PrefabPathNewCommand class
Пакет: com.hypixel.hytale.builtin.path.commands
Файл: com/hypixel/hytale/builtin/path/commands/PrefabPathNewCommand.java
extends: AbstractPlayerCommand
Поля (5)
| Модификаторы | Тип | Имя |
|---|---|---|
|
Player |
var10 |
|
String |
var6 |
|
Double |
var7 |
|
Float |
var8 |
|
UUID |
var9 |
Методы (1)
| Модификаторы | Возврат | Сигнатура |
|---|---|---|
abstract |
|
super super("new", "server.commands.npcpath.new.desc") |
Исходный код
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class="kw">package com.hypixel.hytale.builtin.path.commands;
class="kw">import com.hypixel.hytale.builtin.buildertools.BuilderToolsPlugin;
class="kw">import com.hypixel.hytale.component.Ref;
class="kw">import com.hypixel.hytale.component.Store;
class="kw">import com.hypixel.hytale.server.core.Message;
class="kw">import com.hypixel.hytale.server.core.command.system.CommandContext;
class="kw">import com.hypixel.hytale.server.core.command.system.arguments.system.DefaultArg;
class="kw">import com.hypixel.hytale.server.core.command.system.arguments.system.RequiredArg;
class="kw">import com.hypixel.hytale.server.core.command.system.arguments.types.ArgTypes;
class="kw">import com.hypixel.hytale.server.core.command.system.basecommands.AbstractPlayerCommand;
class="kw">import com.hypixel.hytale.server.core.entity.entities.Player;
class="kw">import com.hypixel.hytale.server.core.universe.PlayerRef;
class="kw">import com.hypixel.hytale.server.core.universe.world.World;
class="kw">import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
class="kw">import java.util.UUID;
class="kw">import javax.annotation.Nonnull;
class="kw">public class PrefabPathNewCommand class="kw">extends AbstractPlayerCommand {
@Nonnull
class="kw">private class="kw">final RequiredArg<String> pathNameArg = this.withRequiredArg("pathName", "server.commands.npcpath.new.pathName.desc", ArgTypes.STRING);
@Nonnull
class="kw">private class="kw">final DefaultArg<Double> pauseTimeArg = this.withDefaultArg("pauseTime", "server.commands.npcpath.new.pauseTime.desc", ArgTypes.DOUBLE, 0.0, "0.0");
@Nonnull
class="kw">private class="kw">final DefaultArg<Float> observationAngleArg = this.withDefaultArg(
"observationAngleDegrees", "server.commands.npcpath.new.observationAngleDegrees.desc", ArgTypes.FLOAT, 0.0F, "0.0"
);
class="kw">public PrefabPathNewCommand() {
super("new", "server.commands.npcpath.new.desc");
}
@Override
class="kw">protected void execute(
@Nonnull CommandContext var1, @Nonnull Store<EntityStore> var2, @Nonnull Ref<EntityStore> var3, @Nonnull PlayerRef var4, @Nonnull World var5
) {
String var6 = this.pathNameArg.get(var1);
Double var7 = this.pauseTimeArg.get(var1);
Float var8 = this.observationAngleArg.get(var1);
UUID var9 = UUID.randomUUID();
Player var10 = var2.getComponent(var3, Player.getComponentType());
assert var10 != null;
PrefabPathHelper.addMarker(var2, var3, var9, var6, var7, var8, (short)-1, 0);
BuilderToolsPlugin.getState(var10, var4).setActivePrefabPath(var9);
var1.sendMessage(Message.translation("server.npc.npcpath.editingPath").param("path", var6));
}
}