Nonnull BuilderSupport var1) |
|
|
if if(var7 == null) |
public |
boolean |
isTargetInRangeboolean isTargetInRange(@Nonnull BuilderSupport var1) |
Исходный код
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class="kw">package com.hypixel.hytale.builtin.npccombatactionevaluator.corecomponents.builders;
class="kw">import com.google.gson.JsonElement;
class="kw">import com.hypixel.hytale.builtin.npccombatactionevaluator.corecomponents.SensorCombatActionEvaluator;
class="kw">import com.hypixel.hytale.server.npc.asset.builder.BuilderDescriptorState;
class="kw">import com.hypixel.hytale.server.npc.asset.builder.BuilderSupport;
class="kw">import com.hypixel.hytale.server.npc.asset.builder.Feature;
class="kw">import com.hypixel.hytale.server.npc.asset.builder.InstructionType;
class="kw">import com.hypixel.hytale.server.npc.asset.builder.holder.BooleanHolder;
class="kw">import com.hypixel.hytale.server.npc.asset.builder.holder.DoubleHolder;
class="kw">import com.hypixel.hytale.server.npc.asset.builder.validators.DoubleSingleValidator;
class="kw">import com.hypixel.hytale.server.npc.corecomponents.builders.BuilderSensorBase;
class="kw">import com.hypixel.hytale.server.npc.instructions.Sensor;
class="kw">import com.hypixel.hytale.server.npc.util.expression.ExecutionContext;
class="kw">import com.hypixel.hytale.server.npc.util.expression.Scope;
class="kw">import com.hypixel.hytale.server.npc.validators.NPCLoadTimeValidationHelper;
class="kw">import com.hypixel.hytale.server.npc.valuestore.ValueStoreValidator;
class="kw">import java.util.List;
class="kw">import java.util.function.ToIntFunction;
class="kw">import javax.annotation.Nonnull;
class="kw">public class BuilderSensorCombatActionEvaluator class="kw">extends BuilderSensorBase {
@Nonnull
class="kw">protected class="kw">final BooleanHolder targetInRange = new BooleanHolder();
@Nonnull
class="kw">protected class="kw">final DoubleHolder allowableDeviation = new DoubleHolder();
class="kw">protected ToIntFunction<BuilderSupport> minRangeStoreSlot;
class="kw">protected ToIntFunction<BuilderSupport> maxRangeStoreSlot;
class="kw">protected ToIntFunction<BuilderSupport> positioningAngleStoreSlot;
class="kw">public BuilderSensorCombatActionEvaluator() {
}
@Nonnull
class="kw">public Sensor build(@Nonnull BuilderSupport var1) {
class="kw">return new SensorCombatActionEvaluator(this, var1);
}
@Nonnull
@Override
class="kw">public String getShortDescription() {
class="kw">return "A sensor which handles funnelling information to actions and motions from the combat action evaluator.";
}
@Nonnull
@Override
class="kw">public String getLongDescription() {
class="kw">return "A sensor which handles funnelling information to actions and motions from the combat action evaluator. Delivers the current attack target and desired range for supported direct child motions.";
}
@Nonnull
@Override
class="kw">public BuilderDescriptorState getBuilderDescriptorState() {
class="kw">return BuilderDescriptorState.Experimental;
}
@Nonnull
class="kw">public BuilderSensorCombatActionEvaluator readConfig(@Nonnull JsonElement var1) {
this.requireBoolean(
var1, "TargetInRange", this.targetInRange, BuilderDescriptorState.Stable, "Whether to match on target being in or out of range.", null
);
this.getDouble(
var1,
"AllowableDeviation",
this.allowableDeviation,
0.5,
DoubleSingleValidator.greater0(),
BuilderDescriptorState.Stable,
"The allowable deviation from the desired attack range",
null
);
this.minRangeStoreSlot = this.requireDoubleValueStoreParameter("CAEMinRange", ValueStoreValidator.UseType.READ);
this.maxRangeStoreSlot = this.requireDoubleValueStoreParameter("CAEMaxRange", ValueStoreValidator.UseType.READ);
this.positioningAngleStoreSlot = this.requireDoubleValueStoreParameter("CAEPositioningAngle", ValueStoreValidator.UseType.READ);
this.provideFeature(Feature.LiveEntity);
this.requireInstructionType(InstructionType.NPCOnlyInstructions);
class="kw">return this;
}
@Override
class="kw">public boolean validate(String var1, @Nonnull NPCLoadTimeValidationHelper var2, ExecutionContext var3, Scope var4, @Nonnull List<String> var5) {
boolean var6 = true;
String var7 = var2.getCurrentStateName();
if (var7 == null) {
var5.add(String.format("%s: CombatActionEvaluator sensors must belong to a state! At %s", var1, this.getBreadCrumbs()));
var6 = false;
}
class="kw">return super.validate(var1, var2, var3, var4, var5) & var6;
}
class="kw">public boolean isTargetInRange(@Nonnull BuilderSupport var1) {
class="kw">return this.targetInRange.get(var1.getExecutionContext());
}
class="kw">public int getMinRangeStoreSlot(BuilderSupport var1) {
class="kw">return this.minRangeStoreSlot.applyAsInt(var1);
}
class="kw">public int getMaxRangeStoreSlot(BuilderSupport var1) {
class="kw">return this.maxRangeStoreSlot.applyAsInt(var1);
}
class="kw">public int getPositioningAngleStoreSlot(BuilderSupport var1) {
class="kw">return this.positioningAngleStoreSlot.applyAsInt(var1);
}
class="kw">public double getAllowableDeviation(@Nonnull BuilderSupport var1) {
class="kw">return this.allowableDeviation.get(var1.getExecutionContext());
}
class="kw">public int getTargetSlot(@Nonnull BuilderSupport var1) {
class="kw">return var1.getTargetSlot("CAETargetSlot");
}
}