CheckpointResetCommand class

Пакет: com.hypixel.hytale.builtin.parkour.commands

Файл: com/hypixel/hytale/builtin/parkour/commands/CheckpointResetCommand.java

extends: AbstractPlayerCommand

Поля (1)

МодификаторыТипИмя
UUIDComponent var6

Методы (1)

МодификаторыВозвратСигнатура
abstract super super("reset", "server.commands.checkpoint.reset.desc")

Исходный код

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class="kw">package com.hypixel.hytale.builtin.parkour.commands;

class="kw">import com.hypixel.hytale.builtin.parkour.ParkourPlugin;
class="kw">import com.hypixel.hytale.component.Ref;
class="kw">import com.hypixel.hytale.component.Store;
class="kw">import com.hypixel.hytale.server.core.Message;
class="kw">import com.hypixel.hytale.server.core.command.system.CommandContext;
class="kw">import com.hypixel.hytale.server.core.command.system.basecommands.AbstractPlayerCommand;
class="kw">import com.hypixel.hytale.server.core.entity.UUIDComponent;
class="kw">import com.hypixel.hytale.server.core.universe.PlayerRef;
class="kw">import com.hypixel.hytale.server.core.universe.world.World;
class="kw">import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
class="kw">import javax.annotation.Nonnull;

class="kw">public class CheckpointResetCommand class="kw">extends AbstractPlayerCommand {
   @Nonnull
   class="kw">private class="kw">static class="kw">final Message MESSAGE_COMMANDS_CHECKPOINT_RESET_SUCCESS = Message.translation("server.commands.checkpoint.reset.success");

   class="kw">public CheckpointResetCommand() {
      super("reset", "server.commands.checkpoint.reset.desc");
   }

   @Override
   class="kw">protected void execute(
      @Nonnull CommandContext var1, @Nonnull Store<EntityStore> var2, @Nonnull Ref<EntityStore> var3, @Nonnull PlayerRef var4, @Nonnull World var5
   ) {
      UUIDComponent var6 = var2.getComponent(var3, UUIDComponent.getComponentType());
      assert var6 != null;
      ParkourPlugin.get().resetPlayer(var6.getUuid());
      var1.sendMessage(MESSAGE_COMMANDS_CHECKPOINT_RESET_SUCCESS);
   }
}