Target class
Пакет: com.hypixel.hytale.builtin.worldgen.modifier
Файл: com/hypixel/hytale/builtin/worldgen/modifier/Target.java
Поля (1)
| Модификаторы | Тип | Имя |
|---|---|---|
final |
BuilderCodec<Target> |
CODEC |
Методы (3)
| Модификаторы | Возврат | Сигнатура |
|---|---|---|
|
|
for for(String var5 : this.rules) |
public |
boolean |
matchesRootboolean matchesRoot(@Nonnull String var1) |
public |
boolean |
matchesRuleboolean matchesRule(@Nonnull String var1) |
Исходный код
Показать/скрыть
class="kw">package com.hypixel.hytale.builtin.worldgen.modifier;
class="kw">import com.hypixel.hytale.codec.KeyedCodec;
class="kw">import com.hypixel.hytale.codec.builder.BuilderCodec;
class="kw">import com.hypixel.hytale.common.util.ArrayUtil;
class="kw">import com.hypixel.hytale.common.util.StringUtil;
class="kw">import javax.annotation.Nonnull;
class="kw">public class Target {
class="kw">public class="kw">static class="kw">final BuilderCodec<Target> CODEC = BuilderCodec.builder(Target.class, Target::new)
.documentation("Configures the world-gen root and content path rules that should be targeted by the WorldGenModifier")
.<String>append(new KeyedCodec<>("Root", BuilderCodec.STRING), (var0, var1) -> var0.root = var1, var0 -> var0.root)
.documentation("The name of the world-gen root configuration folder to target")
.add()
.<String[]>append(new KeyedCodec<>("Rules", BuilderCodec.STRING_ARRAY), (var0, var1) -> var0.rules = var1, var0 -> var0.rules)
.documentation("A list of glob-matching path rules to match world-gen asset files against")
.add()
.build();
@Nonnull
class="kw">private String root = "Default";
@Nonnull
class="kw">private String[] rules = ArrayUtil.EMPTY_STRING_ARRAY;
class="kw">public Target() {
}
class="kw">public boolean matchesRoot(@Nonnull String var1) {
class="kw">return this.root.equals(var1);
}
class="kw">public boolean matchesRule(@Nonnull String var1) {
for (String var5 : this.rules) {
if (!var5.isEmpty() && StringUtil.isGlobMatching(var5, var1)) {
class="kw">return true;
}
}
class="kw">return false;
}
}