AssetEditorUpdateSecondsPerGameDay class
Пакет: com.hypixel.hytale.protocol.packets.asseteditor
Файл: com/hypixel/hytale/protocol/packets/asseteditor/AssetEditorUpdateSecondsPerGameDay.java
implements: Packet, ToClientPacket
Поля (4)
| Модификаторы | Тип | Имя |
|---|---|---|
final |
int |
PACKET_ID |
|
AssetEditorUpdateSecondsPerGameDay |
var1 |
|
long |
var2 |
|
AssetEditorUpdateSecondsPerGameDay |
var3 |
Методы (17)
| Модификаторы | Возврат | Сигнатура |
|---|---|---|
public |
AssetEditorUpdateSecondsPerGameDay |
cloneAssetEditorUpdateSecondsPerGameDay clone() |
static |
int |
getDaytimeDurationSecondsint getDaytimeDurationSeconds(MemorySegment var0) |
static |
int |
getDaytimeDurationSecondsint getDaytimeDurationSeconds(MemorySegment var0, int var1) |
abstract |
return |
getDaytimeDurationSecondsreturn getDaytimeDurationSeconds(var0, 0) |
static |
int |
getNighttimeDurationSecondsint getNighttimeDurationSeconds(MemorySegment var0) |
static |
int |
getNighttimeDurationSecondsint getNighttimeDurationSeconds(MemorySegment var0, int var1) |
abstract |
return |
getNighttimeDurationSecondsreturn getNighttimeDurationSeconds(var0, 0) |
|
|
if if(var1 < 0) |
|
|
if if(var2 != null) |
|
|
if if(this == var1) |
static |
void |
requireBoundsvoid requireBounds(MemorySegment var0, int var1) |
abstract |
|
requireBounds requireBounds(var0, var1) |
static |
AssetEditorUpdateSecondsPerGameDay |
toObjectAssetEditorUpdateSecondsPerGameDay toObject(MemorySegment var0) |
static |
AssetEditorUpdateSecondsPerGameDay |
toObjectAssetEditorUpdateSecondsPerGameDay toObject(MemorySegment var0, int var1) |
static |
AssetEditorUpdateSecondsPerGameDay |
toObjectAssetEditorUpdateSecondsPerGameDay toObject(MemorySegment var0, int var1, @Nullable ReadCursor var2) |
abstract |
return |
toObjectreturn toObject(var0, 0, null) |
abstract |
return |
toObjectreturn toObject(var0, var1, null) |
Исходный код
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class="kw">package com.hypixel.hytale.protocol.packets.asseteditor;
class="kw">import com.hypixel.hytale.protocol.NetworkChannel;
class="kw">import com.hypixel.hytale.protocol.Packet;
class="kw">import com.hypixel.hytale.protocol.ToClientPacket;
class="kw">import com.hypixel.hytale.protocol.io.PacketIO;
class="kw">import com.hypixel.hytale.protocol.io.ProtocolException;
class="kw">import com.hypixel.hytale.protocol.io.ReadCursor;
class="kw">import java.lang.foreign.MemorySegment;
class="kw">import java.util.Objects;
class="kw">import javax.annotation.Nonnull;
class="kw">import javax.annotation.Nullable;
class="kw">public class AssetEditorUpdateSecondsPerGameDay class="kw">implements Packet, ToClientPacket {
class="kw">public class="kw">static class="kw">final int PACKET_ID = 353;
class="kw">public class="kw">static class="kw">final boolean IS_COMPRESSED = false;
class="kw">public class="kw">static class="kw">final int NULLABLE_BIT_FIELD_SIZE = 0;
class="kw">public class="kw">static class="kw">final int FIXED_BLOCK_SIZE = 8;
class="kw">public class="kw">static class="kw">final int VARIABLE_FIELD_COUNT = 0;
class="kw">public class="kw">static class="kw">final int VARIABLE_BLOCK_START = 8;
class="kw">public class="kw">static class="kw">final int MAX_SIZE = 8;
class="kw">public int daytimeDurationSeconds;
class="kw">public int nighttimeDurationSeconds;
@Override
class="kw">public int getId() {
class="kw">return 353;
}
@Override
class="kw">public NetworkChannel getChannel() {
class="kw">return NetworkChannel.Default;
}
class="kw">public AssetEditorUpdateSecondsPerGameDay() {
}
class="kw">public AssetEditorUpdateSecondsPerGameDay(int var1, int var2) {
this.daytimeDurationSeconds = var1;
this.nighttimeDurationSeconds = var2;
}
class="kw">public AssetEditorUpdateSecondsPerGameDay(@Nonnull AssetEditorUpdateSecondsPerGameDay var1) {
this.daytimeDurationSeconds = var1.daytimeDurationSeconds;
this.nighttimeDurationSeconds = var1.nighttimeDurationSeconds;
}
class="kw">public class="kw">static void requireBounds(MemorySegment var0, int var1) {
if (var1 < 0) {
throw ProtocolException.invalidOffset("AssetEditorUpdateSecondsPerGameDay", var1, (int)var0.byteSize());
}
long var2 = var1 + 8L;
if (var2 > var0.byteSize()) {
throw ProtocolException.bufferTooSmall("AssetEditorUpdateSecondsPerGameDay", (int)Math.min(var2, 2147483647L), (int)var0.byteSize());
}
}
class="kw">public class="kw">static int getDaytimeDurationSeconds(MemorySegment var0) {
class="kw">return getDaytimeDurationSeconds(var0, 0);
}
class="kw">public class="kw">static int getDaytimeDurationSeconds(MemorySegment var0, int var1) {
class="kw">return var0.get(PacketIO.PROTO_INT, var1 + 0);
}
class="kw">public class="kw">static int getNighttimeDurationSeconds(MemorySegment var0) {
class="kw">return getNighttimeDurationSeconds(var0, 0);
}
class="kw">public class="kw">static int getNighttimeDurationSeconds(MemorySegment var0, int var1) {
class="kw">return var0.get(PacketIO.PROTO_INT, var1 + 4);
}
class="kw">public class="kw">static AssetEditorUpdateSecondsPerGameDay toObject(MemorySegment var0) {
class="kw">return toObject(var0, 0, null);
}
class="kw">public class="kw">static AssetEditorUpdateSecondsPerGameDay toObject(MemorySegment var0, int var1) {
class="kw">return toObject(var0, var1, null);
}
class="kw">public class="kw">static AssetEditorUpdateSecondsPerGameDay toObject(MemorySegment var0, int var1, @Nullable ReadCursor var2) {
requireBounds(var0, var1);
AssetEditorUpdateSecondsPerGameDay var3 = new AssetEditorUpdateSecondsPerGameDay(
var0.get(PacketIO.PROTO_INT, var1 + 0), var0.get(PacketIO.PROTO_INT, var1 + 4)
);
if (var2 != null) {
var2.position = var1 + 8;
}
class="kw">return var3;
}
@Override
class="kw">public int serialize(@Nonnull MemorySegment var1, int var2) {
var1.set(PacketIO.PROTO_INT, var2 + 0, this.daytimeDurationSeconds);
var1.set(PacketIO.PROTO_INT, var2 + 4, this.nighttimeDurationSeconds);
class="kw">return 8;
}
@Override
class="kw">public int computeSize() {
class="kw">return 8;
}
class="kw">public AssetEditorUpdateSecondsPerGameDay clone() {
AssetEditorUpdateSecondsPerGameDay var1 = new AssetEditorUpdateSecondsPerGameDay();
var1.daytimeDurationSeconds = this.daytimeDurationSeconds;
var1.nighttimeDurationSeconds = this.nighttimeDurationSeconds;
class="kw">return var1;
}
@Override
class="kw">public boolean equals(Object var1) {
if (this == var1) {
class="kw">return true;
} else {
class="kw">return !(var1 class="kw">instanceof AssetEditorUpdateSecondsPerGameDay var2)
? false
: this.daytimeDurationSeconds == var2.daytimeDurationSeconds && this.nighttimeDurationSeconds == var2.nighttimeDurationSeconds;
}
}
@Override
class="kw">public int hashCode() {
class="kw">return Objects.hash(this.daytimeDurationSeconds, this.nighttimeDurationSeconds);
}
}