SetMachinimaActorModel class

Пакет: com.hypixel.hytale.protocol.packets.machinima

Файл: com/hypixel/hytale/protocol/packets/machinima/SetMachinimaActorModel.java

implements: Packet, ToClientPacket

Поля (29)

МодификаторыТипИмя
final int PACKET_ID
int var1
SetMachinimaActorModel var1
long var10
String var12
var12
int var13
SetMachinimaActorModel var14
long var2
byte var2
byte var2
byte var2
int var3
byte var3
var3
var3
var3
int var4
int var4
var4
int var4
int var5
ReadCursor var5
Model var6
var6
String var7
var7
int var8
long var9

Методы (35)

МодификаторыВозвратСигнатура
public SetMachinimaActorModel cloneSetMachinimaActorModel clone()
abstract return getActorNamereturn getActorName(var0, 0)
abstract return getModelreturn getModel(var0, 0)
abstract return getSceneNamereturn getSceneName(var0, 0)
static int getValidatedOffsetint getValidatedOffset(MemorySegment var0, int var1, int var2, int var3, String var4)
static boolean hasActorNameboolean hasActorName(MemorySegment var0, int var1)
static boolean hasModelboolean hasModel(MemorySegment var0, int var1)
static boolean hasSceneNameboolean hasSceneName(MemorySegment var0, int var1)
if if(var1 < 0)
if if(var4 != var2)
if if(var2 != null)
if if(this.model != null)
if if(this.sceneName != null)
if if(this.actorName != null)
if if(this.model != null)
if if(this.sceneName != null)
if if(this.actorName != null)
if if(this.model != null)
if if(this.sceneName != null)
if if(this.actorName != null)
if if(this == var1)
static void requireBoundsvoid requireBounds(MemorySegment var0, int var1)
abstract requireBounds requireBounds(var0, var1)
static void requireSlotvoid requireSlot(MemorySegment var0, int var1, int var2, String var3)
abstract requireSlot requireSlot(var0, var1 + 1, var4, "Model")
abstract requireSlot requireSlot(var0, var1 + 1, -1, "Model")
abstract requireSlot requireSlot(var0, var1 + 5, var4, "SceneName")
abstract requireSlot requireSlot(var0, var1 + 5, -1, "SceneName")
abstract requireSlot requireSlot(var0, var1 + 9, var4, "ActorName")
abstract requireSlot requireSlot(var0, var1 + 9, -1, "ActorName")
static SetMachinimaActorModel toObjectSetMachinimaActorModel toObject(MemorySegment var0)
static SetMachinimaActorModel toObjectSetMachinimaActorModel toObject(MemorySegment var0, int var1)
static SetMachinimaActorModel toObjectSetMachinimaActorModel toObject(MemorySegment var0, int var1, @Nullable ReadCursor var2)
abstract return toObjectreturn toObject(var0, 0, null)
abstract return toObjectreturn toObject(var0, var1, null)

Исходный код

Показать/скрыть
class="kw">package com.hypixel.hytale.protocol.packets.machinima;

class="kw">import com.hypixel.hytale.protocol.Model;
class="kw">import com.hypixel.hytale.protocol.NetworkChannel;
class="kw">import com.hypixel.hytale.protocol.Packet;
class="kw">import com.hypixel.hytale.protocol.ToClientPacket;
class="kw">import com.hypixel.hytale.protocol.io.PacketIO;
class="kw">import com.hypixel.hytale.protocol.io.ProtocolException;
class="kw">import com.hypixel.hytale.protocol.io.ReadCursor;
class="kw">import com.hypixel.hytale.protocol.io.VarInt;
class="kw">import java.lang.foreign.MemorySegment;
class="kw">import java.util.Objects;
class="kw">import javax.annotation.Nonnull;
class="kw">import javax.annotation.Nullable;

class="kw">public class SetMachinimaActorModel class="kw">implements Packet, ToClientPacket {
   class="kw">public class="kw">static class="kw">final int PACKET_ID = 261;
   class="kw">public class="kw">static class="kw">final boolean IS_COMPRESSED = false;
   class="kw">public class="kw">static class="kw">final int NULLABLE_BIT_FIELD_SIZE = 1;
   class="kw">public class="kw">static class="kw">final int FIXED_BLOCK_SIZE = 1;
   class="kw">public class="kw">static class="kw">final int VARIABLE_FIELD_COUNT = 3;
   class="kw">public class="kw">static class="kw">final int VARIABLE_BLOCK_START = 13;
   class="kw">public class="kw">static class="kw">final int MAX_SIZE = 1677721600;
   @Nullable
   class="kw">public Model model;
   @Nullable
   class="kw">public String sceneName;
   @Nullable
   class="kw">public String actorName;

   @Override
   class="kw">public int getId() {
      class="kw">return 261;
   }

   @Override
   class="kw">public NetworkChannel getChannel() {
      class="kw">return NetworkChannel.Default;
   }

   class="kw">public SetMachinimaActorModel() {
   }

   class="kw">public SetMachinimaActorModel(@Nullable Model var1, @Nullable String var2, @Nullable String var3) {
      this.model = var1;
      this.sceneName = var2;
      this.actorName = var3;
   }

   class="kw">public SetMachinimaActorModel(@Nonnull SetMachinimaActorModel var1) {
      this.model = var1.model;
      this.sceneName = var1.sceneName;
      this.actorName = var1.actorName;
   }

   class="kw">public class="kw">static void requireBounds(MemorySegment var0, int var1) {
      if (var1 < 0) {
         throw ProtocolException.invalidOffset("SetMachinimaActorModel", var1, (int)var0.byteSize());
      }

      long var2 = var1 + 13L;
      if (var2 > var0.byteSize()) {
         throw ProtocolException.bufferTooSmall("SetMachinimaActorModel", (int)Math.min(var2, 2147483647L), (int)var0.byteSize());
      }
   }

   @Nullable
   class="kw">public class="kw">static Model getModel(MemorySegment var0) {
      class="kw">return getModel(var0, 0);
   }

   @Nullable
   class="kw">public class="kw">static Model getModel(MemorySegment var0, int var1) {
      class="kw">return hasModel(var0, var1) ? Model.toObject(var0, var1 + getValidatedOffset(var0, var1, 1, 13, "Model")) : null;
   }

   @Nullable
   class="kw">public class="kw">static String getSceneName(MemorySegment var0) {
      class="kw">return getSceneName(var0, 0);
   }

   @Nullable
   class="kw">public class="kw">static String getSceneName(MemorySegment var0, int var1) {
      class="kw">return hasSceneName(var0, var1) ? PacketIO.readVarString("SceneName", var0, var1 + getValidatedOffset(var0, var1, 5, 13, "SceneName"), 4096000) : null;
   }

   @Nullable
   class="kw">public class="kw">static String getActorName(MemorySegment var0) {
      class="kw">return getActorName(var0, 0);
   }

   @Nullable
   class="kw">public class="kw">static String getActorName(MemorySegment var0, int var1) {
      class="kw">return hasActorName(var0, var1) ? PacketIO.readVarString("ActorName", var0, var1 + getValidatedOffset(var0, var1, 9, 13, "ActorName"), 4096000) : null;
   }

   class="kw">public class="kw">static boolean hasModel(MemorySegment var0, int var1) {
      byte var2 = var0.get(PacketIO.PROTO_BYTE, var1 + 0);
      class="kw">return (var2 & 1) != 0;
   }

   class="kw">public class="kw">static boolean hasSceneName(MemorySegment var0, int var1) {
      byte var2 = var0.get(PacketIO.PROTO_BYTE, var1 + 0);
      class="kw">return (var2 & 2) != 0;
   }

   class="kw">public class="kw">static boolean hasActorName(MemorySegment var0, int var1) {
      byte var2 = var0.get(PacketIO.PROTO_BYTE, var1 + 0);
      class="kw">return (var2 & 4) != 0;
   }

   class="kw">private class="kw">static int getValidatedOffset(MemorySegment var0, int var1, int var2, int var3, String var4) {
      int var5 = var0.get(PacketIO.PROTO_INT, var1 + var2);
      if (var5 >= 0 && var5 <= var0.byteSize() - var1 - var3) {
         class="kw">return var3 + var5;
      } else {
         throw ProtocolException.invalidOffset(var4, var5, (int)var0.byteSize());
      }
   }

   class="kw">private class="kw">static void requireSlot(MemorySegment var0, int var1, int var2, String var3) {
      int var4 = var0.get(PacketIO.PROTO_INT, var1);
      if (var4 != var2) {
         throw ProtocolException.nonCanonicalLayout(var3, var4, var2);
      }
   }

   class="kw">public class="kw">static SetMachinimaActorModel toObject(MemorySegment var0) {
      class="kw">return toObject(var0, 0, null);
   }

   class="kw">public class="kw">static SetMachinimaActorModel toObject(MemorySegment var0, int var1) {
      class="kw">return toObject(var0, var1, null);
   }

   class="kw">public class="kw">static SetMachinimaActorModel toObject(MemorySegment var0, int var1, @Nullable ReadCursor var2) {
      requireBounds(var0, var1);
      int var3 = var1 + 13;
      int var4 = 0;
      ReadCursor var5 = var2 != null ? var2 : new ReadCursor();
      Model var6 = null;
      if (hasModel(var0, var1)) {
         requireSlot(var0, var1 + 1, var4, "Model");
         var6 = Model.toObject(var0, var3 + var4, var5);
         var4 = var5.position - var3;
      } else {
         requireSlot(var0, var1 + 1, -1, "Model");
      }

      String var7 = null;
      if (hasSceneName(var0, var1)) {
         requireSlot(var0, var1 + 5, var4, "SceneName");
         int var8 = var3 + var4;
         long var9 = VarInt.getWithLength(var0, var8);
         var7 = PacketIO.readVarString("SceneName", var0, var8, 0, 4096000, var9);
         var4 += (int)var9 + (int)(var9 >>> 32);
      } else {
         requireSlot(var0, var1 + 5, -1, "SceneName");
      }

      String var12 = null;
      if (hasActorName(var0, var1)) {
         requireSlot(var0, var1 + 9, var4, "ActorName");
         int var13 = var3 + var4;
         long var10 = VarInt.getWithLength(var0, var13);
         var12 = PacketIO.readVarString("ActorName", var0, var13, 0, 4096000, var10);
         var4 += (int)var10 + (int)(var10 >>> 32);
      } else {
         requireSlot(var0, var1 + 9, -1, "ActorName");
      }

      SetMachinimaActorModel var14 = new SetMachinimaActorModel(var6, var7, var12);
      if (var2 != null) {
         var2.position = var3 + var4;
      }

      class="kw">return var14;
   }

   @Override
   class="kw">public int serialize(@Nonnull MemorySegment var1, int var2) {
      byte var3 = 0;
      if (this.model != null) {
         var3 = (byte)(var3 | 1);
      }

      if (this.sceneName != null) {
         var3 = (byte)(var3 | 2);
      }

      if (this.actorName != null) {
         var3 = (byte)(var3 | 4);
      }

      var1.set(PacketIO.PROTO_BYTE, var2 + 0, var3);
      int var4 = var2 + 13;
      if (this.model != null) {
         var1.set(PacketIO.PROTO_INT, var2 + 1, var4 - var2 - 13);
         var4 += this.model.serialize(var1, var4);
      } else {
         var1.set(PacketIO.PROTO_INT, var2 + 1, -1);
      }

      if (this.sceneName != null) {
         var1.set(PacketIO.PROTO_INT, var2 + 5, var4 - var2 - 13);
         var4 += PacketIO.writeVarString(var1, var4, this.sceneName, 4096000);
      } else {
         var1.set(PacketIO.PROTO_INT, var2 + 5, -1);
      }

      if (this.actorName != null) {
         var1.set(PacketIO.PROTO_INT, var2 + 9, var4 - var2 - 13);
         var4 += PacketIO.writeVarString(var1, var4, this.actorName, 4096000);
      } else {
         var1.set(PacketIO.PROTO_INT, var2 + 9, -1);
      }

      class="kw">return var4 - var2;
   }

   @Override
   class="kw">public int computeSize() {
      int var1 = 13;
      if (this.model != null) {
         var1 += this.model.computeSize();
      }

      if (this.sceneName != null) {
         var1 += PacketIO.stringSize(this.sceneName);
      }

      if (this.actorName != null) {
         var1 += PacketIO.stringSize(this.actorName);
      }

      class="kw">return var1;
   }

   class="kw">public SetMachinimaActorModel clone() {
      SetMachinimaActorModel var1 = new SetMachinimaActorModel();
      var1.model = this.model != null ? this.model.clone() : null;
      var1.sceneName = this.sceneName;
      var1.actorName = this.actorName;
      class="kw">return var1;
   }

   @Override
   class="kw">public boolean equals(Object var1) {
      if (this == var1) {
         class="kw">return true;
      } else {
         class="kw">return !(var1 class="kw">instanceof SetMachinimaActorModel var2)
            ? false
            : Objects.equals(this.model, var2.model) && Objects.equals(this.sceneName, var2.sceneName) && Objects.equals(this.actorName, var2.actorName);
      }
   }

   @Override
   class="kw">public int hashCode() {
      class="kw">return Objects.hash(this.model, this.sceneName, this.actorName);
   }
}