AssetEditorRebuildCaches class
Пакет: com.hypixel.hytale.protocol.packets.asseteditor
Файл: com/hypixel/hytale/protocol/packets/asseteditor/AssetEditorRebuildCaches.java
Поля (10)
| Модификаторы | Тип | Имя |
|---|---|---|
final |
int |
NULLABLE_BIT_FIELD_SIZE |
|
AssetEditorRebuildCaches |
var1 |
|
long |
var2 |
|
AssetEditorRebuildCaches |
var3 |
|
byte |
var3 |
|
|
var3 |
|
|
var3 |
|
|
var3 |
|
|
var3 |
|
|
var3 |
Методы (33)
| Модификаторы | Возврат | Сигнатура |
|---|---|---|
public |
AssetEditorRebuildCaches |
cloneAssetEditorRebuildCaches clone() |
public |
int |
computeSizeint computeSize() |
static |
boolean |
getBlockTexturesboolean getBlockTextures(MemorySegment var0) |
static |
boolean |
getBlockTexturesboolean getBlockTextures(MemorySegment var0, int var1) |
abstract |
return |
getBlockTexturesreturn getBlockTextures(var0, 0) |
static |
boolean |
getItemIconsboolean getItemIcons(MemorySegment var0) |
static |
boolean |
getItemIconsboolean getItemIcons(MemorySegment var0, int var1) |
abstract |
return |
getItemIconsreturn getItemIcons(var0, 0) |
static |
boolean |
getMapGeometryboolean getMapGeometry(MemorySegment var0) |
static |
boolean |
getMapGeometryboolean getMapGeometry(MemorySegment var0, int var1) |
abstract |
return |
getMapGeometryreturn getMapGeometry(var0, 0) |
static |
boolean |
getModelTexturesboolean getModelTextures(MemorySegment var0) |
static |
boolean |
getModelTexturesboolean getModelTextures(MemorySegment var0, int var1) |
abstract |
return |
getModelTexturesreturn getModelTextures(var0, 0) |
static |
boolean |
getModelsboolean getModels(MemorySegment var0) |
static |
boolean |
getModelsboolean getModels(MemorySegment var0, int var1) |
abstract |
return |
getModelsreturn getModels(var0, 0) |
|
|
if if(var1 < 0) |
|
|
if if(var2 != null) |
|
|
if if(this.blockTextures) |
|
|
if if(this.models) |
|
|
if if(this.modelTextures) |
|
|
if if(this.mapGeometry) |
|
|
if if(this.itemIcons) |
|
|
if if(this == var1) |
static |
void |
requireBoundsvoid requireBounds(MemorySegment var0, int var1) |
abstract |
|
requireBounds requireBounds(var0, var1) |
public |
int |
serializeint serialize(@Nonnull MemorySegment var1, int var2) |
static |
AssetEditorRebuildCaches |
toObjectAssetEditorRebuildCaches toObject(MemorySegment var0) |
static |
AssetEditorRebuildCaches |
toObjectAssetEditorRebuildCaches toObject(MemorySegment var0, int var1) |
static |
AssetEditorRebuildCaches |
toObjectAssetEditorRebuildCaches toObject(MemorySegment var0, int var1, @Nullable ReadCursor var2) |
abstract |
return |
toObjectreturn toObject(var0, 0, null) |
abstract |
return |
toObjectreturn toObject(var0, var1, null) |
Исходный код
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class="kw">package com.hypixel.hytale.protocol.packets.asseteditor;
class="kw">import com.hypixel.hytale.protocol.io.PacketIO;
class="kw">import com.hypixel.hytale.protocol.io.ProtocolException;
class="kw">import com.hypixel.hytale.protocol.io.ReadCursor;
class="kw">import java.lang.foreign.MemorySegment;
class="kw">import java.util.Objects;
class="kw">import javax.annotation.Nonnull;
class="kw">import javax.annotation.Nullable;
class="kw">public class AssetEditorRebuildCaches {
class="kw">public class="kw">static class="kw">final int NULLABLE_BIT_FIELD_SIZE = 0;
class="kw">public class="kw">static class="kw">final int FIXED_BLOCK_SIZE = 1;
class="kw">public class="kw">static class="kw">final int VARIABLE_FIELD_COUNT = 0;
class="kw">public class="kw">static class="kw">final int VARIABLE_BLOCK_START = 1;
class="kw">public class="kw">static class="kw">final int MAX_SIZE = 1;
class="kw">public boolean blockTextures;
class="kw">public boolean models;
class="kw">public boolean modelTextures;
class="kw">public boolean mapGeometry;
class="kw">public boolean itemIcons;
class="kw">public AssetEditorRebuildCaches() {
}
class="kw">public AssetEditorRebuildCaches(boolean var1, boolean var2, boolean var3, boolean var4, boolean var5) {
this.blockTextures = var1;
this.models = var2;
this.modelTextures = var3;
this.mapGeometry = var4;
this.itemIcons = var5;
}
class="kw">public AssetEditorRebuildCaches(@Nonnull AssetEditorRebuildCaches var1) {
this.blockTextures = var1.blockTextures;
this.models = var1.models;
this.modelTextures = var1.modelTextures;
this.mapGeometry = var1.mapGeometry;
this.itemIcons = var1.itemIcons;
}
class="kw">public class="kw">static void requireBounds(MemorySegment var0, int var1) {
if (var1 < 0) {
throw ProtocolException.invalidOffset("AssetEditorRebuildCaches", var1, (int)var0.byteSize());
}
long var2 = var1 + 1L;
if (var2 > var0.byteSize()) {
throw ProtocolException.bufferTooSmall("AssetEditorRebuildCaches", (int)Math.min(var2, 2147483647L), (int)var0.byteSize());
}
}
class="kw">public class="kw">static boolean getBlockTextures(MemorySegment var0) {
class="kw">return getBlockTextures(var0, 0);
}
class="kw">public class="kw">static boolean getBlockTextures(MemorySegment var0, int var1) {
class="kw">return (var0.get(PacketIO.PROTO_BYTE, var1 + 0) & 1) != 0;
}
class="kw">public class="kw">static boolean getModels(MemorySegment var0) {
class="kw">return getModels(var0, 0);
}
class="kw">public class="kw">static boolean getModels(MemorySegment var0, int var1) {
class="kw">return (var0.get(PacketIO.PROTO_BYTE, var1 + 0) & 2) != 0;
}
class="kw">public class="kw">static boolean getModelTextures(MemorySegment var0) {
class="kw">return getModelTextures(var0, 0);
}
class="kw">public class="kw">static boolean getModelTextures(MemorySegment var0, int var1) {
class="kw">return (var0.get(PacketIO.PROTO_BYTE, var1 + 0) & 4) != 0;
}
class="kw">public class="kw">static boolean getMapGeometry(MemorySegment var0) {
class="kw">return getMapGeometry(var0, 0);
}
class="kw">public class="kw">static boolean getMapGeometry(MemorySegment var0, int var1) {
class="kw">return (var0.get(PacketIO.PROTO_BYTE, var1 + 0) & 8) != 0;
}
class="kw">public class="kw">static boolean getItemIcons(MemorySegment var0) {
class="kw">return getItemIcons(var0, 0);
}
class="kw">public class="kw">static boolean getItemIcons(MemorySegment var0, int var1) {
class="kw">return (var0.get(PacketIO.PROTO_BYTE, var1 + 0) & 16) != 0;
}
class="kw">public class="kw">static AssetEditorRebuildCaches toObject(MemorySegment var0) {
class="kw">return toObject(var0, 0, null);
}
class="kw">public class="kw">static AssetEditorRebuildCaches toObject(MemorySegment var0, int var1) {
class="kw">return toObject(var0, var1, null);
}
class="kw">public class="kw">static AssetEditorRebuildCaches toObject(MemorySegment var0, int var1, @Nullable ReadCursor var2) {
requireBounds(var0, var1);
AssetEditorRebuildCaches var3 = new AssetEditorRebuildCaches(
(var0.get(PacketIO.PROTO_BYTE, var1 + 0) & 1) != 0,
(var0.get(PacketIO.PROTO_BYTE, var1 + 0) & 2) != 0,
(var0.get(PacketIO.PROTO_BYTE, var1 + 0) & 4) != 0,
(var0.get(PacketIO.PROTO_BYTE, var1 + 0) & 8) != 0,
(var0.get(PacketIO.PROTO_BYTE, var1 + 0) & 16) != 0
);
if (var2 != null) {
var2.position = var1 + 1;
}
class="kw">return var3;
}
class="kw">public int serialize(@Nonnull MemorySegment var1, int var2) {
byte var3 = 0;
if (this.blockTextures) {
var3 = (byte)(var3 | 1);
}
if (this.models) {
var3 = (byte)(var3 | 2);
}
if (this.modelTextures) {
var3 = (byte)(var3 | 4);
}
if (this.mapGeometry) {
var3 = (byte)(var3 | 8);
}
if (this.itemIcons) {
var3 = (byte)(var3 | 16);
}
var1.set(PacketIO.PROTO_BYTE, var2 + 0 + 0, var3);
class="kw">return 1;
}
class="kw">public int computeSize() {
class="kw">return 1;
}
class="kw">public AssetEditorRebuildCaches clone() {
AssetEditorRebuildCaches var1 = new AssetEditorRebuildCaches();
var1.blockTextures = this.blockTextures;
var1.models = this.models;
var1.modelTextures = this.modelTextures;
var1.mapGeometry = this.mapGeometry;
var1.itemIcons = this.itemIcons;
class="kw">return var1;
}
@Override
class="kw">public boolean equals(Object var1) {
if (this == var1) {
class="kw">return true;
} else {
class="kw">return !(var1 class="kw">instanceof AssetEditorRebuildCaches var2)
? false
: this.blockTextures == var2.blockTextures
&& this.models == var2.models
&& this.modelTextures == var2.modelTextures
&& this.mapGeometry == var2.mapGeometry
&& this.itemIcons == var2.itemIcons;
}
}
@Override
class="kw">public int hashCode() {
class="kw">return Objects.hash(this.blockTextures, this.models, this.modelTextures, this.mapGeometry, this.itemIcons);
}
}