CursedHeldItemCommand class

Пакет: com.hypixel.hytale.builtin.portals.commands.utils

Файл: com/hypixel/hytale/builtin/portals/commands/utils/CursedHeldItemCommand.java

extends: AbstractPlayerCommand

Поля (7)

МодификаторыТипИмя
ItemStack var10
InventoryComponent.Hotbar var11
byte var12
Player var6
InventoryComponent.Tool var7
ItemStack var8
AdventureMetadata var9

Методы (3)

МодификаторыВозвратСигнатура
if if(var6 != null)
if if(var11 != null)
abstract super super("cursethis", "server.commands.cursethis.desc")

Исходный код

Показать/скрыть
class="kw">package com.hypixel.hytale.builtin.portals.commands.utils;

class="kw">import com.hypixel.hytale.component.Ref;
class="kw">import com.hypixel.hytale.component.Store;
class="kw">import com.hypixel.hytale.server.core.Message;
class="kw">import com.hypixel.hytale.server.core.asset.type.item.config.metadata.AdventureMetadata;
class="kw">import com.hypixel.hytale.server.core.command.system.CommandContext;
class="kw">import com.hypixel.hytale.server.core.command.system.basecommands.AbstractPlayerCommand;
class="kw">import com.hypixel.hytale.server.core.entity.entities.Player;
class="kw">import com.hypixel.hytale.server.core.inventory.InventoryComponent;
class="kw">import com.hypixel.hytale.server.core.inventory.ItemStack;
class="kw">import com.hypixel.hytale.server.core.universe.PlayerRef;
class="kw">import com.hypixel.hytale.server.core.universe.world.World;
class="kw">import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
class="kw">import javax.annotation.Nonnull;

class="kw">public class CursedHeldItemCommand class="kw">extends AbstractPlayerCommand {
   @Nonnull
   class="kw">private class="kw">static class="kw">final Message MESSAGE_COMMANDS_CURSE_THIS_NOT_HOLDING_ITEM = Message.translation("server.commands.cursethis.notHoldingItem");

   class="kw">public CursedHeldItemCommand() {
      super("cursethis", "server.commands.cursethis.desc");
      this.setPermissionGroups("hytale:Builder");
   }

   @Override
   class="kw">protected void execute(
      @Nonnull CommandContext var1, @Nonnull Store<EntityStore> var2, @Nonnull Ref<EntityStore> var3, @Nonnull PlayerRef var4, @Nonnull World var5
   ) {
      Player var6 = var2.getComponent(var3, Player.getComponentType());
      if (var6 != null) {
         InventoryComponent.Tool var7 = var2.getComponent(var3, InventoryComponent.Tool.getComponentType());
         if (var7 == null || !var7.isUsingToolsItem()) {
            ItemStack var8 = InventoryComponent.getItemInHand(var2, var3);
            if (var8 != null && !var8.isEmpty()) {
               AdventureMetadata var9 = var8.getFromMetadataOrDefault("Adventure", AdventureMetadata.CODEC);
               var9.setCursed(!var9.isCursed());
               ItemStack var10 = var8.withMetadata(AdventureMetadata.KEYED_CODEC, var9);
               InventoryComponent.Hotbar var11 = var2.getComponent(var3, InventoryComponent.Hotbar.getComponentType());
               if (var11 != null) {
                  byte var12 = var11.getActiveSlot();
                  var11.getInventory().replaceItemStackInSlot(var12, var8, var10);
                  var4.sendMessage(Message.translation("server.commands.cursethis.done").param("state", var9.isCursed()));
               }
            } else {
               var4.sendMessage(MESSAGE_COMMANDS_CURSE_THIS_NOT_HOLDING_ITEM);
            }
         }
      }
   }
}