UpdateMachinimaScene class

Пакет: com.hypixel.hytale.protocol.packets.machinima

Файл: com/hypixel/hytale/protocol/packets/machinima/UpdateMachinimaScene.java

implements: Packet, ToServerPacket, ToClientPacket

Поля (42)

МодификаторыТипИмя
final int PACKET_ID
int var1
UpdateMachinimaScene var1
int var1
var1
var1
var1
var1
int var11
int var12
String var13
var13
int var14
byte[] var15
var15
int var16
UpdateMachinimaScene var18
long var2
int var2
byte var2
byte var2
byte var2
long var3
int var3
byte var3
var3
var3
var3
int var4
int var4
var4
int var4
int var5
int var5
String var5
var5
int var6
int var6
byte[] var7
long var7
long var8
long var9

Методы (46)

МодификаторыВозвратСигнатура
public UpdateMachinimaScene cloneUpdateMachinimaScene clone()
static float getFramefloat getFrame(MemorySegment var0)
static float getFramefloat getFrame(MemorySegment var0, int var1)
abstract return getFramereturn getFrame(var0, 0)
abstract return getPlayerreturn getPlayer(var0, 0)
abstract return getScenereturn getScene(var0, 0)
abstract return getSceneNamereturn getSceneName(var0, 0)
static SceneUpdateType getUpdateTypeSceneUpdateType getUpdateType(MemorySegment var0)
static SceneUpdateType getUpdateTypeSceneUpdateType getUpdateType(MemorySegment var0, int var1)
abstract return getUpdateTypereturn getUpdateType(var0, 0)
static int getValidatedOffsetint getValidatedOffset(MemorySegment var0, int var1, int var2, int var3, String var4)
static boolean hasPlayerboolean hasPlayer(MemorySegment var0, int var1)
static boolean hasSceneboolean hasScene(MemorySegment var0, int var1)
static boolean hasSceneNameboolean hasSceneName(MemorySegment var0, int var1)
if if(var1 < 0)
if if(var3 == -1L)
if if(var5 > 4096000)
if if(var4 != var2)
if if(var9 == -1L)
if if(var11 > 4096000)
if if(var2 != null)
if if(this.player != null)
if if(this.sceneName != null)
if if(this.scene != null)
if if(this.player != null)
if if(this.sceneName != null)
if if(this.scene != null)
if if(this.scene.length > 4096000)
if if(this.player != null)
if if(this.sceneName != null)
if if(this.scene != null)
if if(this == var1)
static void requireBoundsvoid requireBounds(MemorySegment var0, int var1)
abstract requireBounds requireBounds(var0, var1)
static void requireSlotvoid requireSlot(MemorySegment var0, int var1, int var2, String var3)
abstract requireSlot requireSlot(var0, var1 + 6, var4, "Player")
abstract requireSlot requireSlot(var0, var1 + 6, -1, "Player")
abstract requireSlot requireSlot(var0, var1 + 10, var4, "SceneName")
abstract requireSlot requireSlot(var0, var1 + 10, -1, "SceneName")
abstract requireSlot requireSlot(var0, var1 + 14, var4, "Scene")
abstract requireSlot requireSlot(var0, var1 + 14, -1, "Scene")
static UpdateMachinimaScene toObjectUpdateMachinimaScene toObject(MemorySegment var0)
static UpdateMachinimaScene toObjectUpdateMachinimaScene toObject(MemorySegment var0, int var1)
static UpdateMachinimaScene toObjectUpdateMachinimaScene toObject(MemorySegment var0, int var1, @Nullable ReadCursor var2)
abstract return toObjectreturn toObject(var0, 0, null)
abstract return toObjectreturn toObject(var0, var1, null)

Исходный код

Показать/скрыть
class="kw">package com.hypixel.hytale.protocol.packets.machinima;

class="kw">import com.hypixel.hytale.protocol.NetworkChannel;
class="kw">import com.hypixel.hytale.protocol.Packet;
class="kw">import com.hypixel.hytale.protocol.ToClientPacket;
class="kw">import com.hypixel.hytale.protocol.ToServerPacket;
class="kw">import com.hypixel.hytale.protocol.io.PacketIO;
class="kw">import com.hypixel.hytale.protocol.io.ProtocolException;
class="kw">import com.hypixel.hytale.protocol.io.ReadCursor;
class="kw">import com.hypixel.hytale.protocol.io.VarInt;
class="kw">import java.lang.foreign.MemorySegment;
class="kw">import java.util.Arrays;
class="kw">import java.util.Objects;
class="kw">import javax.annotation.Nonnull;
class="kw">import javax.annotation.Nullable;

class="kw">public class UpdateMachinimaScene class="kw">implements Packet, ToServerPacket, ToClientPacket {
   class="kw">public class="kw">static class="kw">final int PACKET_ID = 262;
   class="kw">public class="kw">static class="kw">final boolean IS_COMPRESSED = true;
   class="kw">public class="kw">static class="kw">final int NULLABLE_BIT_FIELD_SIZE = 1;
   class="kw">public class="kw">static class="kw">final int FIXED_BLOCK_SIZE = 6;
   class="kw">public class="kw">static class="kw">final int VARIABLE_FIELD_COUNT = 3;
   class="kw">public class="kw">static class="kw">final int VARIABLE_BLOCK_START = 18;
   class="kw">public class="kw">static class="kw">final int MAX_SIZE = 36864033;
   @Nullable
   class="kw">public String player;
   @Nullable
   class="kw">public String sceneName;
   class="kw">public float frame;
   @Nonnull
   class="kw">public SceneUpdateType updateType = SceneUpdateType.Update;
   @Nullable
   class="kw">public byte[] scene;

   @Override
   class="kw">public int getId() {
      class="kw">return 262;
   }

   @Override
   class="kw">public NetworkChannel getChannel() {
      class="kw">return NetworkChannel.Default;
   }

   class="kw">public UpdateMachinimaScene() {
   }

   class="kw">public UpdateMachinimaScene(@Nullable String var1, @Nullable String var2, float var3, @Nonnull SceneUpdateType var4, @Nullable byte[] var5) {
      this.player = var1;
      this.sceneName = var2;
      this.frame = var3;
      this.updateType = var4;
      this.scene = var5;
   }

   class="kw">public UpdateMachinimaScene(@Nonnull UpdateMachinimaScene var1) {
      this.player = var1.player;
      this.sceneName = var1.sceneName;
      this.frame = var1.frame;
      this.updateType = var1.updateType;
      this.scene = var1.scene;
   }

   class="kw">public class="kw">static void requireBounds(MemorySegment var0, int var1) {
      if (var1 < 0) {
         throw ProtocolException.invalidOffset("UpdateMachinimaScene", var1, (int)var0.byteSize());
      }

      long var2 = var1 + 18L;
      if (var2 > var0.byteSize()) {
         throw ProtocolException.bufferTooSmall("UpdateMachinimaScene", (int)Math.min(var2, 2147483647L), (int)var0.byteSize());
      }
   }

   @Nullable
   class="kw">public class="kw">static String getPlayer(MemorySegment var0) {
      class="kw">return getPlayer(var0, 0);
   }

   @Nullable
   class="kw">public class="kw">static String getPlayer(MemorySegment var0, int var1) {
      class="kw">return hasPlayer(var0, var1) ? PacketIO.readVarString("Player", var0, var1 + getValidatedOffset(var0, var1, 6, 18, "Player"), 4096000) : null;
   }

   @Nullable
   class="kw">public class="kw">static String getSceneName(MemorySegment var0) {
      class="kw">return getSceneName(var0, 0);
   }

   @Nullable
   class="kw">public class="kw">static String getSceneName(MemorySegment var0, int var1) {
      class="kw">return hasSceneName(var0, var1) ? PacketIO.readVarString("SceneName", var0, var1 + getValidatedOffset(var0, var1, 10, 18, "SceneName"), 4096000) : null;
   }

   class="kw">public class="kw">static float getFrame(MemorySegment var0) {
      class="kw">return getFrame(var0, 0);
   }

   class="kw">public class="kw">static float getFrame(MemorySegment var0, int var1) {
      class="kw">return PacketIO.requireFinite(var0.get(PacketIO.PROTO_FLOAT, var1 + 1), "Frame");
   }

   class="kw">public class="kw">static SceneUpdateType getUpdateType(MemorySegment var0) {
      class="kw">return getUpdateType(var0, 0);
   }

   class="kw">public class="kw">static SceneUpdateType getUpdateType(MemorySegment var0, int var1) {
      class="kw">return SceneUpdateType.fromValue(var0.get(PacketIO.PROTO_BYTE, var1 + 5));
   }

   @Nullable
   class="kw">public class="kw">static byte[] getScene(MemorySegment var0) {
      class="kw">return getScene(var0, 0);
   }

   @Nullable
   class="kw">public class="kw">static byte[] getScene(MemorySegment var0, int var1) {
      if (!hasScene(var0, var1)) {
         class="kw">return null;
      }

      int var2 = var1 + getValidatedOffset(var0, var1, 14, 18, "Scene");
      long var3 = VarInt.getWithLength(var0, var2);
      if (var3 == -1L) {
         throw ProtocolException.invalidVarInt("Scene");
      }

      int var5 = (int)var3;
      if (var5 > 4096000) {
         throw ProtocolException.arrayTooLong("Scene", var5, 4096000);
      }

      int var6 = (int)(var3 >>> 32);
      if (var2 + var6 + var5 > var0.byteSize()) {
         throw ProtocolException.bufferTooSmall("Scene", Math.min(var2 + var6 + var5, Integer.MAX_VALUE), (int)var0.byteSize());
      }

      var2 += var6;
      byte[] var7 = new byte[var5];
      MemorySegment.copy(var0, PacketIO.PROTO_BYTE, var2, var7, 0, var5);
      class="kw">return var7;
   }

   class="kw">public class="kw">static boolean hasPlayer(MemorySegment var0, int var1) {
      byte var2 = var0.get(PacketIO.PROTO_BYTE, var1 + 0);
      class="kw">return (var2 & 1) != 0;
   }

   class="kw">public class="kw">static boolean hasSceneName(MemorySegment var0, int var1) {
      byte var2 = var0.get(PacketIO.PROTO_BYTE, var1 + 0);
      class="kw">return (var2 & 2) != 0;
   }

   class="kw">public class="kw">static boolean hasScene(MemorySegment var0, int var1) {
      byte var2 = var0.get(PacketIO.PROTO_BYTE, var1 + 0);
      class="kw">return (var2 & 4) != 0;
   }

   class="kw">private class="kw">static int getValidatedOffset(MemorySegment var0, int var1, int var2, int var3, String var4) {
      int var5 = var0.get(PacketIO.PROTO_INT, var1 + var2);
      if (var5 >= 0 && var5 <= var0.byteSize() - var1 - var3) {
         class="kw">return var3 + var5;
      } else {
         throw ProtocolException.invalidOffset(var4, var5, (int)var0.byteSize());
      }
   }

   class="kw">private class="kw">static void requireSlot(MemorySegment var0, int var1, int var2, String var3) {
      int var4 = var0.get(PacketIO.PROTO_INT, var1);
      if (var4 != var2) {
         throw ProtocolException.nonCanonicalLayout(var3, var4, var2);
      }
   }

   class="kw">public class="kw">static UpdateMachinimaScene toObject(MemorySegment var0) {
      class="kw">return toObject(var0, 0, null);
   }

   class="kw">public class="kw">static UpdateMachinimaScene toObject(MemorySegment var0, int var1) {
      class="kw">return toObject(var0, var1, null);
   }

   class="kw">public class="kw">static UpdateMachinimaScene toObject(MemorySegment var0, int var1, @Nullable ReadCursor var2) {
      requireBounds(var0, var1);
      int var3 = var1 + 18;
      int var4 = 0;
      String var5 = null;
      if (hasPlayer(var0, var1)) {
         requireSlot(var0, var1 + 6, var4, "Player");
         int var6 = var3 + var4;
         long var7 = VarInt.getWithLength(var0, var6);
         var5 = PacketIO.readVarString("Player", var0, var6, 0, 4096000, var7);
         var4 += (int)var7 + (int)(var7 >>> 32);
      } else {
         requireSlot(var0, var1 + 6, -1, "Player");
      }

      String var13 = null;
      if (hasSceneName(var0, var1)) {
         requireSlot(var0, var1 + 10, var4, "SceneName");
         int var14 = var3 + var4;
         long var8 = VarInt.getWithLength(var0, var14);
         var13 = PacketIO.readVarString("SceneName", var0, var14, 0, 4096000, var8);
         var4 += (int)var8 + (int)(var8 >>> 32);
      } else {
         requireSlot(var0, var1 + 10, -1, "SceneName");
      }

      byte[] var15 = null;
      if (hasScene(var0, var1)) {
         requireSlot(var0, var1 + 14, var4, "Scene");
         int var16 = var3 + var4;
         long var9 = VarInt.getWithLength(var0, var16);
         if (var9 == -1L) {
            throw ProtocolException.invalidVarInt("Scene");
         }

         int var11 = (int)var9;
         if (var11 > 4096000) {
            throw ProtocolException.arrayTooLong("Scene", var11, 4096000);
         }

         int var12 = (int)(var9 >>> 32);
         if (var16 + var12 + var11 > var0.byteSize()) {
            throw ProtocolException.bufferTooSmall("Scene", Math.min(var16 + var12 + var11, Integer.MAX_VALUE), (int)var0.byteSize());
         }

         var16 += var12;
         var15 = new byte[var11];
         MemorySegment.copy(var0, PacketIO.PROTO_BYTE, var16, var15, 0, var11);
         var4 = var16 + var11 - var3;
      } else {
         requireSlot(var0, var1 + 14, -1, "Scene");
      }

      UpdateMachinimaScene var18 = new UpdateMachinimaScene(
         var5,
         var13,
         PacketIO.requireFinite(var0.get(PacketIO.PROTO_FLOAT, var1 + 1), "Frame"),
         SceneUpdateType.fromValue(var0.get(PacketIO.PROTO_BYTE, var1 + 5)),
         var15
      );
      if (var2 != null) {
         var2.position = var3 + var4;
      }

      class="kw">return var18;
   }

   @Override
   class="kw">public int serialize(@Nonnull MemorySegment var1, int var2) {
      byte var3 = 0;
      if (this.player != null) {
         var3 = (byte)(var3 | 1);
      }

      if (this.sceneName != null) {
         var3 = (byte)(var3 | 2);
      }

      if (this.scene != null) {
         var3 = (byte)(var3 | 4);
      }

      var1.set(PacketIO.PROTO_BYTE, var2 + 0, var3);
      PacketIO.requireFinite(this.frame, "Frame");
      var1.set(PacketIO.PROTO_FLOAT, var2 + 1, this.frame);
      var1.set(PacketIO.PROTO_BYTE, var2 + 5, (byte)this.updateType.getValue());
      int var4 = var2 + 18;
      if (this.player != null) {
         var1.set(PacketIO.PROTO_INT, var2 + 6, var4 - var2 - 18);
         var4 += PacketIO.writeVarString(var1, var4, this.player, 4096000);
      } else {
         var1.set(PacketIO.PROTO_INT, var2 + 6, -1);
      }

      if (this.sceneName != null) {
         var1.set(PacketIO.PROTO_INT, var2 + 10, var4 - var2 - 18);
         var4 += PacketIO.writeVarString(var1, var4, this.sceneName, 4096000);
      } else {
         var1.set(PacketIO.PROTO_INT, var2 + 10, -1);
      }

      if (this.scene != null) {
         var1.set(PacketIO.PROTO_INT, var2 + 14, var4 - var2 - 18);
         if (this.scene.length > 4096000) {
            throw ProtocolException.arrayTooLong("Scene", this.scene.length, 4096000);
         }

         var4 += VarInt.set(var1, var4, this.scene.length);
         MemorySegment.copy(this.scene, 0, var1, PacketIO.PROTO_BYTE, var4, this.scene.length);
         var4 += this.scene.length * 1;
      } else {
         var1.set(PacketIO.PROTO_INT, var2 + 14, -1);
      }

      class="kw">return var4 - var2;
   }

   @Override
   class="kw">public int computeSize() {
      int var1 = 18;
      if (this.player != null) {
         var1 += PacketIO.stringSize(this.player);
      }

      if (this.sceneName != null) {
         var1 += PacketIO.stringSize(this.sceneName);
      }

      if (this.scene != null) {
         var1 += VarInt.size(this.scene.length) + this.scene.length * 1;
      }

      class="kw">return var1;
   }

   class="kw">public UpdateMachinimaScene clone() {
      UpdateMachinimaScene var1 = new UpdateMachinimaScene();
      var1.player = this.player;
      var1.sceneName = this.sceneName;
      var1.frame = this.frame;
      var1.updateType = this.updateType;
      var1.scene = this.scene != null ? Arrays.copyOf(this.scene, this.scene.length) : null;
      class="kw">return var1;
   }

   @Override
   class="kw">public boolean equals(Object var1) {
      if (this == var1) {
         class="kw">return true;
      } else {
         class="kw">return !(var1 class="kw">instanceof UpdateMachinimaScene var2)
            ? false
            : Objects.equals(this.player, var2.player)
               && Objects.equals(this.sceneName, var2.sceneName)
               && this.frame == var2.frame
               && Objects.equals(this.updateType, var2.updateType)
               && Arrays.equals(this.scene, var2.scene);
      }
   }

   @Override
   class="kw">public int hashCode() {
      int var1 = 1;
      var1 = 31 * var1 + Objects.hashCode(this.player);
      var1 = 31 * var1 + Objects.hashCode(this.sceneName);
      var1 = 31 * var1 + Float.hashCode(this.frame);
      var1 = 31 * var1 + Objects.hashCode(this.updateType);
      class="kw">return 31 * var1 + Arrays.hashCode(this.scene);
   }
}