UVMotion class

Пакет: com.hypixel.hytale.protocol

Файл: com/hypixel/hytale/protocol/UVMotion.java

Поля (15)

МодификаторыТипИмя
final int NULLABLE_BIT_FIELD_SIZE
int var1
UVMotion var1
long var2
byte var2
int var3
byte var3
var3
int var4
int var4
String var5
var5
int var6
long var7
UVMotion var9

Методы (36)

МодификаторыВозвратСигнатура
public UVMotion cloneUVMotion clone()
public int computeSizeint computeSize()
static boolean getAddRandomUVOffsetboolean getAddRandomUVOffset(MemorySegment var0)
static boolean getAddRandomUVOffsetboolean getAddRandomUVOffset(MemorySegment var0, int var1)
abstract return getAddRandomUVOffsetreturn getAddRandomUVOffset(var0, 0)
static float getScalefloat getScale(MemorySegment var0)
static float getScalefloat getScale(MemorySegment var0, int var1)
abstract return getScalereturn getScale(var0, 0)
static float getSpeedXfloat getSpeedX(MemorySegment var0)
static float getSpeedXfloat getSpeedX(MemorySegment var0, int var1)
abstract return getSpeedXreturn getSpeedX(var0, 0)
static float getSpeedYfloat getSpeedY(MemorySegment var0)
static float getSpeedYfloat getSpeedY(MemorySegment var0, int var1)
abstract return getSpeedYreturn getSpeedY(var0, 0)
static float getStrengthfloat getStrength(MemorySegment var0)
static float getStrengthfloat getStrength(MemorySegment var0, int var1)
abstract return getStrengthreturn getStrength(var0, 0)
static UVMotionCurveType getStrengthCurveTypeUVMotionCurveType getStrengthCurveType(MemorySegment var0)
static UVMotionCurveType getStrengthCurveTypeUVMotionCurveType getStrengthCurveType(MemorySegment var0, int var1)
abstract return getStrengthCurveTypereturn getStrengthCurveType(var0, 0)
abstract return getTexturereturn getTexture(var0, 0)
static boolean hasTextureboolean hasTexture(MemorySegment var0, int var1)
if if(var1 < 0)
if if(var2 != null)
if if(this.texture != null)
if if(this.texture != null)
if if(this.texture != null)
if if(this == var1)
static void requireBoundsvoid requireBounds(MemorySegment var0, int var1)
abstract requireBounds requireBounds(var0, var1)
public int serializeint serialize(@Nonnull MemorySegment var1, int var2)
static UVMotion toObjectUVMotion toObject(MemorySegment var0)
static UVMotion toObjectUVMotion toObject(MemorySegment var0, int var1)
static UVMotion toObjectUVMotion toObject(MemorySegment var0, int var1, @Nullable ReadCursor var2)
abstract return toObjectreturn toObject(var0, 0, null)
abstract return toObjectreturn toObject(var0, var1, null)

Исходный код

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class="kw">package com.hypixel.hytale.protocol;

class="kw">import com.hypixel.hytale.protocol.io.PacketIO;
class="kw">import com.hypixel.hytale.protocol.io.ProtocolException;
class="kw">import com.hypixel.hytale.protocol.io.ReadCursor;
class="kw">import com.hypixel.hytale.protocol.io.VarInt;
class="kw">import java.lang.foreign.MemorySegment;
class="kw">import java.util.Objects;
class="kw">import javax.annotation.Nonnull;
class="kw">import javax.annotation.Nullable;

class="kw">public class UVMotion {
   class="kw">public class="kw">static class="kw">final int NULLABLE_BIT_FIELD_SIZE = 1;
   class="kw">public class="kw">static class="kw">final int FIXED_BLOCK_SIZE = 19;
   class="kw">public class="kw">static class="kw">final int VARIABLE_FIELD_COUNT = 1;
   class="kw">public class="kw">static class="kw">final int VARIABLE_BLOCK_START = 19;
   class="kw">public class="kw">static class="kw">final int MAX_SIZE = 16384024;
   @Nullable
   class="kw">public String texture;
   class="kw">public boolean addRandomUVOffset;
   class="kw">public float speedX;
   class="kw">public float speedY;
   class="kw">public float scale;
   class="kw">public float strength;
   @Nonnull
   class="kw">public UVMotionCurveType strengthCurveType = UVMotionCurveType.Constant;

   class="kw">public UVMotion() {
   }

   class="kw">public UVMotion(@Nullable String var1, boolean var2, float var3, float var4, float var5, float var6, @Nonnull UVMotionCurveType var7) {
      this.texture = var1;
      this.addRandomUVOffset = var2;
      this.speedX = var3;
      this.speedY = var4;
      this.scale = var5;
      this.strength = var6;
      this.strengthCurveType = var7;
   }

   class="kw">public UVMotion(@Nonnull UVMotion var1) {
      this.texture = var1.texture;
      this.addRandomUVOffset = var1.addRandomUVOffset;
      this.speedX = var1.speedX;
      this.speedY = var1.speedY;
      this.scale = var1.scale;
      this.strength = var1.strength;
      this.strengthCurveType = var1.strengthCurveType;
   }

   class="kw">public class="kw">static void requireBounds(MemorySegment var0, int var1) {
      if (var1 < 0) {
         throw ProtocolException.invalidOffset("UVMotion", var1, (int)var0.byteSize());
      }

      long var2 = var1 + 19L;
      if (var2 > var0.byteSize()) {
         throw ProtocolException.bufferTooSmall("UVMotion", (int)Math.min(var2, 2147483647L), (int)var0.byteSize());
      }
   }

   @Nullable
   class="kw">public class="kw">static String getTexture(MemorySegment var0) {
      class="kw">return getTexture(var0, 0);
   }

   @Nullable
   class="kw">public class="kw">static String getTexture(MemorySegment var0, int var1) {
      class="kw">return hasTexture(var0, var1) ? PacketIO.readVarString("Texture", var0, var1 + 19, 4096000) : null;
   }

   class="kw">public class="kw">static boolean getAddRandomUVOffset(MemorySegment var0) {
      class="kw">return getAddRandomUVOffset(var0, 0);
   }

   class="kw">public class="kw">static boolean getAddRandomUVOffset(MemorySegment var0, int var1) {
      class="kw">return var0.get(PacketIO.PROTO_BOOL, var1 + 1);
   }

   class="kw">public class="kw">static float getSpeedX(MemorySegment var0) {
      class="kw">return getSpeedX(var0, 0);
   }

   class="kw">public class="kw">static float getSpeedX(MemorySegment var0, int var1) {
      class="kw">return PacketIO.requireFinite(var0.get(PacketIO.PROTO_FLOAT, var1 + 2), "SpeedX");
   }

   class="kw">public class="kw">static float getSpeedY(MemorySegment var0) {
      class="kw">return getSpeedY(var0, 0);
   }

   class="kw">public class="kw">static float getSpeedY(MemorySegment var0, int var1) {
      class="kw">return PacketIO.requireFinite(var0.get(PacketIO.PROTO_FLOAT, var1 + 6), "SpeedY");
   }

   class="kw">public class="kw">static float getScale(MemorySegment var0) {
      class="kw">return getScale(var0, 0);
   }

   class="kw">public class="kw">static float getScale(MemorySegment var0, int var1) {
      class="kw">return PacketIO.requireFinite(var0.get(PacketIO.PROTO_FLOAT, var1 + 10), "Scale");
   }

   class="kw">public class="kw">static float getStrength(MemorySegment var0) {
      class="kw">return getStrength(var0, 0);
   }

   class="kw">public class="kw">static float getStrength(MemorySegment var0, int var1) {
      class="kw">return PacketIO.requireFinite(var0.get(PacketIO.PROTO_FLOAT, var1 + 14), "Strength");
   }

   class="kw">public class="kw">static UVMotionCurveType getStrengthCurveType(MemorySegment var0) {
      class="kw">return getStrengthCurveType(var0, 0);
   }

   class="kw">public class="kw">static UVMotionCurveType getStrengthCurveType(MemorySegment var0, int var1) {
      class="kw">return UVMotionCurveType.fromValue(var0.get(PacketIO.PROTO_BYTE, var1 + 18));
   }

   class="kw">public class="kw">static boolean hasTexture(MemorySegment var0, int var1) {
      byte var2 = var0.get(PacketIO.PROTO_BYTE, var1 + 0);
      class="kw">return (var2 & 1) != 0;
   }

   class="kw">public class="kw">static UVMotion toObject(MemorySegment var0) {
      class="kw">return toObject(var0, 0, null);
   }

   class="kw">public class="kw">static UVMotion toObject(MemorySegment var0, int var1) {
      class="kw">return toObject(var0, var1, null);
   }

   class="kw">public class="kw">static UVMotion toObject(MemorySegment var0, int var1, @Nullable ReadCursor var2) {
      requireBounds(var0, var1);
      int var3 = var1 + 19;
      int var4 = 0;
      String var5 = null;
      if (hasTexture(var0, var1)) {
         int var6 = var3 + var4;
         long var7 = VarInt.getWithLength(var0, var6);
         var5 = PacketIO.readVarString("Texture", var0, var6, 0, 4096000, var7);
         var4 += (int)var7 + (int)(var7 >>> 32);
      }

      UVMotion var9 = new UVMotion(
         var5,
         var0.get(PacketIO.PROTO_BOOL, var1 + 1),
         PacketIO.requireFinite(var0.get(PacketIO.PROTO_FLOAT, var1 + 2), "SpeedX"),
         PacketIO.requireFinite(var0.get(PacketIO.PROTO_FLOAT, var1 + 6), "SpeedY"),
         PacketIO.requireFinite(var0.get(PacketIO.PROTO_FLOAT, var1 + 10), "Scale"),
         PacketIO.requireFinite(var0.get(PacketIO.PROTO_FLOAT, var1 + 14), "Strength"),
         UVMotionCurveType.fromValue(var0.get(PacketIO.PROTO_BYTE, var1 + 18))
      );
      if (var2 != null) {
         var2.position = var3 + var4;
      }

      class="kw">return var9;
   }

   class="kw">public int serialize(@Nonnull MemorySegment var1, int var2) {
      byte var3 = 0;
      if (this.texture != null) {
         var3 = (byte)(var3 | 1);
      }

      var1.set(PacketIO.PROTO_BYTE, var2 + 0, var3);
      var1.set(PacketIO.PROTO_BOOL, var2 + 1, this.addRandomUVOffset);
      PacketIO.requireFinite(this.speedX, "SpeedX");
      var1.set(PacketIO.PROTO_FLOAT, var2 + 2, this.speedX);
      PacketIO.requireFinite(this.speedY, "SpeedY");
      var1.set(PacketIO.PROTO_FLOAT, var2 + 6, this.speedY);
      PacketIO.requireFinite(this.scale, "Scale");
      var1.set(PacketIO.PROTO_FLOAT, var2 + 10, this.scale);
      PacketIO.requireFinite(this.strength, "Strength");
      var1.set(PacketIO.PROTO_FLOAT, var2 + 14, this.strength);
      var1.set(PacketIO.PROTO_BYTE, var2 + 18, (byte)this.strengthCurveType.getValue());
      int var4 = var2 + 19;
      if (this.texture != null) {
         var4 += PacketIO.writeVarString(var1, var4, this.texture, 4096000);
      }

      class="kw">return var4 - var2;
   }

   class="kw">public int computeSize() {
      int var1 = 19;
      if (this.texture != null) {
         var1 += PacketIO.stringSize(this.texture);
      }

      class="kw">return var1;
   }

   class="kw">public UVMotion clone() {
      UVMotion var1 = new UVMotion();
      var1.texture = this.texture;
      var1.addRandomUVOffset = this.addRandomUVOffset;
      var1.speedX = this.speedX;
      var1.speedY = this.speedY;
      var1.scale = this.scale;
      var1.strength = this.strength;
      var1.strengthCurveType = this.strengthCurveType;
      class="kw">return var1;
   }

   @Override
   class="kw">public boolean equals(Object var1) {
      if (this == var1) {
         class="kw">return true;
      } else {
         class="kw">return !(var1 class="kw">instanceof UVMotion var2)
            ? false
            : Objects.equals(this.texture, var2.texture)
               && this.addRandomUVOffset == var2.addRandomUVOffset
               && this.speedX == var2.speedX
               && this.speedY == var2.speedY
               && this.scale == var2.scale
               && this.strength == var2.strength
               && Objects.equals(this.strengthCurveType, var2.strengthCurveType);
      }
   }

   @Override
   class="kw">public int hashCode() {
      class="kw">return Objects.hash(this.texture, this.addRandomUVOffset, this.speedX, this.speedY, this.scale, this.strength, this.strengthCurveType);
   }
}