AssetEditorSetGameTime class

Пакет: com.hypixel.hytale.protocol.packets.asseteditor

Файл: com/hypixel/hytale/protocol/packets/asseteditor/AssetEditorSetGameTime.java

implements: Packet, ToServerPacket

Поля (7)

МодификаторыТипИмя
final int PACKET_ID
AssetEditorSetGameTime var1
long var2
byte var2
AssetEditorSetGameTime var3
byte var3
var3

Методы (18)

МодификаторыВозвратСигнатура
public AssetEditorSetGameTime cloneAssetEditorSetGameTime clone()
abstract return getGameTimereturn getGameTime(var0, 0)
static boolean getPausedboolean getPaused(MemorySegment var0)
static boolean getPausedboolean getPaused(MemorySegment var0, int var1)
abstract return getPausedreturn getPaused(var0, 0)
static boolean hasGameTimeboolean hasGameTime(MemorySegment var0, int var1)
if if(var1 < 0)
if if(var2 != null)
if if(this.gameTime != null)
if if(this.gameTime != null)
if if(this == var1)
static void requireBoundsvoid requireBounds(MemorySegment var0, int var1)
abstract requireBounds requireBounds(var0, var1)
static AssetEditorSetGameTime toObjectAssetEditorSetGameTime toObject(MemorySegment var0)
static AssetEditorSetGameTime toObjectAssetEditorSetGameTime toObject(MemorySegment var0, int var1)
static AssetEditorSetGameTime toObjectAssetEditorSetGameTime toObject(MemorySegment var0, int var1, @Nullable ReadCursor var2)
abstract return toObjectreturn toObject(var0, 0, null)
abstract return toObjectreturn toObject(var0, var1, null)

Исходный код

Показать/скрыть
class="kw">package com.hypixel.hytale.protocol.packets.asseteditor;

class="kw">import com.hypixel.hytale.protocol.InstantData;
class="kw">import com.hypixel.hytale.protocol.NetworkChannel;
class="kw">import com.hypixel.hytale.protocol.Packet;
class="kw">import com.hypixel.hytale.protocol.ToServerPacket;
class="kw">import com.hypixel.hytale.protocol.io.PacketIO;
class="kw">import com.hypixel.hytale.protocol.io.ProtocolException;
class="kw">import com.hypixel.hytale.protocol.io.ReadCursor;
class="kw">import java.lang.foreign.MemorySegment;
class="kw">import java.util.Objects;
class="kw">import javax.annotation.Nonnull;
class="kw">import javax.annotation.Nullable;

class="kw">public class AssetEditorSetGameTime class="kw">implements Packet, ToServerPacket {
   class="kw">public class="kw">static class="kw">final int PACKET_ID = 352;
   class="kw">public class="kw">static class="kw">final boolean IS_COMPRESSED = false;
   class="kw">public class="kw">static class="kw">final int NULLABLE_BIT_FIELD_SIZE = 1;
   class="kw">public class="kw">static class="kw">final int FIXED_BLOCK_SIZE = 14;
   class="kw">public class="kw">static class="kw">final int VARIABLE_FIELD_COUNT = 0;
   class="kw">public class="kw">static class="kw">final int VARIABLE_BLOCK_START = 14;
   class="kw">public class="kw">static class="kw">final int MAX_SIZE = 14;
   @Nullable
   class="kw">public InstantData gameTime;
   class="kw">public boolean paused;

   @Override
   class="kw">public int getId() {
      class="kw">return 352;
   }

   @Override
   class="kw">public NetworkChannel getChannel() {
      class="kw">return NetworkChannel.Default;
   }

   class="kw">public AssetEditorSetGameTime() {
   }

   class="kw">public AssetEditorSetGameTime(@Nullable InstantData var1, boolean var2) {
      this.gameTime = var1;
      this.paused = var2;
   }

   class="kw">public AssetEditorSetGameTime(@Nonnull AssetEditorSetGameTime var1) {
      this.gameTime = var1.gameTime;
      this.paused = var1.paused;
   }

   class="kw">public class="kw">static void requireBounds(MemorySegment var0, int var1) {
      if (var1 < 0) {
         throw ProtocolException.invalidOffset("AssetEditorSetGameTime", var1, (int)var0.byteSize());
      }

      long var2 = var1 + 14L;
      if (var2 > var0.byteSize()) {
         throw ProtocolException.bufferTooSmall("AssetEditorSetGameTime", (int)Math.min(var2, 2147483647L), (int)var0.byteSize());
      }
   }

   @Nullable
   class="kw">public class="kw">static InstantData getGameTime(MemorySegment var0) {
      class="kw">return getGameTime(var0, 0);
   }

   @Nullable
   class="kw">public class="kw">static InstantData getGameTime(MemorySegment var0, int var1) {
      class="kw">return hasGameTime(var0, var1) ? InstantData.toObject(var0, var1 + 1) : null;
   }

   class="kw">public class="kw">static boolean getPaused(MemorySegment var0) {
      class="kw">return getPaused(var0, 0);
   }

   class="kw">public class="kw">static boolean getPaused(MemorySegment var0, int var1) {
      class="kw">return var0.get(PacketIO.PROTO_BOOL, var1 + 13);
   }

   class="kw">public class="kw">static boolean hasGameTime(MemorySegment var0, int var1) {
      byte var2 = var0.get(PacketIO.PROTO_BYTE, var1 + 0);
      class="kw">return (var2 & 1) != 0;
   }

   class="kw">public class="kw">static AssetEditorSetGameTime toObject(MemorySegment var0) {
      class="kw">return toObject(var0, 0, null);
   }

   class="kw">public class="kw">static AssetEditorSetGameTime toObject(MemorySegment var0, int var1) {
      class="kw">return toObject(var0, var1, null);
   }

   class="kw">public class="kw">static AssetEditorSetGameTime toObject(MemorySegment var0, int var1, @Nullable ReadCursor var2) {
      requireBounds(var0, var1);
      AssetEditorSetGameTime var3 = new AssetEditorSetGameTime(
         hasGameTime(var0, var1) ? InstantData.toObject(var0, var1 + 1) : null, var0.get(PacketIO.PROTO_BOOL, var1 + 13)
      );
      if (var2 != null) {
         var2.position = var1 + 14;
      }

      class="kw">return var3;
   }

   @Override
   class="kw">public int serialize(@Nonnull MemorySegment var1, int var2) {
      byte var3 = 0;
      if (this.gameTime != null) {
         var3 = (byte)(var3 | 1);
      }

      var1.set(PacketIO.PROTO_BYTE, var2 + 0, var3);
      if (this.gameTime != null) {
         this.gameTime.serialize(var1, var2 + 1);
      } else {
         var1.asSlice(var2 + 1, 12L).fill((byte)0);
      }

      var1.set(PacketIO.PROTO_BOOL, var2 + 13, this.paused);
      class="kw">return 14;
   }

   @Override
   class="kw">public int computeSize() {
      class="kw">return 14;
   }

   class="kw">public AssetEditorSetGameTime clone() {
      AssetEditorSetGameTime var1 = new AssetEditorSetGameTime();
      var1.gameTime = this.gameTime != null ? this.gameTime.clone() : null;
      var1.paused = this.paused;
      class="kw">return var1;
   }

   @Override
   class="kw">public boolean equals(Object var1) {
      if (this == var1) {
         class="kw">return true;
      } else {
         class="kw">return !(var1 class="kw">instanceof AssetEditorSetGameTime var2) ? false : Objects.equals(this.gameTime, var2.gameTime) && this.paused == var2.paused;
      }
   }

   @Override
   class="kw">public int hashCode() {
      class="kw">return Objects.hash(this.gameTime, this.paused);
   }
}