UpdateMachinimaScene class
Пакет: com.hypixel.hytale.protocol.packets.machinima
Файл: com/hypixel/hytale/protocol/packets/machinima/UpdateMachinimaScene.java
implements: Packet, ToServerPacket, ToClientPacket
Поля (42)
| Модификаторы | Тип | Имя |
|---|---|---|
final |
int |
PACKET_ID |
|
int |
var1 |
|
UpdateMachinimaScene |
var1 |
|
int |
var1 |
|
|
var1 |
|
|
var1 |
|
|
var1 |
|
|
var1 |
|
int |
var11 |
|
int |
var12 |
|
String |
var13 |
|
|
var13 |
|
int |
var14 |
|
byte[] |
var15 |
|
|
var15 |
|
int |
var16 |
|
UpdateMachinimaScene |
var18 |
|
long |
var2 |
|
int |
var2 |
|
byte |
var2 |
|
byte |
var2 |
|
byte |
var2 |
|
long |
var3 |
|
int |
var3 |
|
byte |
var3 |
|
|
var3 |
|
|
var3 |
|
|
var3 |
|
int |
var4 |
|
int |
var4 |
|
|
var4 |
|
int |
var4 |
|
int |
var5 |
|
int |
var5 |
|
String |
var5 |
|
|
var5 |
|
int |
var6 |
|
int |
var6 |
|
byte[] |
var7 |
|
long |
var7 |
|
long |
var8 |
|
long |
var9 |
Методы (46)
| Модификаторы | Возврат | Сигнатура |
|---|---|---|
public |
UpdateMachinimaScene |
cloneUpdateMachinimaScene clone() |
static |
float |
getFramefloat getFrame(MemorySegment var0) |
static |
float |
getFramefloat getFrame(MemorySegment var0, int var1) |
abstract |
return |
getFramereturn getFrame(var0, 0) |
abstract |
return |
getPlayerreturn getPlayer(var0, 0) |
abstract |
return |
getScenereturn getScene(var0, 0) |
abstract |
return |
getSceneNamereturn getSceneName(var0, 0) |
static |
SceneUpdateType |
getUpdateTypeSceneUpdateType getUpdateType(MemorySegment var0) |
static |
SceneUpdateType |
getUpdateTypeSceneUpdateType getUpdateType(MemorySegment var0, int var1) |
abstract |
return |
getUpdateTypereturn getUpdateType(var0, 0) |
static |
int |
getValidatedOffsetint getValidatedOffset(MemorySegment var0, int var1, int var2, int var3, String var4) |
static |
boolean |
hasPlayerboolean hasPlayer(MemorySegment var0, int var1) |
static |
boolean |
hasSceneboolean hasScene(MemorySegment var0, int var1) |
static |
boolean |
hasSceneNameboolean hasSceneName(MemorySegment var0, int var1) |
|
|
if if(var1 < 0) |
|
|
if if(var3 == -1L) |
|
|
if if(var5 > 4096000) |
|
|
if if(var4 != var2) |
|
|
if if(var9 == -1L) |
|
|
if if(var11 > 4096000) |
|
|
if if(var2 != null) |
|
|
if if(this.player != null) |
|
|
if if(this.sceneName != null) |
|
|
if if(this.scene != null) |
|
|
if if(this.player != null) |
|
|
if if(this.sceneName != null) |
|
|
if if(this.scene != null) |
|
|
if if(this.scene.length > 4096000) |
|
|
if if(this.player != null) |
|
|
if if(this.sceneName != null) |
|
|
if if(this.scene != null) |
|
|
if if(this == var1) |
static |
void |
requireBoundsvoid requireBounds(MemorySegment var0, int var1) |
abstract |
|
requireBounds requireBounds(var0, var1) |
static |
void |
requireSlotvoid requireSlot(MemorySegment var0, int var1, int var2, String var3) |
abstract |
|
requireSlot requireSlot(var0, var1 + 6, var4, "Player") |
abstract |
|
requireSlot requireSlot(var0, var1 + 6, -1, "Player") |
abstract |
|
requireSlot requireSlot(var0, var1 + 10, var4, "SceneName") |
abstract |
|
requireSlot requireSlot(var0, var1 + 10, -1, "SceneName") |
abstract |
|
requireSlot requireSlot(var0, var1 + 14, var4, "Scene") |
abstract |
|
requireSlot requireSlot(var0, var1 + 14, -1, "Scene") |
static |
UpdateMachinimaScene |
toObjectUpdateMachinimaScene toObject(MemorySegment var0) |
static |
UpdateMachinimaScene |
toObjectUpdateMachinimaScene toObject(MemorySegment var0, int var1) |
static |
UpdateMachinimaScene |
toObjectUpdateMachinimaScene toObject(MemorySegment var0, int var1, @Nullable ReadCursor var2) |
abstract |
return |
toObjectreturn toObject(var0, 0, null) |
abstract |
return |
toObjectreturn toObject(var0, var1, null) |
Исходный код
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class="kw">package com.hypixel.hytale.protocol.packets.machinima;
class="kw">import com.hypixel.hytale.protocol.NetworkChannel;
class="kw">import com.hypixel.hytale.protocol.Packet;
class="kw">import com.hypixel.hytale.protocol.ToClientPacket;
class="kw">import com.hypixel.hytale.protocol.ToServerPacket;
class="kw">import com.hypixel.hytale.protocol.io.PacketIO;
class="kw">import com.hypixel.hytale.protocol.io.ProtocolException;
class="kw">import com.hypixel.hytale.protocol.io.ReadCursor;
class="kw">import com.hypixel.hytale.protocol.io.VarInt;
class="kw">import java.lang.foreign.MemorySegment;
class="kw">import java.util.Arrays;
class="kw">import java.util.Objects;
class="kw">import javax.annotation.Nonnull;
class="kw">import javax.annotation.Nullable;
class="kw">public class UpdateMachinimaScene class="kw">implements Packet, ToServerPacket, ToClientPacket {
class="kw">public class="kw">static class="kw">final int PACKET_ID = 262;
class="kw">public class="kw">static class="kw">final boolean IS_COMPRESSED = true;
class="kw">public class="kw">static class="kw">final int NULLABLE_BIT_FIELD_SIZE = 1;
class="kw">public class="kw">static class="kw">final int FIXED_BLOCK_SIZE = 6;
class="kw">public class="kw">static class="kw">final int VARIABLE_FIELD_COUNT = 3;
class="kw">public class="kw">static class="kw">final int VARIABLE_BLOCK_START = 18;
class="kw">public class="kw">static class="kw">final int MAX_SIZE = 36864033;
@Nullable
class="kw">public String player;
@Nullable
class="kw">public String sceneName;
class="kw">public float frame;
@Nonnull
class="kw">public SceneUpdateType updateType = SceneUpdateType.Update;
@Nullable
class="kw">public byte[] scene;
@Override
class="kw">public int getId() {
class="kw">return 262;
}
@Override
class="kw">public NetworkChannel getChannel() {
class="kw">return NetworkChannel.Default;
}
class="kw">public UpdateMachinimaScene() {
}
class="kw">public UpdateMachinimaScene(@Nullable String var1, @Nullable String var2, float var3, @Nonnull SceneUpdateType var4, @Nullable byte[] var5) {
this.player = var1;
this.sceneName = var2;
this.frame = var3;
this.updateType = var4;
this.scene = var5;
}
class="kw">public UpdateMachinimaScene(@Nonnull UpdateMachinimaScene var1) {
this.player = var1.player;
this.sceneName = var1.sceneName;
this.frame = var1.frame;
this.updateType = var1.updateType;
this.scene = var1.scene;
}
class="kw">public class="kw">static void requireBounds(MemorySegment var0, int var1) {
if (var1 < 0) {
throw ProtocolException.invalidOffset("UpdateMachinimaScene", var1, (int)var0.byteSize());
}
long var2 = var1 + 18L;
if (var2 > var0.byteSize()) {
throw ProtocolException.bufferTooSmall("UpdateMachinimaScene", (int)Math.min(var2, 2147483647L), (int)var0.byteSize());
}
}
@Nullable
class="kw">public class="kw">static String getPlayer(MemorySegment var0) {
class="kw">return getPlayer(var0, 0);
}
@Nullable
class="kw">public class="kw">static String getPlayer(MemorySegment var0, int var1) {
class="kw">return hasPlayer(var0, var1) ? PacketIO.readVarString("Player", var0, var1 + getValidatedOffset(var0, var1, 6, 18, "Player"), 4096000) : null;
}
@Nullable
class="kw">public class="kw">static String getSceneName(MemorySegment var0) {
class="kw">return getSceneName(var0, 0);
}
@Nullable
class="kw">public class="kw">static String getSceneName(MemorySegment var0, int var1) {
class="kw">return hasSceneName(var0, var1) ? PacketIO.readVarString("SceneName", var0, var1 + getValidatedOffset(var0, var1, 10, 18, "SceneName"), 4096000) : null;
}
class="kw">public class="kw">static float getFrame(MemorySegment var0) {
class="kw">return getFrame(var0, 0);
}
class="kw">public class="kw">static float getFrame(MemorySegment var0, int var1) {
class="kw">return PacketIO.requireFinite(var0.get(PacketIO.PROTO_FLOAT, var1 + 1), "Frame");
}
class="kw">public class="kw">static SceneUpdateType getUpdateType(MemorySegment var0) {
class="kw">return getUpdateType(var0, 0);
}
class="kw">public class="kw">static SceneUpdateType getUpdateType(MemorySegment var0, int var1) {
class="kw">return SceneUpdateType.fromValue(var0.get(PacketIO.PROTO_BYTE, var1 + 5));
}
@Nullable
class="kw">public class="kw">static byte[] getScene(MemorySegment var0) {
class="kw">return getScene(var0, 0);
}
@Nullable
class="kw">public class="kw">static byte[] getScene(MemorySegment var0, int var1) {
if (!hasScene(var0, var1)) {
class="kw">return null;
}
int var2 = var1 + getValidatedOffset(var0, var1, 14, 18, "Scene");
long var3 = VarInt.getWithLength(var0, var2);
if (var3 == -1L) {
throw ProtocolException.invalidVarInt("Scene");
}
int var5 = (int)var3;
if (var5 > 4096000) {
throw ProtocolException.arrayTooLong("Scene", var5, 4096000);
}
int var6 = (int)(var3 >>> 32);
if (var2 + var6 + var5 > var0.byteSize()) {
throw ProtocolException.bufferTooSmall("Scene", Math.min(var2 + var6 + var5, Integer.MAX_VALUE), (int)var0.byteSize());
}
var2 += var6;
byte[] var7 = new byte[var5];
MemorySegment.copy(var0, PacketIO.PROTO_BYTE, var2, var7, 0, var5);
class="kw">return var7;
}
class="kw">public class="kw">static boolean hasPlayer(MemorySegment var0, int var1) {
byte var2 = var0.get(PacketIO.PROTO_BYTE, var1 + 0);
class="kw">return (var2 & 1) != 0;
}
class="kw">public class="kw">static boolean hasSceneName(MemorySegment var0, int var1) {
byte var2 = var0.get(PacketIO.PROTO_BYTE, var1 + 0);
class="kw">return (var2 & 2) != 0;
}
class="kw">public class="kw">static boolean hasScene(MemorySegment var0, int var1) {
byte var2 = var0.get(PacketIO.PROTO_BYTE, var1 + 0);
class="kw">return (var2 & 4) != 0;
}
class="kw">private class="kw">static int getValidatedOffset(MemorySegment var0, int var1, int var2, int var3, String var4) {
int var5 = var0.get(PacketIO.PROTO_INT, var1 + var2);
if (var5 >= 0 && var5 <= var0.byteSize() - var1 - var3) {
class="kw">return var3 + var5;
} else {
throw ProtocolException.invalidOffset(var4, var5, (int)var0.byteSize());
}
}
class="kw">private class="kw">static void requireSlot(MemorySegment var0, int var1, int var2, String var3) {
int var4 = var0.get(PacketIO.PROTO_INT, var1);
if (var4 != var2) {
throw ProtocolException.nonCanonicalLayout(var3, var4, var2);
}
}
class="kw">public class="kw">static UpdateMachinimaScene toObject(MemorySegment var0) {
class="kw">return toObject(var0, 0, null);
}
class="kw">public class="kw">static UpdateMachinimaScene toObject(MemorySegment var0, int var1) {
class="kw">return toObject(var0, var1, null);
}
class="kw">public class="kw">static UpdateMachinimaScene toObject(MemorySegment var0, int var1, @Nullable ReadCursor var2) {
requireBounds(var0, var1);
int var3 = var1 + 18;
int var4 = 0;
String var5 = null;
if (hasPlayer(var0, var1)) {
requireSlot(var0, var1 + 6, var4, "Player");
int var6 = var3 + var4;
long var7 = VarInt.getWithLength(var0, var6);
var5 = PacketIO.readVarString("Player", var0, var6, 0, 4096000, var7);
var4 += (int)var7 + (int)(var7 >>> 32);
} else {
requireSlot(var0, var1 + 6, -1, "Player");
}
String var13 = null;
if (hasSceneName(var0, var1)) {
requireSlot(var0, var1 + 10, var4, "SceneName");
int var14 = var3 + var4;
long var8 = VarInt.getWithLength(var0, var14);
var13 = PacketIO.readVarString("SceneName", var0, var14, 0, 4096000, var8);
var4 += (int)var8 + (int)(var8 >>> 32);
} else {
requireSlot(var0, var1 + 10, -1, "SceneName");
}
byte[] var15 = null;
if (hasScene(var0, var1)) {
requireSlot(var0, var1 + 14, var4, "Scene");
int var16 = var3 + var4;
long var9 = VarInt.getWithLength(var0, var16);
if (var9 == -1L) {
throw ProtocolException.invalidVarInt("Scene");
}
int var11 = (int)var9;
if (var11 > 4096000) {
throw ProtocolException.arrayTooLong("Scene", var11, 4096000);
}
int var12 = (int)(var9 >>> 32);
if (var16 + var12 + var11 > var0.byteSize()) {
throw ProtocolException.bufferTooSmall("Scene", Math.min(var16 + var12 + var11, Integer.MAX_VALUE), (int)var0.byteSize());
}
var16 += var12;
var15 = new byte[var11];
MemorySegment.copy(var0, PacketIO.PROTO_BYTE, var16, var15, 0, var11);
var4 = var16 + var11 - var3;
} else {
requireSlot(var0, var1 + 14, -1, "Scene");
}
UpdateMachinimaScene var18 = new UpdateMachinimaScene(
var5,
var13,
PacketIO.requireFinite(var0.get(PacketIO.PROTO_FLOAT, var1 + 1), "Frame"),
SceneUpdateType.fromValue(var0.get(PacketIO.PROTO_BYTE, var1 + 5)),
var15
);
if (var2 != null) {
var2.position = var3 + var4;
}
class="kw">return var18;
}
@Override
class="kw">public int serialize(@Nonnull MemorySegment var1, int var2) {
byte var3 = 0;
if (this.player != null) {
var3 = (byte)(var3 | 1);
}
if (this.sceneName != null) {
var3 = (byte)(var3 | 2);
}
if (this.scene != null) {
var3 = (byte)(var3 | 4);
}
var1.set(PacketIO.PROTO_BYTE, var2 + 0, var3);
PacketIO.requireFinite(this.frame, "Frame");
var1.set(PacketIO.PROTO_FLOAT, var2 + 1, this.frame);
var1.set(PacketIO.PROTO_BYTE, var2 + 5, (byte)this.updateType.getValue());
int var4 = var2 + 18;
if (this.player != null) {
var1.set(PacketIO.PROTO_INT, var2 + 6, var4 - var2 - 18);
var4 += PacketIO.writeVarString(var1, var4, this.player, 4096000);
} else {
var1.set(PacketIO.PROTO_INT, var2 + 6, -1);
}
if (this.sceneName != null) {
var1.set(PacketIO.PROTO_INT, var2 + 10, var4 - var2 - 18);
var4 += PacketIO.writeVarString(var1, var4, this.sceneName, 4096000);
} else {
var1.set(PacketIO.PROTO_INT, var2 + 10, -1);
}
if (this.scene != null) {
var1.set(PacketIO.PROTO_INT, var2 + 14, var4 - var2 - 18);
if (this.scene.length > 4096000) {
throw ProtocolException.arrayTooLong("Scene", this.scene.length, 4096000);
}
var4 += VarInt.set(var1, var4, this.scene.length);
MemorySegment.copy(this.scene, 0, var1, PacketIO.PROTO_BYTE, var4, this.scene.length);
var4 += this.scene.length * 1;
} else {
var1.set(PacketIO.PROTO_INT, var2 + 14, -1);
}
class="kw">return var4 - var2;
}
@Override
class="kw">public int computeSize() {
int var1 = 18;
if (this.player != null) {
var1 += PacketIO.stringSize(this.player);
}
if (this.sceneName != null) {
var1 += PacketIO.stringSize(this.sceneName);
}
if (this.scene != null) {
var1 += VarInt.size(this.scene.length) + this.scene.length * 1;
}
class="kw">return var1;
}
class="kw">public UpdateMachinimaScene clone() {
UpdateMachinimaScene var1 = new UpdateMachinimaScene();
var1.player = this.player;
var1.sceneName = this.sceneName;
var1.frame = this.frame;
var1.updateType = this.updateType;
var1.scene = this.scene != null ? Arrays.copyOf(this.scene, this.scene.length) : null;
class="kw">return var1;
}
@Override
class="kw">public boolean equals(Object var1) {
if (this == var1) {
class="kw">return true;
} else {
class="kw">return !(var1 class="kw">instanceof UpdateMachinimaScene var2)
? false
: Objects.equals(this.player, var2.player)
&& Objects.equals(this.sceneName, var2.sceneName)
&& this.frame == var2.frame
&& Objects.equals(this.updateType, var2.updateType)
&& Arrays.equals(this.scene, var2.scene);
}
}
@Override
class="kw">public int hashCode() {
int var1 = 1;
var1 = 31 * var1 + Objects.hashCode(this.player);
var1 = 31 * var1 + Objects.hashCode(this.sceneName);
var1 = 31 * var1 + Float.hashCode(this.frame);
var1 = 31 * var1 + Objects.hashCode(this.updateType);
class="kw">return 31 * var1 + Arrays.hashCode(this.scene);
}
}