PortalDeviceConfig class

Пакет: com.hypixel.hytale.builtin.portals.components

Файл: com/hypixel/hytale/builtin/portals/components/PortalDeviceConfig.java

Поля (1)

МодификаторыТипИмя
BlockType var6

Методы (5)

МодификаторыВозвратСигнатура
public boolean areBlockStatesValidboolean areBlockStatesValid(@Nonnull BlockType var1)
public String getOffStateString getOffState()
public String getOnStateString getOnState()
public String getSpawningStateString getSpawningState()
if if(var6 == null)

Исходный код

Показать/скрыть
class="kw">package com.hypixel.hytale.builtin.portals.components;

class="kw">import com.hypixel.hytale.builtin.portals.utils.BlockTypeUtils;
class="kw">import com.hypixel.hytale.codec.Codec;
class="kw">import com.hypixel.hytale.codec.KeyedCodec;
class="kw">import com.hypixel.hytale.codec.builder.BuilderCodec;
class="kw">import com.hypixel.hytale.server.core.asset.type.blocktype.config.BlockType;
class="kw">import javax.annotation.Nonnull;
class="kw">import javax.annotation.Nullable;

class="kw">public class PortalDeviceConfig {
   @Nonnull
   class="kw">public class="kw">static class="kw">final BuilderCodec<PortalDeviceConfig> CODEC = BuilderCodec.builder(PortalDeviceConfig.class, PortalDeviceConfig::new)
      .appendInherited(
         new KeyedCodec<>("SpawningState", Codec.STRING),
         (var0, var1) -> var0.spawningState = var1,
         var0 -> var0.spawningState,
         (var0, var1) -> var0.spawningState = var1.spawningState
      )
      .documentation("The StateData for the short transition from off to on, when the instance is being created")
      .add()
      .<String>appendInherited(
         new KeyedCodec<>("OnState", Codec.STRING), (var0, var1) -> var0.onState = var1, var0 -> var0.onState, (var0, var1) -> var0.onState = var1.onState
      )
      .documentation("The StateData when the portal is summoned and active.")
      .add()
      .<String>appendInherited(
         new KeyedCodec<>("OffState", Codec.STRING), (var0, var1) -> var0.offState = var1, var0 -> var0.offState, (var0, var1) -> var0.offState = var1.offState
      )
      .documentation("The StateData when there is no portal and the device is inactive.")
      .add()
      .<String>appendInherited(
         new KeyedCodec<>("ReturnBlockType", Codec.STRING),
         (var0, var1) -> var0.returnBlock = var1,
         var0 -> var0.returnBlock,
         (var0, var1) -> var0.returnBlock = var1.returnBlock
      )
      .documentation("This block type will be placed (once) on the spawn point of the portal world.")
      .add()
      .build();
   class="kw">private String onState = "Active";
   class="kw">private String spawningState = "Spawning";
   class="kw">private String offState = "class="kw">default";
   class="kw">private String returnBlock;

   class="kw">public PortalDeviceConfig() {
   }

   class="kw">public String getOnState() {
      class="kw">return this.onState;
   }

   class="kw">public String getSpawningState() {
      class="kw">return this.spawningState;
   }

   class="kw">public String getOffState() {
      class="kw">return this.offState;
   }

   @Nullable
   class="kw">public String getReturnBlock() {
      class="kw">return this.returnBlock;
   }

   @Nonnull
   class="kw">public String[] getBlockStates() {
      class="kw">return new String[]{this.onState, this.spawningState, this.offState};
   }

   class="kw">public boolean areBlockStatesValid(@Nonnull BlockType var1) {
      for (String var5 : this.getBlockStates()) {
         BlockType var6 = BlockTypeUtils.getBlockForState(var1, var5);
         if (var6 == null) {
            class="kw">return false;
         }
      }

      class="kw">return true;
   }
}